Male Human | My Deck Handler Skald / UI (12789-1011)
Instead of at my location, Send Maznar to help at Ezren's location combat check for barracks to be 5+(2*2)+1+3+1+1=15 Will reveal Shock Glaive
Strength Check DC 15: 1d10 + 4 + 1d10 + 1d4 + 1d8 + 3 ⇒ (9) + 4 + (7) + (4) + (8) + 3 = 35 Monster Defeated
Male Human | My Deck Handler Skald / UI (12789-1011)
Will encounter Ancient skeleton... " Ancient Skeleton: "
Ancient Skeleton
Story Bane Monster 1 Traits
Check
Powers
Will bury Armored Coat for combat damage
Hakon will move to Barracks to guard..for now assume that Maznar goes to support againts villain and Ramexes goes to Ruins (they can change if desired) " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Demon's Lantern, Staff of Minor Healing, Spiked Half-Plate, Prayer, Magic Eye, Pit Gladiator, Locate Object, The Tyrant, Shock Glaive, Zellara's Harrow Deck, Fly Recharged: Discard Pile: Buried Pile: Skills and Powers:
[/spoiler]"
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☑ +2 ☐ +3 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. [spoiler= 6-99]Each player may choose one of their Adventure Card Society characters (Hakon). At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing. Status Link
Location #8: Ruin 1-8 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 12 - the Vision
SOT: First examine ossuary card: Ossuary Card 1: Henchman Proxy B3 (Plague Zombie)
Plague Zombie:
Story Bane Type: Monster Traits: Disease Undead Veteran Zombie To Defeat: Combat 10 THEN Combat 11+## Immune to Mental and Poison. After acting, a local character suffers 1d4-1 Combat damage. If undefeated, each local character must succeed at a Constitution or Fortitude 4+# check or suffer the scourge Plagued. Will reveal and reload earthbreaker to ignore its after acting power pluse Maznar's animal Melee Check DC 10: 1d10 + 4 + 1d12 + 1d4 ⇒ (6) + 4 + (9) + (2) = 21 Success Will reveal Flaming Mace and Maznar reveals animal Strength Check DC 11+4=15: 1d10 + 4 + 1d8 + 1d4 + 1d4 ⇒ (10) + 4 + (4) + (1) + (4) = 23 Monster Defeated and is displayed Will discard Leech to explore
Shock Glaive:
Core Weapon 2 Traits: 2-Handed Electricity Magic Melee Polearm Slashing To Acquire: Strength Melee 14 For your combat check, reveal to use Strength or Melee + 1d10 + 1d4; you may remove 1d4 and the Electricity trait. If proficient, you may additionally discard to reroll. After playing this weapon, you may not play an Offhand boon this encounter. Hakon sings a loud battle song Will Bury a card (longsword) to add Diplomacy (1d8+3) to Strength check; Maznar's animal adds d4 Melee Check DC 14: 1d10 + 4 + 1d8 + 3 + 1d4 ⇒ (2) + 4 + (1) + 3 + (1) = 11 Not Quite Melee Check DC 14 PAIZO REROLL: 1d10 + 9 ⇒ (6) + 9 = 15 Success Reminder of Scenario changes:
During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. During This Scenario: Harrow Suit is: Shields. When you defeat a Cultist or a Plague Zombie Henchman, if a proxy is not displayed at your location, you may not close your location; instead display the Cultist or Plague Zombie proxy next to its location. Hakon attempts to recover all cards in their Recovery pile. Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): The Tyrant, Zellara's Harrow Deck, Staff of Minor Healing, Fly, Demon's Lantern, Prayer, Magic Eye, Pit Gladiator, Locate Object, Spiked Half-Plate, Shock Glaive Recharged: Discard Pile: Buried Pile: Skills and Powers:
[/spoiler]"
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☑ +2 ☐ +3 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. [spoiler= 6-99]Each player may choose one of their Adventure Card Society characters (Hakon). At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing. Most Recent BR Refresh
Location #8: Ruin 1-8 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 6 -> Erastil's Ey
SOT: None
Mace:
Core Weapon 0 Traits: Mace Melee To Acquire: Strength Melee 4 For your combat check, reveal to use Strength or Melee + 1d8; against a monster, you may additionally discard to ignore its after acting powers. Strength Check DC 4 with Maznar assist: 1d10 + 1 + 1d4 ⇒ (1) + 1 + (2) = 4 Success Will recharge staff of minor healing to heal a local character (Hakon) a card (blessing)
Plague Zombie:
Story Bane Type: Monster Traits: Disease Undead Veteran Zombie To Defeat: Combat 10 THEN Combat 11+## Immune to Mental and Poison. After acting, a local character suffers 1d4-1 Combat damage. If undefeated, each local character must succeed at a Constitution or Fortitude 4+# check or suffer the scourge Plagued. Will reveal Flaming Mace and location adds 1 and Maznar adds d4
Longsword:
Core Weapon 0 Traits: Melee Sword To Acquire: Strength Melee 6 For your combat check, reveal to use Strength or Melee + 1d8; if proficient, you may additionally reload to add another 1d4. Hakon sings a loud battle song Will Bury a card (Mace) to add Diplomacy (1d8+3) to Strength check Strength Check DC 6: 1d10 + 1 + 1d8 + 3 ⇒ (6) + 1 + (7) + 3 = 17 Auto Success - no weapons in discard to swap Will have Hakon, Valeros, Ramexes, Maznar head to ossuary Reminder of Scenario changes:
During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. During This Scenario: Harrow Suit is: Shields. When you defeat a Cultist or a Plague Zombie Henchman, if a proxy is not displayed at your location, you may not close your location; instead display the Cultist or Plague Zombie proxy next to its location. Hakon attempts to recover all cards in their Recovery pile. Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Shock Glaive, The Tyrant, Zellara's Harrow Deck, Prayer, Spiked Half-Plate, Staff of Minor Healing, Magic Eye, Demon's Lantern, Orison, Pit Gladiator, Fly, Locate Object Recharged: Discard Pile: Buried Pile: Skills and Powers:
[/spoiler]"
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☑ +2 ☐ +3 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. [spoiler= 6-99]Each player may choose one of their Adventure Card Society characters (Hakon). At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing. Status Link
Location #7: Pits 1-8 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 2B: Spoiled Vituals
ADVENTURE Path REWARD:
(from 12789-1012) When any of your characters starts a scenario using the Curse of the Crimson Throne set, you may replace 1 card from your deck with one of the following cards from the vault... -The weapon Scimitar (Core), -The spell Infernal Healing, -The armor Armored Coat, -The item Antiplague, -The ally Korvosan Guard, -The blessing Sands of the Hour Loot Will put Quilted Cloth Armor into box and place Armored Coat into Deck Starting Hand - Favored Card Weapon Please provide a random Harrow blessing for Hakon to put in his discard (6-99) Hakon Rallies the following Supporters: Pathfinder Chronicler, Pathfinder Bodyguard (X), Ketrik, Boors, Moise, Jayna Lemore " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): The Tyrant, Leech, Shock Glaive, Locate Object, Prayer, Spiked Half-Plate, Magic Eye, Zellara's Harrow Deck, Fly, Orison, Earthbreaker, Pit Gladiator Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☑ +2 ☐ +3 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. [spoiler= 6-99]Each player may choose one of their Adventure Card Society characters (Hakon). At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon picked bodyguard earlier but only because it wasn't the optimal choice. Hakon is switching from warpriest+UI to Smash+Occultist+Divine
Male Human | My Deck Handler Skald / UI (12789-1011)
Confirming choices for Hakon. I will be using Treasure Hunter benefit Hakon - 2A: Of Swords and Plowshares
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 2A: Of Swords and Plowshares Rewards:
Scenario Reward Rally the supporter Ketrik, Boors, or Moise. (Hakon chooses Moise) Adventure Reward
Tier/XP 2.2>2.3 Will spend hero point for Skill Feat (Str+1) Hero Points (Prior + Gained - Used = Current) 3 +1 - 2 = 2 Loot rolls
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Will assume ready to take on Villain; Maznar goes to River, Ezren goes to Trail, Aric goes to Ravine, Lirianne goes to Ruin
Turn - Hour: 18 - The Twin
SOT: Will Discard Fencer to draw Korvosan Dandy to hand. Maznar buries charm animal to draw an animal ally and gets a Bat (ally 0) Give Card: None
First the Guard checks...
He will use great club for melee + 1d10+1 and its vulnerability and banner Valeros Melee Combat Check DC 10+2+2=14: 1d10 + 3 + 1d10 + 1 + 4 + 1 ⇒ (5) + 3 + (6) + 1 + 4 + 1 = 20 Success Skeleton:
Core Monster 0 Traits: Skeleton Undead To Defeat: Combat 10+## Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Will use frost long spear and reload frost longspear to add 1d6 and banner
Green Faith Druid:
Core Story Bane 1
Aric buries a random card to guard ravine Random Card: 1d6 ⇒ 2 Mask of the Red Raven
Will recharge 2 cards (detect thoughts and dwarven longhammer
Bandit:
Core Story Bane 0
Hakon sings a loud battle song
All the Bandits are cleared!
Bandit Leader:
Story Bane
Traits: Human Rogue Veteran To Defeat: Combat 10+## OR Charisma Diplomacy 9 Before acting, recharge 2 cards. Then each other character summons and encounters the story bane Bandit. If undefeated, bury the top and bottom cards of your deck Reminder of Scenario changes: During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. During This Scenario: Harrow Suit is: Keys (Shields). Treat the story banes Bandit and Bandit Leader as if the check to defeat also lists "OR Charisma Diplomacy 9".
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 12 - Hourglass Card 1 Hakon/Zalarian Asmodeus's Tyranny
SOT: None
Diplomacy Check DC 9: 1d8 + 2 ⇒ (8) + 2 = 10 Success Korvosan Dandy:
CotCT Ally 1 Traits: Aristocrat Human To Acquire: Charisma Diplomacy 9 On a local Charisma or Diplomacy non-combat check, recharge to add 1d6; against an Aristocrat card, you may reveal instead. Discard to explore. This exploration, on your Charisma or Diplomacy non-combat checks, add 1d6. Will discard dandy to explore
Intelligence Check DC 6: 1d6 + 0 ⇒ (1) + 0 = 1 No Success Good Omen:
Core Spell 1 Traits: Arcane Divine Magic Mental Veteran To Acquire: Intelligence Wisdom Arcane Divine 6 On any check to acquire, to close, or to guard, banish to add 1d6+#. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 8 check to recharge it instead. Will banish Augury to choose type Monster to examine top 3 cards of my location
Will display spiked breastplate
Reminder of Scenario changes:
During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. During This Scenario: Harrow Suit is: Keys (Shields). Treat the story banes Bandit and Bandit Leader as if the check to defeat also lists "OR Charisma Diplomacy 9".
Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w2Longsword (Core), Quick-Change Mask, s2Cure (Core), BoBastet Recharged: War Drum#Core, Retriever, Dandy Brute, w1Captain's Cutlass, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 6 - Hourglass Card 2 Hakon/Zalarian Shelyn's Song
SOT: None
Explore: Swamp Card 3: Henchman Proxy A8 - Bandit Will recharge captain's cutlass and Maznar reveals animal
Bandit:
Core Story Bane 0
Attempt to close, using blessing of Abadar to add a die, animal adds a d4
Reminder of Scenario changes:
During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. During This Scenario: Harrow Suit is: Keys (Shields). Treat the story banes Bandit and Bandit Leader as if the check to defeat also lists "OR Charisma Diplomacy 9".
Hakon attempts to recover all cards in their Recovery pile. Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w3Dwarven Longhammer +1, Detect Thoughts, BoBastet, Quick-Change Mask, s2Cure (Core), Blessing of the Gods, w2Longsword (Core) Recharged: War Drum#Core, Retriever, Dandy Brute, w1Captain's Cutlass, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
BYA for Villain is to encounter bandit; recharge retriever for bandit and recharge dandy brute to add d6 and Maznar adds 1d4 Diplomacy Check DC 9: 1d8 + 2 + 1d6 + 1d4 ⇒ (4) + 2 + (1) + (2) = 9 Success Bandit:
Core Story Bane 0
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Fencer, Spiked Breastplate#Core, BoBastet, Gambeson, s1Augury, w3Dwarven Longhammer +1, w2Longsword (Core), Strength, Detect Thoughts, Quick-Change Mask, s2Cure (Core), Blessing of the Gods Recharged: War Drum#Core, Retriever, Dandy Brute, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon will do 2nd check punching 5he boar with Maznar animal and recharge war drum. combat check DC 11: 1d10 + 4 + 2d4 ⇒ (5) + 4 + (1, 3) = 13 Best way to recon is to have Valeros reload naginata which means no change in hand.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 2A: Of Swords and Plowshares Starting Location Everyone must start at Thicket
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w3Dwarven Longhammer +1, w2Longsword (Core), Fencer, Spiked Breastplate#Core, Gambeson, s1Augury, Detect Thoughts, Blessing of the Gods, Quick-Change Mask, BoBastet, s2Cure (Core), Strength Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1D: Treating the Infection Rewards:
Scenario Reward Each character draws a new level 1 ally. (my list in spoiler): 1d4 ⇒ 3 Sharper - will decline
Spoiler:
Caravan Guard
Dandy Brute Sharper Social Climber Each player unlocks the ability to play Fumbus from the Core Set using the Goblins Burn! Character Deck.
Tier/XP 2.1>2.2 Will spend hero point for Card Feat (Blessing - Blessing of the Gods) Hero Points (Prior + Gained - Used = Current) 3 +1 - 1 = 3 Loot rolls
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Draw a card from the confiscated pile after Valeros draws 2. To keep it simple, will take detect thoughts to hand. Maznar handed over Levitate spell.
Levitate:
Core Spell 0 Traits: Arcane Magic To Acquire: Intelligence Arcane 5 OR Wisdom Divine 6 At the start of any turn or during any move step, banish to move a local character. Banish to examine the top card of an occupied location. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane 7 or Divine 8 check to recharge it instead. Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar Turn - Hour: 13 - The Eclipse
Hakon stares at the darkened sun and yelps before looking away. SOT: Will Discard Remove Disease to draw Augury to hand. Give Card: None Will banish Augury to choose type Barrier to examine top 3 cards of my location
Will recharge Dwarven Longhammer to add a d8 to craft/disable check Untrained Skill Check Disable DC 6: 1d4 + 1d8 ⇒ (1) + (2) = 3 Not Quite - will ask Aric to bury Blessing of Bastet to reroll all dice
Trapped Furniture:
Core Story Bane 1
Will attempt to close location
This means we all move to laboratory and still have explore
Move: Stuck at Laboratory
Will then cast Detect Thoughts to examine top 3 cards Laboratory Card 1: Chemist(Viora Skedrin)
Will then use explore
For BYA, Valeros and Aric bury their armors.
Hakon sings a tale of woe before speaking with the chemist on what is the right action to take
Diplomacy Check DC 6+1=7: 1d8 + 2 + 1d8 + 2 + 1d8 ⇒ (8) + 2 + (1) + 2 + (4) = 17 Auto Success Chemist(Viora Skedrin):
Core Story Bane 0 Type: Monster Traits: Alchemist Human To Defeat: Combat 11+## OR Craft Diplomacy 6+# Before acting, each local character suffers 1 Acid damage. Cards discarded as damage are discarded randomly. If undefeated, each local character suffers 1d4 Poison damage and the scourge Poisoned. Location power: When you fail a check to defeat a bane, suffer 1 Acid damage. Scenario power: When you defeat a bane, a random local character searches the confiscated pile and draws any card from it. Will get 3rd to last confiscated cards
Finally, will look at 3 spells and encounter one. Fortunately for us that Ezren has Steal Book to avoid the Hour penalty and will automatically acquire the spell. The first spell is a spell 1 and is acquired - Locate Object
Victory is ours!
Male Human | My Deck Handler Skald / UI (12789-1011)
Wisdom Check DC 5 with animal: 1d4 + 1d4 ⇒ (3) + (3) = 6 Success
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Confusion with respect to Lirianne's confiscated cards...the 3 listed were drawn so can't be confiscated..easiest fix is for Lirianne to draw 3 more cards and put them in set aside area of deck handler Maznar auto succeeds in acquiring random spell levitate (Divine DC 6)..he then has choice to either keep spell in hand and adjust hand or discard it
Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar Turn - Hour: 7 - Hourglass Card 3 Hakon/Zalarian Cayden Cailean's Revelry
SOT: Will Discard Cure to draw Augury to hand.
Will put following on Top and rest will be shuffled
Give Card: None
Cure:
Core Spell 0 Traits: Divine Magic To Acquire: Wisdom Divine 6 Banish to heal a local character 1d4+1 cards. DURING RECOVERY If proficient, discard this card; you may succeed at a Divine 8 check to recharge it instead. Will discard fencer to explore again
Library Card 7: Remove Disease:
CotCT Spell 1 Traits: Divine Magic To Acquire: Wisdom Divine 8 Banish to remove the scourge Plagued from any number of local characters. Will recharge quick change mask to recharge fencer
Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Keys (Dex). When you defeat a bane, a random local character searches the confiscated pile and draws any card from it.
Hakon attempts to recover all cards in their Recovery pile.
Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Dandy Brute, Blessing of Abadar, Strength, Gambeson, BoBastet Recharged: Quick-Change Mask, Retriever, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon will draw confiscated augury into hand. Lirianne, Aric, Ezren and Maznar need to make a DC 4 wisdom check with animal assistance or be dazed.
Male Human | My Deck Handler Skald / UI (12789-1011)
Should Attic Whisperer be encountered, here is Hakon's check with Maznar's animal.
Hakon's Attic Whisperer check: Wisdom Check DC 4: 1d4 + 1d4 ⇒ (3) + (4) = 7 Success
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 1 - Unicorn
SOT: None
Maznar reveals weasel and check is blessed
Irori's Mastery:
Core Blessing 1 Traits: Deity: Irori Divine When this is the hour: On your blessed check, you may reroll any dice showing 1. To Acquire: Acrobatics Divine Fortitude 4+# On your check, recharge to bless. Discard to explore. Will discard Retriever to explore
Will reveal Longsword
Termite Swarm:
Core Monster 1 Traits: Swarm Vermin Trigger To Defeat: Combat 10 OR Constitution Fortitude 6 When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage. Vulnerable to Attack. If defeated by less than 4, shuffle this monster into its location. Random character gets a card from pile: 1d6 ⇒ 6 Maznar gets a card (BotG) Trigger reminded me that Aric wanted to use spyglass..since didn't do will do now and keep order same
Will discard Irori's Mastery to explore; will use animal for check
Lost Local:
Core Barrier 0 Traits: Task To Defeat: Charisma Diplomacy 5 OR Survival 7 If undefeated, suffer the scourge Dazed and end your turn. Random character gets a card from pile: 1d6 ⇒ 6 Maznar gets a card (BotG) Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Books. Setup: When preparing story banes, before shuffling the story bane stack, shuffle the villain into the Laboratory. After shuffling the story bane stack, deal the remaining story banes into the remaining locations, then add a closing henchman Trapped Furniture - Proxy B into those same locations. All characters start at the Cell. After drawing starting hands, each character deals the top 3 cards of their deck faceup into a single confiscated pile. When you defeat a bane, a random local character searches the confiscated pile and draws any card from it.
Hakon attempts to recover all cards in their Recovery pile. Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): BoBastet, Gambeson, Strength, War Drum#Core, Blessing of Abadar, Dandy Brute Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1D: Treating the Infection Starting Location Stuck at Cell
Will display armor after 1st round SOT. Confiscated Cards:
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w1Dwarven Longhammer +1, Dandy Brute, Strength, Blessing of Abadar, War Drum#Core, Gambeson, Quick-Change Mask, BoBastet Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: ☐☐☐ Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1C: To Seek the Devil’s Doorstep Rewards:
Scenario Reward Each character draws a new level 1 ally. Adventure Card Society characters may choose a bonus deck upgrade. Adventure Reward N/A Tier/XP 2.0>2.1 Will spend hero point for power feat [On a local Strength check (☑ or a local check against a monster),] Hero Points (Prior + Gained - Used = Current) 3 +1 - 1 = 3 Loot rolls
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: On bank close, Ezren moves to reading room
Turn - Hour: 26 - Hourglass Card 2 Hakon/Zalarian Sarenrae's Light
SOT: Will Discard Harrowed Society Student to draw Masque to hand.
Aric and Lirianne can guard Chambers while Maznar, Ezren, and Valeros can attempt to guard reading room. Maznar guard check is against The Tyrant which is automatic since it is a harrow.
The Tyrant:
The Tyrant CotCT Blessing 1 Traits: Harrow Suit: Crowns Veteran When this is the hour: When you fail a Charisma check, suffer 1d4 Combat damage and the scourge Wounded. To Acquire: Charisma Fortitude 4+# On any check, reload to bless; that character discards the top 1d4-2 cards of their deck. Discard to explore. This exploration, on all checks against story banes, the first card played to bless may be played freely. For 1 acid damage, will bury gambeson armor
We are victorious!
Accuser Devil: Core Story Bane 1 Type: Monster Traits: Devil Outsider To Defeat: Combat 14 Immune to Fire and Poison. Resistant to Acid. Before acting, suffer 1 Acid damage. If undefeated, suffer the scourge Wounded.
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: The cricket recharged from Lirianne's turn Attempt to guard chambers by defeating danger - cultist Cultist:
Core Story Bane 1 Traits: Cultist Human To Defeat: Combat 10+## OR Diplomacy 8+# If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards. Will reveal Dwarven Longhammer +1; Valeros displays banner for +1
Chambers is guarded
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: discard Abadar from Ezren's turn. Moved with Lirianne and Maznar to Chambers
Turn - Hour: 20 - Hourglass Card 1 Hakon/Zalarian Sands of the Hour
SOT: Will Discard Strength to draw Augury to hand.
Harrowed Society Student:
CotCT Ally 0 Traits: Arcanist Human To Acquire: Charisma Diplomacy 6 On a local Perception check or a local check to acquire a Book or Mental boon, recharge to add 1d6. Discard to explore. Will banish Augury to choose type Monster to examine top 3 cards of my location
Evil Eye:
Core Barrier 0 Traits: Curse Magic Trigger Veteran To Defeat: Arcane Divine 6+# OR Knowledge Stealth 8+# When examined, suffer the scourge Dazed then banish this barrier. Cannot be evaded. If undefeated, suffer the scourge Dazed then banish this barrier. Recovery Check for Augury: Arcane Check DC 8: 1d4 + 1d4 ⇒ (4) + (3) = 7 Spell is discarded Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Keys (Dex). When you explore a location and encounter a Proxy B, treat it as the story bane Witness; otherwise, treat Proxy B as the story bane Evidence. When you defeat a Proxy B, display it next to its location.
Hakon ends their turn and examines top card of location (Chambers Card 4: Diabolical Imp) Hakon attempts to recover all cards in their Recovery pile. Hakon resets their hand discarding warhammer. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Standard Bearer, BoBastet, Quick-Change Mask, War Drum#Core Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6. Status Link
Bank Of Abadar 1-11 remain
Aric, Lirianne, Maznar, Hakon - Chambers 4, (Random 3,5-9) remain // 3=Horn of Battle Clarity (Item 0) 4=Diabolical Imp (Villain) Valeros - Base 1 remain // 1=Pathfinder Bodyguard
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon has been assigned the following boon as noted here CONVENTION BOON: Stick with Me! wrote: wrote: ☐☐☐ Stick with Me! : On your check during recovery, check a box that precedes this reward to add 1d6.
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 14 - Hourglass Card 3 Hakon/Zalarian
SOT: Will Discard Immolate to draw Augury to hand.
Will use Maznar's Blessing of the Gods to copy the powers of the Marriage to bless and add a another local's die to the check (Valeros d6 Wisdom)
Crow:
Core Ally 1 Traits: Animal To Acquire: Wisdom Survival 5 On a local check to acquire, recharge to add 1d6. Discard to explore. This exploration, on your checks to acquire, add 1d4. Give Card: None
Will banish Augury to choose type Blessing to examine top 3 cards of my location
Reading Room Card 2: The Cyclone:
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: The difficulty of your non-combat check against a bane is increased by 3. To Acquire: Strength Survival 4+# On any check, discard to bless; after the roll, for each die showing 1 or 2, add 2. Discard to explore. This exploration, the first time you encounter a boon, you may evade it and explore again. Will discard crow to explore and add d4 to acquire
Dexterity Check DC 4+1=5: 1d6 + 1d4 + 1 ⇒ (5) + (3) + 1 = 9 Success Reading Room Card 1: The Cricket:
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When a character moves on their turn, each other local character may move with them. To Acquire: Dexterity Ranged 4+# On any check, discard to bless. On another character's Dexterity check, recharge to bless. Discard to move then explore. You may not use this power during an encounter. Will then discard the cricket to move to Rooftops and explore
Diplomacy Check DC 7: 1d8 + 2 + 1d4 ⇒ (1) + 2 + (4) = 7 Success Priest of Pharasma:
CotCT Ally 1 Traits: Cleric Human To Acquire: Charisma Diplomacy 7 OR Divine 5 Bury to heal a local character 1d4+1 cards. Discard to explore. This exploration, on all Divine checks and checks against Undead banes, add 1d4. Will then bury to priest to heal Maznar.
Will discard The Cyclone to explore (may evade boon)
Will reveal Dwarven Longhammer +1..monster is vulnerable and Maznar reveals animal
Skeleton:
Core Monster 0 Traits: Skeleton Undead To Defeat: Combat 10+## Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Hakon swings his hammer mightily at the skeleton who manages to stop the swing from hitting him directly by blocking with his arm. Hakon then flexes his muscles, screams and the hammer hits the skeleton on the skull with a slight tap and crack. The skeleton's jaw clatters slowly open twice before it falls to a pile on the floor.
Will discard Masque to explore (and may recharge a card to evade)
Will send cure to recovery and heal self
Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Keys (Dex). When you explore a location and encounter a Proxy B, treat it as the story bane Witness; otherwise, treat Proxy B as the story bane Evidence. When you defeat a Proxy B, display it next to its location.
Random Rooftop card: 1d5 ⇒ 2 Rooftops Card 8: Symbol of Sleep
Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Recovery Check for Cure: Arcane Check DC 8: 2d4 ⇒ (1, 1) = 2 Adding Maznar's animal to check. Spell is discarded Hakon resets their hand. Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Dandy Brute, Quick-Change Mask, BoBastet, Standard Bearer, The Cricket, War Drum#Core Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Bank Of Abadar 1-11 remain
Valeros - Chambers 1-9 remain // ?=Harrowed Society Student (Ally 0) ?=Horn of Battle Clarity (Item 0)
Male Human | My Deck Handler Skald / UI (12789-1011)
On Ezren's turn 6, Hakon encountered Ambush when he was alone and it should have been triggered.
Wisdom Check DC 8+1=9: 1d4 + 1d4 ⇒ (4) + (4) = 8 No Success; Ambush is banished and Hakon fights Reefclaw; will bury codex to add knowledge skill Ambush:
Ambush Core Barrier 1 Traits: Skirmish Veteran To Defeat: Wisdom Perception Stealth 8+# When examined, encounter this barrier; on the check to defeat, add 1d4. If undefeated, banish this barrier, then a random local character summons and encounters a monster. That monster cannot be evaded; subtract 1 from each die rolled against it. Will reveal Dwarven Longhammer +1
Reefclaw:
CotCT Monster 1 Traits: Aberration Aquatic To Defeat: Combat 11 If this monster would be defeated, reroll. Masque replaces hole in hand Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w3Warhammer, Standard Bearer, Blessing of Abadar, Quick-Change Mask, BoBastet, w2Longsword (Core), War Drum#Core Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 8 - Hourglass Card 2 Hakon/Zalarian Incitation
SOT: Will Discard Phantasmal Minion to draw Augury to hand.
Move: Library -> Laboratory
Explore: Laboratory Card 1 (Ghoul) Will reveal Dwarven Longhammer +1 and Maznar reveals animal
Ghoul:
Core Monster 1 Traits: Ghoul Undead To Defeat: Combat 11+## Immune to Mental and Poison. If undefeated, either banish an ally or suffer the scourge Dazed. Will banish Augury to choose type Monster to examine top 3 cards of my location
Encounter: Henchman Proxy B4 - Evidence
Evidence:
CotCT Story Bane 1 Traits: Task Trigger To Defeat: Intelligence Wisdom Knowledge Perception 10+# When examined, encounter this barrier; add 1d8 to your check to defeat. If defeated, display this barrier next to the scenario. Proxy B is displayed Will put following on Top and rest will be shuffled
Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Keys (Dex). When you explore a location and encounter a Proxy B, treat it as the story bane Witness; otherwise, treat Proxy B as the story bane Evidence. When you defeat a Proxy B, display it next to its location.
Hakon ends their turn and examines top card of location (Laboratory Card 2: Henchman Proxy A6 - Cultists) Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. Will display spiked breastplate on Valeros' turn " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, w2Longsword (Core), w3Warhammer, Standard Bearer, War Drum#Core, Masque, BoBastet, Blessing of Abadar Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Location #2: Bank Of Abadar 1-11 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
on Ezren's turn right after SOT,
During Ezren's Recovery:
Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
I accidentally shorted myself a card..Gambeson was displayed last turn so should have a hand of 5. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Standard Bearer, w3Warhammer, w2Longsword (Core), Blessing of Abadar, Spiked Breastplate#Core, Masque, Quick-Change Mask, BoBastet, Strength, War Drum#Core Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Academy is not closed. location is searched to display proxy B (and then shuffled)
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar Turn - Hour: 2 - Hourglass Card 1 Hakon/Zalarian Irori's Mastery
SOT: None
location adds a d6
Phantasmal Minion:
Core Spell 0 Traits: Arcane Magic To Acquire: Intelligence Arcane 4 Banish to give a card to another character and/or let any number of local characters give a card to another character. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane 6 check to recharge it instead. I will then use Detect thoughts to examine top 3 cards and put monsters aside
Will discard dandy brute to explore
Maznar reveals animal and d6 added due to being a book
Codex:
Core Item 0 Traits: Book To Acquire: Intelligence Knowledge 5 On your check to acquire, reveal to add 1. On a local check to acquire, discard to add your Knowledge skill. Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Keys (Dex). When you explore a location and encounter a Proxy B, treat it as the story bane Witness; otherwise, treat Proxy B as the story bane Evidence. When you defeat a Proxy B, display it next to its location.
Hakon ends their turn and examines top card of location
Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Detect Thoughts: Arcane Check: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, Strength, Blessing of Abadar, War Drum#Core, w3Warhammer, Masque, w2Longsword (Core), s1Augury, Spiked Breastplate#Core, Standard Bearer, BoBastet Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1C: To Seek the Devil’s Doorstep Starting Location Same Location as Maznar (Academy)
Will display Gambeson after SOT.
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): BoBastet, s1Augury, Standard Bearer, w3Warhammer, War Drum#Core, Masque, w2Longsword (Core), Strength, Quick-Change Mask, Blessing of Abadar, Spiked Breastplate#Core Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1B: Tangled Sails Rewards:
Scenario Reward Rally the Supporter: Pathfinder Bodyguard Adventure Reward
Tier/XP 1.5>1.6(2.0) Hero Points (Prior + Gained - Used = Current)
Convention Boon Roll: 1d20 ⇒ 10 Not Today
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Will continue by putting Imp on top
Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Books. When the Diabolical Imp would escape, instead shuffle a number of new barriers equal to the number of locations minus 1 and the Diabolical Imp into a stack, then shuffle a card from that stack into each location. Also do this when the Diabolical Imp is evaded. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile.
Hakon resets their hand discarding Masque. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w1Dwarven Longhammer +1, Blessing of Abadar, s2Cure (Core), Dandy Brute, w3Longspear (Core) Recharged: Standard Bearer, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Loc 0 Base 1 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 14 - Desna's Freedom
SOT: Will Discard Sonic Blast to draw Augury to hand.
Maznar reveals wolverine
False Life:
CotCT Spell 0 Traits: Arcane Magic To Acquire: Intelligence Arcane 4 Display. While displayed: * When you suffer damage, banish to reduce it by 5. * At the end of the scenario, banish. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane 6 check to recharge it instead. Will banish Augury to choose type Monster to examine top 3 cards of my location
Will consult group before deciding to put imp on top or bottom
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 8 - Hourglass Card 3 Valeros/TheGreatNateO
SOT: Will Discard Infenal Healing to draw Augury to hand.
Will banish Augury to choose type Spell to examine top 3 cards of my location
Explore: Library Card 6: Sonic Blast
Sonic Blast:
CotCT Spell 1 Traits: Arcane Attack Divine Magic To Acquire: Intelligence Wisdom Arcane Divine 8 For your combat check, banish to use Arcane or Divine + 2d6. If the check is against a monster, ignore its after acting powers. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane or Divine 10 check to recharge it instead Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Books. When the Diabolical Imp would escape, instead shuffle a number of new barriers equal to the number of locations minus 1 and the Diabolical Imp into a stack, then shuffle a card from that stack into each location. Also do this when the Diabolical Imp is evaded. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile.
Hakon resets their hand. Will display gambeson after SOT " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, Blessing of Abadar, w1Dwarven Longhammer +1, s2Cure (Core), BoBastet, Dandy Brute, w3Longspear (Core), Spiked Breastplate#Core Recharged: Standard Bearer, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Loc 0 Base 1 remain Aric, Lirianne, Valeros, Maznar - Loc 3 Fishery (random 2,3,5,7) remain
Ezren, Hakon - Loc 6 Library 5, (Random 7-10) remain // 5=Mirror Image
Male Human | My Deck Handler Skald / UI (12789-1011)
On Valeros turn, after hour is revealed (Incitation),
Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): w3Longspear (Core), Masque, BoBastet, Dandy Brute, Blessing of Abadar, Gambeson, Quick-Change Mask, w1Dwarven Longhammer +1, s2Cure (Core), Spiked Breastplate#Core Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Loc 0 Base 1 remain Aric, Hakon, Maznar - Loc 2 Docks 2,1, (Random 3-10) remain // 2=Jigsaw Shark Henchman, 1=Sneak
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Hakon will bury Wardrum to avenge against perplexing text Knowledge Check DC 7+1=8: 1d8 + 2 + 1d4 ⇒ (7) + 2 + (4) = 13 Success; will draw infernal healing Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar Turn - Hour: 2 - The Peacock
SOT: None
Will put Detect life into recovery and put monsters in following order
Will reveal Longsword
Jigsaw Shark:
Spoiler: CotCT Story Bane 0
Will attempt to close with animal and Peacock
Boat is closed
Reminder of Scenario changes:
During This Scenario: Harrow Suit is: Books. When the Diabolical Imp would escape, instead shuffle a number of new barriers equal to the number of locations minus 1 and the Diabolical Imp into a stack, then shuffle a card from that stack into each location. Also do this when the Diabolical Imp is evaded. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Detect Thoughts DC 10: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, Masque, Spiked Breastplate#Core, w3Longspear (Core), Blessing of Abadar, w1Dwarven Longhammer +1, Dandy Brute, Gambeson, s2Cure (Core), BoBastet Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 1B: Tangled Sails Starting Location Same Location as Maznar
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, w3Longspear (Core), s1Augury, Spiked Breastplate#Core, s2Cure (Core), Gambeson, Blessing of Abadar, Masque, w1Dwarven Longhammer +1, BoBastet, Dandy Brute Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon - 6-1A: Powderkeg Rewards:
Scenario Reward Rally the Supporter Pathfinder Chronicler Adventure Reward
Boon roll: 1d20 ⇒ 2 Nope Tier/XP 1.4>1.5 Bank Hero Point
Loot rolls
Deck Upgrades
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Valeros received Masque but never recorded in deck handler..since started at same location as Hakon and since he went to place to where allies can't be used will assume he passed back to Hakon.
Turn - Hour: 19 - Blessings Deck Card 3 Hakon/Zalarian
SOT: Will Discard Elemental Treaty to draw Augury to hand.
Will banish Augury to choose type Story Bane to examine top 3 cards of my location
Will put following on Top and rest will be shuffled
Explore: Abandoned Shacks Card 5: Henchman Proxy A5 - Rioting Mob Will reveal Sages Journal to add d4 Diplomacy Check DC 6+1=7: 1d8 + 2 + 1d4 ⇒ (8) + 2 + (4) = 14 Success Rioting Mob:
CotCT Story Bane 0
Will attempt to close by defeating danger
The mob was dispursed in an unusual way..by yelling at them to do the right thing...Hakon noticed from the corner of his eye, a person that barricaded himself in an abandoned shop with smoke and flames in a nearby building spreading onto the shop. Hakon charges the barricaded door and puts his whole body into cracking the frame and splintering the door.
Will reveal Sage's journal for d4
Rescue:
Spoiler: Core Story Bane 0
The man still coughing was grateful for being rescued.
Tinker:
Core Ally 1 Traits: Hireling Human To Acquire: Charisma Diplomacy Disable 6 On a local check to acquire or Craft check, recharge to add 1d4. Discard to explore. This exploration, on your checks to acquire and your Craft checks, add 1d4. Random Location for Hakon: 1d2 ⇒ 2 Twisting Passageway
Reminder of Scenario changes:
When you would encounter a Proxy B, summon and encounter the danger (random from Danger list) instead. If you defeat it, banish the Proxy B; otherwise, reload the Proxy B into its location. If you fail to defeat a Rioting Mob but every Thug it caused you to summon is defeated, you may (still) attempt to close your location. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): BoBastet, w2Longsword (Core), 1 BotG, War Drum (Core), w1Dwarven Longhammer +1, Standard Bearer, Detect Thoughts, Gambeson, Dandy Brute Recharged: Sands of the Hour, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Aric, Maznar, Valeros, Ezren - Loc 2 Plaza 3-11 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: Recharged Sands of the Hour for Lirianne; Assumption is that Ezren, Aric, and Hakon move to Alley with Maznar
Turn - Hour: 13 - Blessings Deck Card 2 Hakon/Zalarian
SOT: Will Discard frostbite to draw Augury to hand.
Intelligence Check DC 4: 1d6 + 1d4 ⇒ (2) + (1) = 3 Not quite
Elemental Treaty:
CotCT Spell 1 Traits: Arcane Magic To Acquire: Intelligence Wisdom Arcane Divine 4 Display at your location. While displayed: * When characters at this location suffer Acid, Cold, Electricity, Fire, or Poison damage, reduce it by 1. * When this location is closed, banish. Will banish Augury to choose type Story Bane to examine top 3 cards of my location
Diplomacy Check DC 6: 1d8 + 2 + 1d4 ⇒ (2) + 2 + (3) = 7 Success Burglar:
CotCT Ally 0 Traits: Human Trigger To Acquire: Dexterity Stealth 7 OR Charisma Diplomacy 6 When examined, encounter this card. When you encounter this card, if you do not acquire it, discard a random boon. On a local check to defeat a barrier, recharge to add 1d6. Discard to examine the top card of your location; if it is a boon, you may explore. Hakon picks up the burglar by the collar of his shirt as his feet runs hurriedly in the air getting him nowhere.
Will The man looks at the mob coming this way. "You mean that mob?" Will Rioting Mob:
CotCT Story Bane 0 Traits: Skirmish Veteran To Defeat: Charisma Diplomacy 6+# If undefeated, each character summons and encounters the story bane Thug. Attempt to close by acquiring an ally - Priest of Pharasma Diplomacy Check DC 7: 1d8 + 2 + 1d4 ⇒ (2) + 2 + (4) = 8 Success Priest of Pharasma:
CotCT Ally 1 Traits: Cleric Human To Acquire: Charisma Diplomacy 7 OR Divine 5 Bury to heal a local character 1d4+1 cards. Discard to explore. This exploration, on all Divine checks and checks against Undead banes, add 1d4. Alley is closed ..Must hand out 3 allies to group.
Have group (Hakon, Maznar, Ezren, Aric) move to Plaza
Reminder of Scenario changes:
When you would encounter a Proxy B, summon and encounter the danger (random from Danger list) instead. If you defeat it, banish the Proxy B; otherwise, reload the Proxy B into its location. If you fail to defeat a Rioting Mob but every Thug it caused you to summon is defeated, you may (still) attempt to close your location. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile. Recovery Check for Augury: Arcane Check DC 8: 0d4 ⇒ (-) = 0 Choose 0 as check result. Spell is discarded Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Standard Bearer, 1 BotG, BoBastet, w1Dwarven Longhammer +1, Gambeson, Dandy Brute, Detect Thoughts, War Drum (Core), w2Longsword (Core) Recharged: Sands of the Hour, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Valeros, Aric, Ezren, Maznar, Hakon - Loc 2 Plaza 1-11 remain
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon and Maznar go to Shop after closing of shrine.
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
Turn - Hour: 7 - Erastil's Eye
SOT: Will Discard Detect Life to draw Augury to hand.
Will reveal Longspear; hour level is 1; Maznar reveals animal
Werewolf :
Core Monster 1 Traits: Lycanthrope To Defeat: Combat 11 OR Knowledge 7 If the hour's level is 0, the difficulty to defeat is increased by 3. If undefeated, suffer the scourge Wounded and end your turn. Will discard Masque to explore
Sands of the Hour :
CotCT Blessing 0 Traits: Arcane Divine When this is the hour: No effect. To Acquire: Arcane Divine Knowledge Perception 4 On any check using a skill listed in the hour's check to acquire, recharge to bless. Discard to examine the top card of your location, then you may explore. Will discard Sands of the Hour to examine top card and will explore
Spell is of great interest and not only is Maznar's animal recruited but Ezren's as well Intelligence Check DC 6 with Maznar weasel and Ezren's fox (1 is char ability): 1d6 + 1d4 + 1d4 ⇒ (3) + (4) + (1) = 8 Success Frostbite :
Core Spell 0 Traits: Arcane Attack Cold Divine Magic To Acquire: Intelligence Arcane 6 OR Wisdom Divine 8 For your combat check, banish to use Arcane + 2d4 or Divine + 2d4. If the check is against a bane, when you suffer damage from it, reduce it by 1. DURING RECOVERY If proficient, discard this card; you may succeed at an Arcane 8 or Divine 10 check to recharge it instead. Will banish Augury to choose type Story Bane to examine top 3 cards of my location
Will have Maznar use cure spell I passed on Hakon
Reminder of Scenario changes:
When you would encounter a Proxy B, summon and encounter the danger (random from Danger list) instead. If you defeat it, banish the Proxy B; otherwise, reload the Proxy B into its location. If you fail to defeat a Rioting Mob but every Thug it caused you to summon is defeated, you may (still) attempt to close your location. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile.
Maznar attempts to recover all cards in their Recovery pile.(Botting with loc power and animal)
Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Detect Thoughts, Sage's Journal (Core), BoBastet, Dandy Brute, Standard Bearer, 1 BotG, War Drum (Core), w1Dwarven Longhammer +1, Gambeson, Strength, w2Longsword (Core) Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Out of Turn Updates: None
SOT: None.
Taking assumption that Maznar discards hide from animals before Hakon explores and draws an animal. If assumption is incorrect, will likely invalidate turn as choices may be different if animal is not available.
Explore: Shrine Card 1: Sczarni Thief As Hakon and Maznar enter the shrine, a man runs out with a large sack that clanks immensely. The two men stare at each other and Hakon pulls out his spear to prevent the man from fleeing
Will reveal Longspear and recharge war drum while Maznar reveals animal
Sczarni Thief :
CotCT Monster 1 Traits: Human Rogue To Defeat: Combat 9+## OR Stealth 5+# Before acting, if you are the only local character, suffer 1d4-1 Ranged Combat damage. If undefeated, bury either a random item from your discards or the top card of your deck. Will banish Augury to choose type Blessing to examine top 3 cards of my location
Reminder of Scenario changes:
When you would encounter a Proxy B, summon and encounter the danger (random from Danger list) instead. If you defeat it, banish the Proxy B; otherwise, reload the Proxy B into its location. If you fail to defeat a Rioting Mob but every Thug it caused you to summon is defeated, you may (still) attempt to close your location. Hakon ends their turn. Hakon attempts to recover all cards in their Recovery pile.
Hakon resets their hand. " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Strength, Sage's Journal (Core), 1 BotG, w1Dwarven Longhammer +1, w2Longsword (Core), BoBastet, Gambeson, Dandy Brute, Standard Bearer Recharged: War Drum (Core), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. Status Link
Male Human | My Deck Handler Skald / UI (12789-1011)
Hakon scans around and sees a familiar face in Maznar and heads in his direction.
Hakon - 6-1A: Powderkeg Starting Location Shrine
" Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Standard Bearer, Dandy Brute, Strength, w2Longsword (Core), Sage's Journal (Core), s2Cure (Core), w1Dwarven Longhammer +1, Masque, Gambeson, 1 BotG, BoBastet Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 - Disable: Dexterity +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check.
Male Human | My Deck Handler Skald / UI (12789-1011)
A wild blond haired muscular man looks at the chaos around the area. He keeps his large hammer strapped to his back and begins barking at the locals, "The time is now more than ever to work together! The pathfinders can help fight off cultists, necromancers, and undead! We can't do that and keep you safe from yourselves!" " Hakon wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): s2Cure (Core), w2Longsword (Core), Strength, War Drum (Core), Sage's Journal (Core), s1Augury, w1Dwarven Longhammer +1, 1 BotG, Standard Bearer, BoBastet, Dandy Brute, Masque, Gambeson, Longspear (Core), Detect Thoughts Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4 Dexterity d6 ☐ +1 - Disable: Dexterity +2 Constitution d8 ☐ +1 ☐ +2 ☐ +3 Intelligence d6 ☐ +1 ☐ +2 Wisdom d4 ☐ +1 Charisma d8 ☑ +1 ☐ +2 ☐ +3 ☐ +4 - Melee: Strength +3 - Knowledge: Charisma +1 - Diplomacy: Charisma +1 Favored Card: Weapon
Spoiler:
Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention: Check a box that precedes this reward to freely play a blessing on a check. |