Valeros

Halleran 'Hal' Vereen's page

3 posts. Alias of Chuck8.


Full Name

Halleran 'Hal' Vereen

Race

HP: 14/14 |AC: 16 TAC: 12 FFAC: 14| F: +5 R: +2 W: +1| Initiative +2| Perception +7

Classes/Levels

speed 40| Active Conditions: none

Gender

Male Human Aquatic Bloodrager 1

Size

Medium

Age

24

Special Abilities

Bloodrage (+4 to Str and Con, +2 to Will, -2 to AC) 12 rds/day, Fast Movement, Aquatic Bloodline, Underwater Attacks

Alignment

NG

Deity

Erastil

Languages

Common

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 12
Charisma 12

About Halleran 'Hal' Vereen

Statistics:
Male Human Bloodrager 1
CG Medium Humanoid (Human)
Init +2; Senses Perception +7
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DEFENSE
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 dex)
HP 13/13
Fort +5, Ref +2, Will +2

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OFFENSE
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Speed 40 ft.

Melee Falchion +4 (2d4+4/x2 18-20)

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STATISTICS
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Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 12
Base Atk +1; CMB +4; CMD 16

Traits
Sea-Souled
Benefits: You receive a +1 trait bonus on Swim checks, and you can always take 10 while Swimming.

Healthy
You gain a +1 trait bonus on Fortitude saves, Swim checks to prevent nonlethal damage from fatigue after swimming for more than an hour at a time, and Constitution checks to prevent fatigue. In addition, you can hold your breath for a number of rounds equal to 3 times your Constitution score

Feats
Power Attack -1/+2
Extra Bloodrage
Skills (5 points; 4 class, 1 race, 0 INT)
ACP -2
Acrobatics +2 (-2 with armor)
Appraise -1
Bluff +1
Climb +5 (-2 with armor)
Diplomacy +2
Disguise +2
Escape Artist -2 (-2 with armor)
Heal +0
Intimidate +5
Knowledge (geography) +4
Knowledge (history) +4
Perception +5
Survival +5
Swim +6 (-2 with armor)

LanguagesCommon

Special Abilities:

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SPECIAL ABILITIES
Bloodrage (+4 to Str and Con, +2 to Will, -2 to AC) 12 rds/day, Fast Movement, Aquatic Bloodline, Underwater Attacks (At 1st level, your bludgeoning and slashing melee attacks underwater ignore the usual underwater penalties)
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Spells:

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Spells
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[spoiler=Gear/Possessions]
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GEAR/POSSESSIONS
Falchion
Scale Mail
Backpack
Bedroll
Belt pouch
Flint and steel
Iron pot
Mess kit
Rope
Soap
Torches (10)
Trail rations (5 days)
Waterskin
Holy symbol of Gozreh
Tobacco
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Carrying Capacity
Light 0-76 lb. Medium 77-153 lb. Heavy 154-230 lb.
Current Load Carried 64 lb.

Money 25 GP 0 SP 0 CP

Background:

Hal didn’t know anything about his mother, save for the fact that she returned to the sea shortly after he was born and that when his father got a wistful look about him it meant that he was thinking about her again. For the longest time, Halleran assumed that his mother was simply a sailor, or someone else who made their living on the turbulent seas.

Though as he grew older, he was starting to think that his mother was more than a mere sailor, because all throughout his life, he felt a call towards the sea. So when the Bountiful Venture company came looking for volunteers, Hal leapt at the opportunity to join. He wasn’t anyone particularly special, but he was confident that his strength and skill in swimming would make him valuable to the Expedition.

And while he wasn’t able to get selected for the first voyage, his talents helped him to get chosen for the second. Now, Halleran would have a chance to leave Andoran and sail towards unfamiliar lands. He hopes that he might also learn more about his heritage, but he knows that he certainly won’t learn more if he stays home.

Appearance and Personality:

Role:

Hal serves as a frontline fighter, making use of Bloodrage and Power Attack to deal as much damage to the enemies as possible. When he obtains his spells, he will use what magic he has to buff himself.