Hamarr Fidansson A.K.A. "Marcus of Crim"
Rogue 1 / Brawler 0
CG Medium Humanoid
+6 Initiative
Reactionary
--------------------
Defense
--------------------
AC: 17(f12/t15)
Hits: 11
Saves: Fort:+2; Ref:+6; Will: 0
Hero: 3
--------------------
Offense
--------------------
Speed: 30'
BAB: 0
CMB: BAB+Str = 0
CMD: 10+BAB+Str+Dex = 14
Melee: Gladius +0+4 (1d6/19-20x2) (+4 Damage)
Ranged: Short Bow +0+4 (1d6/20x3,60ft)
--------------------
Statistics
--------------------
Strength 10
Dexterity 18
Constitiution 14
Intelligence 14
Wisdom. 10
Charisma 14
Skill Points: 8+2+1
Hit Die: 8
Feats
Weapon Finesse, Two Weapon Fighting, Dodge
Class Features
Finesse training (Gladius)
sneak attack +1d6
trapfinding
Equipment
Gladius (1d6)x2, Ioun Torch, Meritorious Medal for Bravery in the War of Wript, Short Bow (1d6, 60'), 20 Arrows + Quiver, Dagger (1d4), Sap (1d6, nonlethal), Leather, a leather pouch with a zipper (A zipper!), Thief's Tools, MW/, Flint and Steel, 2/2 Charcoals, 5/5 Performer's Tokens, Soap, Citizen of Crimm metal, Crim Operative Medal
Traits
Racial +2 to One Ability Score (Dex), Bonus Feat, Skilled, Medium
Campaign bonus to Survival (+1), Survival a class skill
Character Reactionary, Mock Gladiator
Skills 8+2background+1
Skill Score Ranks
Acrobatics (Dex) 8 1
Appraise (Int)
Bluff (Cha)
Climb (Str)
Craft (Int)
Diplomacy (Cha) 6 1
Disable Device (Dex) 10 1 +1 trapfinding(not applied)(+2 MW tools applied)
Disguise (Cha)
Escape Artist (Dex) 8 1
Intimidate (Cha) 6 1
Knowledge (dungeoneering) (Int)
Knowledge (local) (Int) 6 1
Linguistics (Int) 6 1
Perception (Wis) 4 1 +1 trapfinding(not applied)
Perform (Cha) (Act) 6 1
Profession (Wis)
Sense Motive (Wis) 7 1
Sleight of Hand (Dex)
Survival (Wis) 5 1
Stealth (Dex) 8 1
Swim (Str)
Use Magic Device (Cha)
Languages: Common, Criminish, Elven, Halfling, Giant