Skeleton

Harax Dead's page

No posts. Organized Play character for Pryllin.


Full Name

Harold "Harax" Smith

Race

Male Half-orc

Classes/Levels

Ranger 1

Gender

hp 12 / 12 ; AC 17 ; Init +4

Size

Medium

Age

17

Special Abilities

Darkvision, Favored Enemy (Aberrations +2), Orc ferocity

Alignment

N

Deity

Gorum

Location

Absolom

Languages

Common, Orc

Occupation

Cave Hunter

Strength 19
Dexterity 15
Constitution 12
Intelligence 10
Wisdom 12
Charisma 7

About Harax Dead

Harax
Male half-orc ranger 1
N Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +5
--------------------
Defense
--------------------
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 12 (1d10+2)
Fort +3, Ref +4, Will +2
Defensive Abilities orc ferocity
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee orc double axe +5 (1d8+6/×3)
Special Attacks favored enemy (aberrations +2)
--------------------
Statistics
--------------------
Str 19, Dex 15, Con 12, Int 10, Wis 12, Cha 7
Base Atk +1; CMB +5; CMD 17
Feats Two-weapon Fighting
Traits indomitable faith, reactionary
Skills Acrobatics -2 (-6 to jump), Intimidate +4, Knowledge (dungeoneering) +4, Knowledge (nature) +4, Perception +5, Stealth +2, Survival +5; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ orc blood, track +1, wild empathy -1
Combat Gear alchemist's fire; Other Gear scale mail, orc double axe, backpack, bedroll, belt pouch, blanket, winter, flint and steel, sack (4), trail rations (2), waterskin, 13 gp
--------------------
Tracked Resources
--------------------
Alchemist's fire - 0/1
Orc Ferocity (1/day) - 0/1
Trail rations - 0/2
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Favored Enemy (Aberrations +2) (Ex) +2 to rolls vs. Favored Enemy (Aberrations) foes.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy -1 (Ex) Improve the attitude of an animal, as if using Diplomacy.