
About Hala Nefer
Elemental Control: Runic Charms
Charmed Runic Scarab - Inobvious, Accessible Focus.
+12 PD/ED +10 Damage Resistance PD/ED. Usable by others.
Runic Empowerment Ring - Inobvious, Accessible Focus
Aid 2d6 (Any Meta Power), Requires 1 minute to activate (5 turns), Points return 5/hour. Usable by others.
Charmed Runic Seshed - Inobvious, Accessible Focus
Mental Defense +44.
Multipowers: All require Inobvious, Accessible Focus (Ankh)
Standard - Runic Magic Roll -1. 4 End
Empowered - Runic Magic Roll -2, Gestures (both hands), End x2. 2 End
Desperate - Runic Magic Roll -3, Gestures (both hands), 1/2 DCV Concentration, Requires full phase to activate, End x4. 4 End
Damnation of the Elements (Two Elements)
S - 6d6
E - +2d6
D - +2d6
Wind of the Desert
S - 5d6 Sight Flash, NND (Solid eye coverings). 40" range.
E - +1.5d6 Sight Flash
D - +1.5d6 Sight Flash
Walking the Sands
S - 16" Teleport, Position Shift
E - +6" Teleport (No Position Shift w/o Standard)
D - +6" Teleport (No Position Shift w/o Standard)
VPP - Choose up to 15 points, Requires listed Focus
Runic Centipede Charm - Cling 23 str 10 points.
Desert Sight Charm - Nightvision 3 points.
Tomb Charm - Life Support (Eat 1/week. Hold Breath 20 mins / End) 3 points.
Charm of Elemental Embrace - Absorption 3d6 (Energy->Body) 10 points.