Barbarian

Gyrthr's page

108 posts. Alias of Signore di Fortuna.


Race

Half-Orc

Classes/Levels

Summoner 10; HP: 84/84; AC: 21, T: 11; FF: 21; Fort: +5, Ref: +3, Will: +9; Init: +0; Perception: +2

About Gyrthr

Gyrthr
Half-orc summoner 10 (Pathfinder RPG Advanced Player's Guide 54)
NG Medium humanoid (human, orc)
Init +0; Senses darkvision 60 ft.; Perception +2
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Defense
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AC 21, touch 11, flat-footed 21 (+9 armor, +1 deflection, +1 natural)
hp 84 (10d8+20)
Fort +5, Ref +3, Will +9
Defensive Abilities orc ferocity, shield ally; Immune fire
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +3 falchion +11/+6 (2d4+4/18-20)
Special Attacks maker's call 2/day, transposition
Summoner Spell-Like Abilities (CL 10th; concentration +16)
. . 9/day—summon monster V
Summoner Spells Known (CL 10th; concentration +16)
. . 4th (2/day)—communal stoneskin[UC], teleport
. . 3rd (4/day)—dimension door, phantom chariot[UC], rejuvenate eidolon[APG], restore eidolon[UM] (DC 19)
. . 2nd (6/day)—ablative barrier[UC], bull's strength, lesser restore eidolon[UM] (DC 18), summon eidolon[APG], summon monster II
. . 1st (7/day)—endure elements, protection from evil, lesser rejuvenate eidolon[APG], shield, summon monster I
. . 0 (at will)—acid splash, detect magic, mage hand, mending, message, read magic
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Statistics
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Str 12, Dex 10, Con 12, Int 12, Wis 14, Cha 23
Base Atk +7; CMB +8; CMD 19
Feats Blood Vengeance[ARG], Combat Casting, Diehard, Dimensional Agility[UC], Endurance
Traits destined diplomat, resilient
Skills Acrobatics -3 (-7 to jump), Diplomacy +14 (+16 vs. outsiders), Intimidate +8, Knowledge (arcana) +14, Knowledge (history) +9, Knowledge (planes) +14; Racial Modifiers +2 Intimidate
Languages Common, Goblin, Orc
SQ aspect (immunity, fire), bond senses (10 rounds/day), eidolon (named Wulfgran), life link, orc blood
Other Gear celestial armor, +3 falchion, amulet of natural armor +1, headband of alluring charisma +4, ring of protection +1, backpack, bedroll, belt pouch, flint and steel, folding pole[UE], mess kit[UE], pot, soap, spider's silk rope (50 ft.)[APG], spyglass, torch (10), trail rations (5), waterskin, 116 gp, 8 sp
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Special Abilities
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Blood Vengeance When an ally is dropped, you can enter a weak rage as a free action. Stacks with barbarian rage.
Bond Senses (10 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Diehard You are stable and can choose how to act when at negative Hp.
Dimensional Agility May take any additional actions remaining after using dimension door or abundant step
Eidolon Can summon a powerful aspect of an outsider.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Immunity to Fire You are immune to fire damage.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call/Transposition (2/day) (Su) Eidolon teleports to an adjacent square or you switch places, as dimension door.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Shield Ally (Ex) +2 AC and save when within eidolon's reach.
Summon Monster V (9/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Transposition (Su) Use maker's call to swap locations with eidolon.