Female Elf

Halaea's page

18 posts. Alias of lexibean.


Full Name

Halaea

Race

Gnome

Classes/Levels

Bard (Celebrity) 3

Gender

F

Size

S

Age

22

Alignment

CG

Languages

Common, Elven, Gnome, Sylvan

Strength 8
Dexterity 12
Constitution 12
Intelligence 13
Wisdom 10
Charisma 18

About Halaea

Halaea
Female Gnome Bard (Celebrity) 3
CG Small Humanoid (gnome)
Init +1; Senses low-light vision; Perception +8
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Defense
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AC 15, touch 12, flat-footed 14 (+3 armor, +1 Dex, +1 size)
hp 21 (3d8+3)
Fort +2, Ref +4, Will +3; +2 vs. illusions, +4 vs. bardic performance, sonic, and language-dependant effects
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee Masterwork Scorpion whip +3 (1d3-1/x2)
Special Attacks bardic performance (standard action) (12 rounds/da, bardic performance: countersong, bardic performance: distraction, bardic performance: fascinate (1 targets) (dc 15), bardic performance: inspire competence +2, hatred
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)
Bard (Celebrity) Spells Known (CL 3):
1 (4/day) Charm Person (DC 15), Disguise Self, Ear-Piercing Scream (DC 15), Fumbletongue (DC 15)
0 (at will) Haunted Fey Aspect, Dancing Lights, Mage Hand, Prestidigitation (DC 14), Ghost Sound (DC 15), Summon Instrument
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Statistics
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Str 8, Dex 12, Con 12, Int 13, Wis 10, Cha 18
Base Atk +2; CMB +0; CMD 11
Feats Persuasive, Throw Anything
Traits Ease of Faith, Suspicious
Skills Acrobatics +1 (-3 jump), Bluff +11, Diplomacy +13, Disguise +12, Fly +3, Intimidate +11, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nobility) +6, Knowledge (religion) +6, Perception +8, Perform (comedy) +11, Profession (Entertainer) +6, Sense Motive +7, Stealth +11, Use Magic Device +8
Languages Common, Elven, Gnome, Sylvan
SQ bardic knowledge, pavaleau, illusion resistance, versatile performance abilities (comedy), well versed
Combat Gear Alchemist's fire (3); Other Gear Leaf armor, Masterwork Scorpion whip, Ring of feather falling, Backpack, masterwork (empty), Candle (2), Chalk, Crowbar, Disguise kit (10 uses), Earplugs, Flint and steel, Halfling jugglesticks, Ink, black, Inkpen, Paper (3), Signal whistle, 96 GP, 8 SP, 4 CP
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (12 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 15) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Competence +2 (Su) +2 competence bonus for one ally on a skill check.
Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Famous +1 (Pavaleau) With natives of selected region gain bonus to Diplomacy & Intimidate.
Ghost Sound (1/day) (Sp) With Charisma 11+, cast Ghost Sound once per day.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Illusion Resistance +2 racial bonus to saves against illusions.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Prestidigitation (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Ring of feather falling Feather fall activates if you fall more than 5 ft.
Speak with Animals (1/day) (Sp) With Charisma 11+, cast Speak with Animals once per day.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Versatile Performance (Comedy) +11 (Ex) You may substitute the final value of your Perform: Comedy skill for Bluff or Intimidate checks
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.