Seoni

Hannah Sunheart's page

167 posts. Alias of zeppelinmage.


RSS

1 to 50 of 167 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah oohed at the sudden shaft of sunlight, basking in its radiance. "Glory to Sarenrae," she said breathlessly, her eyes closed and arms outstretched. The gold of her hair and trims of her vestments practically glowed.

"Yes, I'll go up and help," she said to the naked bait-man.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

That is correct. I don't think there's an available thing to climb... unless someone has 100 feet of rope and a grappling hook.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Sadly not. While Hannah is an excellent healer, she's a Mystic Theurge build, so rather slow to power up. -_-


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
karlprosek wrote:

Healed by Sarenrae's soothing sunlight, the man woozily shook his head. "It's a trap. They need bodies for some kind of sacrifice. Just one person wasn't enough." He closed his eyes for a moment before his skin momentarily burst into radiance- Hannah could see that his bruises didn't go away but he looked a little bit healthier than he had before.

The vines staked into the leaf looked easy enough to cut away.

Hannah nodded and smiled at his use of magic. "Well, we are harder to 'sacrifice' than they probably intended." She then began pulling at the man's vines to free him. "Er, you boys mind helping?"

Will def accept assistance reaching the battle... Hannah has zero options.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"Oh, are you alright?" Hannah said to the man. "Need any more healing?" She frowned and looked for how he was secured to the leaf and if she could undo his binds. "You were bait. We went to help and the whole thing collapsed.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

init: 1d20 ⇒ 4

Hannah doesn't have an ability to focus or exclude from Channel, so the man is affected. As long as he's living and not undead. ;)
That said, he's not an obvious threat so she wouldn't exclude him anyway.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

RPing this as if she were at 0, since that's what prior posts have assumed.

Hannah was just conscious enough to smile her thanks to Lachen. She closed her eyes and murmured an appeal to Sarenrae to heal them. A burst of light emanated from her, slightly improving the health of everyone.

Channel: 1d6 + 1 ⇒ (6) + 1 = 7 hp healed for Lachen, Thraag, and Hannah.

Feeling a little better, she clambered, painfully, to her feet. She touched herself again, imbuing more health into the healer.

CMW on self: 2d8 + 3 + 1 + 1 ⇒ (7, 6) + 3 + 1 + 1 = 18

Replacing Communal Pro Evil.

Assuming she just gets two rounds of actions, that puts her at 30. Almost full.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah fell with a scream. She landed hard and remained still.

All she has is DR Acid 5, so she takes 44 total. She's down to -12.

Can this wake her up, or is she dead dead?


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"Oh!" Hannah said when pointed out the man. "Is... is he alright?"

She padded over and looked over the man.

heal check; diagnose: 1d20 + 28 ⇒ (11) + 28 = 39


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
Lawrence Grimes wrote:
Is there a possibility of getting healed before we moved on (channel etc)? I'm 13hp down. I also have a couple of potions, which should be restored after we wake up(?)

If Hannah knew he was down HP, she'd pop another Heal Check.

Treat Deadly Wounds with Advantage: 1d20 + 28 ⇒ (4) + 28 = 32
Treat Deadly Wounds with Advantage: 1d20 + 28 ⇒ (19) + 28 = 47

HP healed: 14


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"I don't see a tiger, do you?" Hannah whispered to those nearest her. She didn't dare speak louder, in case said tiger was stalking them.

perception: 1d20 + 10 ⇒ (19) + 10 = 29


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah nodded in agreement with the others. "Happy to help." After all, this was a dream. You had to follow what the dream provided.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah nodded, "We are indeed looking for zoogs. We hear they might help us find what my friend mentioned."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah isn't interested in chasing down an invisible foe through an infinite canopy.

Hannah smiled wide and dropped to her knees, reaching a more equitable level with the... uh... creatures. She didn't seem bothered by their chimeric appearance.

"Happy to help! Who are you, do you live here?"

When she gets a chance, Hannah will Heal Check Reine and Grimes. One minute each.

Treat Deadly Wounds on Reine with Advantage: 1d20 + 28 ⇒ (1) + 28 = 29
Treat Deadly Wounds on Reine with Advantage: 1d20 + 28 ⇒ (19) + 28 = 47

Treat Deadly Wounds on Grimes with Advantage: 1d20 + 28 ⇒ (15) + 28 = 43
Treat Deadly Wounds on Grimes with Advantage: 1d20 + 28 ⇒ (11) + 28 = 39

HP healed: 14 each


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah squeaked when Grimes got impaled. But Reine was still worse for wear. She whsipered to Sarenrae once more and touched Reine lightly.

Same as before. Burning Lesser Resto to cast CMW, +1 CL from also burning my last level 2 Arcane slot.

CMW: 2d8 + 3 + 1 + 1 ⇒ (3, 8) + 3 + 1 + 1 = 16 hp healed for Reine

Aside: Holy hell, Thraag! XD


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

k:planes: 1d20 + 8 ⇒ (10) + 8 = 18 yeah, that was unlikely.

"Oh, that looks like it hurt!" Hannah exclaimed as she padded over to Reine and cast a healing spell on her.

Burning my Aid slot to cast Cure Moderate Wounds. Using Theurgy as a Swift action to burn a level 2 Arcane slot to increase CL by 1.

CMW: 2d8 + 3 + 1 + 1 ⇒ (6, 4) + 3 + 1 + 1 = 15 hp healed for Reine


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

init: 1d20 + 0 ⇒ (19) + 0 = 19

Hannah watched Reine advance with concern.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah was shaking her head, "Unfortunately I don't know that spell."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"Oh!" Hannah said, "What seems to be the trouble?"

She also reached into her pocket and pulled a coin. Upon which she cast a Light spell, then tossed it into the shadows.

ranged attack for the throw: 1d20 + 4 ⇒ (7) + 4 = 11


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"Well," Hannah commented, "This is something." She tentatively glanced over the edge of the branch, and immediately regretted it. Even though it was as wide as a road, she shifted back towards the center.

"Might as well just walk forward and trust the dream."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah shrugged as she prepared for the Dreaming. "Could be someone's name."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah appeared form the hold, their prizes in her hands. She added them to the rest of the salvaged gear. Standing at the gunwale, she extended a hand at the swimming pirate. "Why would he even report this? If the failure would mean his own death? If I were him, I'd run far, far away."

Idly, she picked up one of their heavy crossbows and sighted down the weapon. She frowned, shook her head, and put it back. She wasn't going to murder a man who was running away and not trying to kill them.

Part of the loot are some MW heavy crossbows with a range increment of 120'... just saying.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

That looks like consensus. So I'll mark the following claims:

Boots -> Lachen
Vambraces -> Hannah
Monk Robes -> Sell

Unless Grimes has any objections. :)


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Loot list updated.

Hannah could use the Vambraces, and the Boots should probs go to a melee'r. Not sure anyone wants the Monks Robe. lol. Hannah could use that too, just for the AC bonus... not that she needs AC all that much.

All that to say, if anyone wants any of that, go make your claim. :)


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah grinned and held the ring of keys. "These keys?" She picked one at random and tried it in the first chest.

Using keys on chests. No other rooms down here? She'll also check the footlockers... not like the crew will be needing their things anymore.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
Reine de Colère wrote:

Everyone should probably grab 1 each of:

Elixir of Swimming
Potion of Jump

And 3 each of the CLW potions

I've marked these claims on the sheet. Make sure you update your own records!


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

While the party disarmed and manacled the Bad Captain, Hannah picked up his ring of keys. "Someone want to come with me belowdecks while Reine does her thing?" she said while jingling the keys.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
Reine de Colère wrote:
Reine or Hannah should grab the keys.

I have a post in mind I'll get out shortly.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah already has a Cloak +2 and Natty armor +1. She also has two rings, so she can't use the Ring of Pro without a Meridian Belt.

Also, ships like that go for 10k+ gold alone.... just saying. ;)


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Loot list has been updated with Bad Captain and Crew's gear. Make your claims!

Unless anyone wants them otherwise, Hannah will grab the potions.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
Reine de Colère wrote:
karlprosek wrote:

With the entire enemy crew dead or swimming away, the Starling defenders found it easy to prepare the captain as they preferred. Soon enough, the man was trussed up in Lachen's (fuzzy? pink? engraved "property of Gossa and Wreben"?) manacles.

I'm not clear on whether you kept the captain from dying or he's dead and you're using Speak with Dead. I'm fine either way. He's in manacles and disarmed however you want to do it.

I believe that, unless he bled out while she was treating Skywin, Hannah kept dude alive. GM call though. Sam seems really excited to use SWD...

Not that excited. XD Just pointing out the possibility.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah frowned, but padded over to the other ship anyway. "I don't see why we need to keep Bad Captain alive... I can Speak with Dead, you know." Still, she got to work.

First, she stopped by Skywin and made sure she was unhurt. Then she went to Bad Captain. She first made sure he wasn't bleeding out from the grievous wounds Lachen had inflicted. "Might want to tie him up before I wake him," she suggested, even as she took his weapons and other gear and relocated them to the Stellen Starling.

Heal checks. These take 1 minute.

Treat Deadly Wounds on Skywin with Advantage: 1d20 + 28 ⇒ (2) + 28 = 30
Treat Deadly Wounds on Skywin with Advantage: 1d20 + 28 ⇒ (15) + 28 = 43
HP healed: hit dice +7

She'll take 10 on Provide First Aid on Bad Captain (total 38).
Once he's tied up, she'll patch him up too (taking 10), but only so far as to give him +1 hp.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

You know, Bad Captain doesn't need to be alive. Hannah still has those Confabulation Plates... We can Speak with Dead 1/Day. :D


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah was content to cheerlead her friends from the Starling's deck. She didn't follow Lachen onto the ship, knowing that if he needed her again she could get over there lickety-split. Still, that Bad Captain had to go. She raised a finger and pointed, a pair of bolts whizzing over the ships and impacting him.

Moved on the map. Casting Magic Missile.

MM bolts: 2d4 + 2 ⇒ (1, 3) + 2 = 6


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah kept behind Lachen, using him as a human shield, even as she continued to support him. With how badly he was starting to bleed, she switched tack a little and focused some of her healing magic on him.

No move. Burning my Aid slot to cast Cure Moderate Wounds. Using Theurgy as a Swift action to burn my remaining level 2 Arcane slot to increase CL by 1.

CMW: 2d8 + 3 + 1 + 1 ⇒ (1, 6) + 3 + 1 + 1 = 12 hp healed for Lachen


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

That's what Bull's + Enlarge can do for you. XD


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah kept up with Lachen, padding behind the warrior. She touched him again, this time infusing further physical enhancement. "Go get them, big guy," she said, staying out of the line of fire.

Moved on the map. Casting Enlarge Person on Lachen.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah climbs up on deck and casts Bless on her friends.

Moved on the map. Popping Bless.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Initiative: 1d20 ⇒ 9

Hannah pauses by Lachen to lay a hand on his shoulder. "Sarenrae bless you."

Bull's Strength on Lachen.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah lays a hand on Skywin's shoulder, "May Sarenrae be with you,"

Casting Guidance on her.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah lays a hand on Lachen's arm, "We're back on the ship, awake. The girl is still in the Dreamlands, or awake also as Thraag suggests."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Yeah, definitely an "optional boss battle" here.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

In regards to possibly fighting the giant spider... I'm on the fence. IC, Hannah thinks it's all part of the dream... I'm fine going either way.

We do have decent damage output, and Hannah can pull poison off folks. I think we have more than a passable chance to take it down. Then again, from DM's posts, it sounds like it'll be a boss battle, essentially.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

"They don't seem to be distressed by the spider's appearance, so I would wager this is all part of the dreamscape." Hannah shrugged, "We have what we came here for, and I think if we intercede on the Viscount's "beloved," it may not go well for us."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

k:arcana: 1d20 + 9 ⇒ (6) + 9 = 15
k:planes: 1d20 + 8 ⇒ (13) + 8 = 21

"How odd," Hannah commented, "That we didn't see that when we were up there."


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

Hannah breathed a sigh of relief, a hand over her adrenaline-fueled heartbeat. "Thank you Sir Grimes. I much prefer to be away from creatures trying to eat me."

She shook her head at his query, "I will be, just... give me a couple minutes," she said cryptically with a smile.

Noting Reine helping their target, she focused on herself. She broke out her healing tools and went to work, augmenting it with her own magic.

She auto-succeeds these, but rolling because it's fun. XD
Heal Check 1 to Treat Deadly Wounds on self (DC 20) with advantage: 2d20 ⇒ (8, 1) = 9 +26 = 34
She heals 19 hp from this.
Heal Check 2 to Treat Deadly Wounds (Ability Damage) on self (DC 20) with advantage: 2d20 ⇒ (16, 16) = 32 +26 = 48
STR damage healed: 1d4 + 1 ⇒ (1) + 1 = 2
This process takes two minutes.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

fort save: 1d20 + 6 ⇒ (7) + 6 = 13

Hannah backed into the corner, getting bullied by the spider. She waved her staff at it, trying to ward off the spider. "Could use some help here!" she called out. She could tell she was poisoned, so she took the time to extract the substance from her person.

5' step West. FRA: Siphon Poison. Auto-succeeds the DC.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)
Lawrence Grimes wrote:
escaping the web would be standard action, right?

Ah yes, you are correct. In that case, delay the Magic Missile til next round.


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

STR check: 1d20 + 0 ⇒ (19) + 0 = 19 Oh damn!

Hannah squeaked when the webs hit her and held her fast to the catwalk. But she pulled free, the webs apparently had hit her awkwardly and weren't very secure.

She grimaces and utters words of power, sending two bolts of force into one of the spiders.

Magic Missile to Blue
MM Damage: 2d4 + 2 ⇒ (2, 1) + 2 = 5


Female | Human | Ecclesitheurge 3 / Empyreal Sorceror 4 | AC 12; T11 FF12 | 30/32 hp
Stats:
FRW +6 +4 +14 | Perception +10 | CMD 13 | Init +0 | Qstaff +4 (1d6/x2/B)

init: 1d20 + 0 ⇒ (15) + 0 = 15

As he comes up to the catwalk, Hannah whispers a prayer to Sarenrae and casts Bulls Strength on Lachen.

Will delay as needed to make this happen.

1 to 50 of 167 << first < prev | 1 | 2 | 3 | 4 | next > last >>