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* Pathfinder Society GM. 9 posts. No reviews. No lists. No wishlists. 5 Organized Play characters.




Hi all.

Got a question concerning those two entities.

I've got a Mesmerist with Manifold Stare feat taken twice, so he can apply his Painful Stare damage (3d6+5 currently, or 5 if it is an ally) 3 times per round.

Also he's got his hands on a CL5 magic missile wand -- which, naturally, shoots 3 missiles per use.

Question is: how many times additional damage from Painful Stare should apply to target (ofc it is under the effect of Hypnotic Stare too)?

3 times?

Or only 1 (semi-relevant faq: https://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qqm , it's not sneak attack but another game mechanic) ?

Or none at all?

TIA.

1/5

Hi all.

We've got a situation in our gaming group.

Some time ago we've started EotT arc, completed half of it (2 scenarios) before and played 3rd scenario today.

However one of players was unable to attend this session due to urgent family stuff and therefore his character didn't participate in story.

What are the consequences for him and his char? Empty chronicle (1xp, 0 fame-pp-gold -- so he'd join us in 4th scenario), full chronicle with all awards (but he wasn't there, so why?), something in between -- or is he effectively stranded until some other gaming group reaches same story plot?

TIA.

1/5

Hi all.

There was an argument concerning subj in our PFS group and we would like an official clarification on this matter.

Currently we have several viewpoints:

1. Scenarios themselves award 2 XP according to its chronicles.

2. We have a ruling made by Michael Brock here: http://paizo.com/threads/rzs2o9zr?Eyes-of-the-Ten-Chronicles#2

"No, the Chronicles have not been updated. Part 1 gives 2 xps, parts 2-4 grant 1 XP. "

3. PFS Guide 4.3 says that too - a character who completed this arc has 38 XP.

4. But current PFS Guide has no such sentences, it only states that one must start it at exactly 33 XP.

So....which one is correct? 5 XP? Or 2 XP? Or, dunno, somewhere in between?

TIA.


3 people marked this as FAQ candidate. 1 person marked this as a favorite.

Hello all.

We've had a discussion recently in our gaming group concerning one issue with Stealth skill. We've read descriptions, FAQs and opinions and w/e but were unable to reach a consensus on this matter. I am humbly asking for a clarification.

Situation:
A Rogue with a high Stealth skill is 20 feet away from enemy Orc in a well-lit hall (normal light, no fog or w/e). There's a column 10 feet from Rogue, large enough to hide behind it. No surprise round, Orc has seen Rogue (he is observed at the beginning) but Rogue has the initiative and has his shortbow ready. Besides, he has Fast Stealth talent - just in case.

Questions:
1. Can Rogue move behind column (thus leaving Orc's line of sight and getting cover from it), then declare that he enters Stealth, then move away from column, win Stealth vs Orc's Perception contest and finally perform ranged sneak attack, doing all of this in the same round?

2. Can he repeat it on the next round (let's assume Orc can't move from his current position) -- again move behind column, declare Stealth, win Stealth-Perception contest and make a ranged sneak attack?

3. Can he repeat it again, but with melee attack instead of shooting (let's assume he has enough movement to get to Orc and he can easily get his dagger out using Quick Draw) ?

If yes ("Against most creatures, finding cover or concealment allows you to use Stealth." and "Normally, you make a Stealth check as part of movement, so it doesn’t take a separate action.") then let's take this to an extreme:

4. Rogue has a big barrel in front of him, enough to get cover from Orc. He drops prone (free action), declares Stealth, gets up with Stand Up talent (free action), wins Stealth-Perception contest, makes sneak attack, then drops prone as a free action again -- and all process repeats itself until Rogue is out of attacks. Is it a valid and legit tactic to employ?

Note: as i see, "Breaking stealth" paragraph in Stealth skill description is non-applicable here, as it starts with "When you start your turn using Stealth...". Our Rogue always starts being plainly visible.

TIA.