
| Full Name |
Harold "Harax" Smith |
| Race |
Male Half-orc |
| Classes/Levels |
Ranger 1 |
| Gender |
hp 12 / 12 ; AC 17 ; Init +4 |
| Size |
Medium |
| Age |
17 |
| Special Abilities |
Darkvision, Favored Enemy (Aberrations +2), Orc ferocity |
| Alignment |
N |
| Deity |
Gorum |
| Location |
Absolom |
| Languages |
Common, Orc |
| Occupation |
Cave Hunter |
| Strength |
19 |
| Dexterity |
15 |
| Constitution |
12 |
| Intelligence |
10 |
| Wisdom |
12 |
| Charisma |
7 |
About Harax Dead
Harax
Male half-orc ranger 1
N Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 12 (1d10+2)
Fort +3, Ref +4, Will +2
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee orc double axe +5 (1d8+6/×3)
Special Attacks favored enemy (aberrations +2)
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Statistics
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Str 19, Dex 15, Con 12, Int 10, Wis 12, Cha 7
Base Atk +1; CMB +5; CMD 17
Feats Two-weapon Fighting
Traits indomitable faith, reactionary
Skills Acrobatics -2 (-6 to jump), Intimidate +4, Knowledge (dungeoneering) +4, Knowledge (nature) +4, Perception +5, Stealth +2, Survival +5; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ orc blood, track +1, wild empathy -1
Combat Gear alchemist's fire; Other Gear scale mail, orc double axe, backpack, bedroll, belt pouch, blanket, winter, flint and steel, sack (4), trail rations (2), waterskin, 13 gp
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Tracked Resources
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Alchemist's fire - 0/1
Orc Ferocity (1/day) - 0/1
Trail rations - 0/2
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Favored Enemy (Aberrations +2) (Ex) +2 to rolls vs. Favored Enemy (Aberrations) foes.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy -1 (Ex) Improve the attitude of an animal, as if using Diplomacy.