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![]() Nameless's mind returns slowly to its current shape. Then, the shape of Nameless stirs and slowly opens her eyes, finding Sandru's eyes before hers. A smile. Tired and faint, but somehow still very warm. "Always... looking out for me... aren't you, Sandru?" Such a caring, selfless construct... A small hand grips Sandru's. She swallows, tries to speak clearly. Her tone breaks regardless. "Thank… you." In truth, a rarity. She turns her head to Hareton, listening to his questions without moving until he finishes. Then, she speaks, tone steady now. "Ragged, semi-transparent form appeared, entered Jornel, rippling reality. I felt. Cold. Exited him, he struck out his arms, shuddered. Form disappeared down the tunnel, shifting out of our existence. Consciousness lost." The shape of Nameless takes her time considering the last one. "Perhaps. The apparitions are not specifically hostile. Raging, passionate. About the situation. But not about bodies, not about us. Misaimed, mindless destruction." ![]()
![]() Are the Ghosts in our path? What knowledge check would they require? "There is a crashed train car ahead. 54 dead. Looks like Ghosts caused the crash, down the train tunnel." Kwanjan Quinn(DC25): "I quite liked Lady La Siréene, thank you. La Siréene is an identity, a personality. This shape is merely a thought, nothing substantial. " ![]()
![]() As the group approaches, La Siréene relays Quinn's message. "We have reached the station. Area devastated. Bodies scattered about. Proceed with caution." Then, she responds to Ianez's musings. "Indeed. As a group, our ability to survive is increased, but becomes dependent on our ability to trust each other. Pardon me a moment." As the group catches up to Quinn, La Siréene changes shape again, this time into a well-dressed, red-haired Halfling. How oddly large everything has become. And ugh, what a stench. Now, let’s see if we can find out anything about the platform or the "bodies" by smell. Perception check, checking for irregularities, suspicious shapes and strange scents: 1d20 + 16 ⇒ (14) + 16 = 30 |