Faidaeva Vonnarc

Haelin's page

19 posts. Alias of Seth86.


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Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"What a strange occurance. But such a sad fate, being left, forgotten. she shakes her head


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

She flinched at the sight. Not out of fear, but more out of sympathy and sorry. She holds out a hand to the others as she speaks

"I'm terribly sorry for what happened to you. But I have to be blunt in this regard. No food or water will help you or your cousins. As I believe your time on this plane has expired. We are willing to help send you to the Boneyard if you wish?" she offers with a sincere smile


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"Nice find, any time a door needs to be hidden like this, means it sure is a place that harbours secrets and possibly treasure" she nods her congratulations at Moss


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"Don't feel too embarrassed Moss, after a fight it's very natural to jump at additional threats. It's not a bad thing." she pats him on the shoulder as he moves away to inspect the body and the contraption it is in


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"One down" she quietly says as she draws another arrow, sending it at a new close target, barely missing it as she had to lean a bit to miss her companions

Twang!: 1d20 + 4 ⇒ (8) + 4 = 12


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

If I may, I see the OOC as purely jest. But that's me


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

She readies her bow, she strains against the heavy pull, but the arrow still flies true, imbedding itself into the centipede closest to the front

Twang: 1d20 + 4 ⇒ (14) + 4 = 18
Shlick!: 2d6 + 2 ⇒ (5, 2) + 2 = 9


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

She nods "Much appreciated. That way we both can see, and I can see enough to make sure someone rethinks their life choices if they cause trouble" she tilts her head towards the large bow


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"I may not have the sight of my... Uhm... Father... But with a little bit of light I can see fairly well, better than most" as she grips her hornbow tightly, ready to traverse the dark


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

all good. She would take vanguard and go down last.

Haelin finally touches down too, "We should leave this rope here for our return" she suggests


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"Climbing is something I have been prone to do. I can help in that regard if need be, other option is just tie a rope and add a few knots. Makes scaling it up and down much easier" she adds to the mention of the climb down

she also has a +5. And a knotted rope reduces the climb penalty even more. So even someone in full plate would have a hard time falling


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

She waited patiently as each word washed over her, trying to take everything in. This was quite the story. She finally nods and steps forward a bit

"I believe I'll be able to be of some assistance while we explore. I have a bit of a talent when it comes to scouting. I offer my services"


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"Poor creature seems to have done something he shouldn't" she points to the lockpick

"And got a fatal zap in the process. Perhaps knocking instead of breaking in would be more advised?" she half smiles at the rest

Heal: 1d20 + 2 ⇒ (16) + 2 = 18


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"I'll go with, seems this place is crowded anyway, you two do your duty" she confirms as she heads out with her fellow strandees


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

Before the incident:

Haelin looks a bit uncomfortable but she does give her a small smile at least "I'll go have a look there, you've been much to kind and I hope I can repay the favour soon"

With the sudden commotion her bow was in her hands almost instantly, her eyes alert as she too rushes to the door, and handful of arrows in her fist by the time she looks out into the rain

Perception: 1d20 + 8 ⇒ (16) + 8 = 24


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

"My skills are more nature and wilds focused. But I'd be happy to help where I can. Your gesture of good will is surely appreciated. I thank you from my heart to yours" Haelin does a small gesture from her heart towards their gracious host


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

Haelin was in front, knowing the roads a bit better as well as some of the surrounding terrain, she was lead on this little trip, but she always seemed a bit stiff when they were simply travelling the roads.

In her mind the eyes of the others were boring inher back, judging her every move, so she often tried to do more than was expected of her, setting up camp, helping with the food.


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

Haelin seems a bit awkward around people. She's very self conscious about what she looks like


Half-Drow
VITALS:
AC: 17, T: 14, FF: 13; HP: 12/12; F3, R:6, W:2 (+2 vs Enchant); Init: +6; Per +8
Ranger 1
SKILLS:
Climb +5, Handle Animal +4, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (nature) +5, Perception +8, Stealth +7, Survival +6, Swim +5

Profile ready and set

Blond half-drow ranger, ready for some adventure