Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen waits and listens in a half crouch, her spear in hand. When the ogre's tread is so loud that it seems she can distinguish each bit of gravel grinding underneath its foot and its bulk blots out the stars below the roof of the hut, she spring forward driving her blue, flame-licked spear at its abdomen.
Then she sidesteps clear of that position and drives the spear forward again.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Seeing the hounds largely neutralized, Gwen says, "The danger lies with the ogre."
Gwen dashes along the wall of the slave hut. Pulling up short at the corner, she peers with one eye around its edge. Then she takes a step back and readies her spear.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Initiative:1d20 + 2 ⇒ (15) + 2 = 17
Ogres
Gwen crouches beside Murob, peering at the illuminated ogres. It was too dark to move easily and her crossbow would take several shots to bring them down. The spear would be fastest to the kill.
She grips the handle of her spear and gives it a small shake, she waits for the signal to attack.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"I think we need to know a little more about what's on the other side. If we bring the others through and there's trouble Sulan's likely to end up in an ogre pot. He's too slow and in his armor, I'm not sure he'll be able to shimmy under the wire. "
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"You're a spellcaster?! Why didn't you say anything on the voyage?"
Surprised by the revelation, Gwen loses focus. "Is it flashy? If it's not very noticeble, why not? The wires may be warded or watched somehow. It would be good to know if there's an alarm if they are disturbed."
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen sits on a rock and extinguishes her torch.
"The folk down there aren't interested in helping us. They do some raiding on the gillmen, so there's likely some trails from here down to the city. That might make our way a little easier.
"Now what we need to do is get down there and scout. There's no use making plans until we know more about the spread and where their weak points are."
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"I thought fey could speak the languages of man. How else would they trick you into a bad bargain like in the stories?"
leinathan wrote:
A light spell isn't flammable, but I'm sure that someone has flint and tinder, and I'm not gonna be a dick about lighting a torch.
...
Wasn't saying she used the light spell to re-ignite the torch. I meant that with the light she'd be able to see to light the torch using her flint and steel.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen holds her spear overhead with one hand and gives it a twirl. "I'm pretty good with a spear. I've got this crossbow, but I'm no marksman. I'm not a real woodsman, but I've spent plenty of time outdoors. I can get around. "
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"All alone disguised as a slave seems a likely way to end up one, Victor. Save that plan for when we know more about this place. Meantime, I agree with Jim. Let's scout the perimeter and see how their guards are placed, and how alert they are."
"If we think we're going to use the cave, we should scout it too. Something unpleasant might live there, or there might be another exit."
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
At the peak Gwen stretches while she takes in the view. She lays her spear across her boot toes and, legs straight, touches her fingertips, then knuckles, then palms to the ground on the oter side of the spear. After straightening, she tries a few lunges, then twists at the waist.
"It is beautiful up here. No doubt Ehiz is having more old man's thoughts." A smile accompanies the words to take out any possible sting. "The open fields are going to make our approach more difficult."
***
After a little, she wanders around the peak. Shortly she waves the others over to a cleft rock.
"Look at this. The crack here opens up a little deeper into the hillside. Maybe we could use the cave for shelter."
Gwen follows Fa'zakar up the hill. Her muscular legs move her tirelessly. Her spear is a handy walking stick or climbing prop when the trail gets steep.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen stows her gear in her backpack and wraps her mail in the sailcloth she took the night before. She follows Victor down the ladder and holds her gear high while she pushes through the waves, kicking water in the last few steps before striding onto dry sand.
Once on the beach she moves quickly to the tree line, intending to don her armor and stow the sailcloth in some bushes.
Once she set and everyone else is ready, she looks to the others.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"Victor Cassius" wrote:
Victor shrugs "Heirlooms exist, and more ways besides." he replies to the uproar at the thought of it being magical "Are you saying that glowing aura around it when you dived in was your doing then?" he inquires, his curiosity yet to be sated.
Gwen laughs again. "You're seeing things, my lord. There's no glow. Steel catches the light is all."
Although 'my lord' is a bit of a taunt, she seems otherwise completely sincere.
"Davos" wrote:
"The Point Man's got a short keel. We can take you in close enough that you can just wade... this ship's got no boats. You'll get wet, but what are you gonna do, eh?"
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen throws her head back in laughter. "Magic!? How would someone like me get a magic spear?" She shakes her head almost regretfully. "It's only steel and wood."
The description that should have been:
As Gwen leaps from the ship's rail, the dying sun catches her spearhead and trails red into the shadowy water. In the splash of her landing, faint golden light limns the edge and point and licks with every stroke toward the squid.
It's just a little aura that flashes out now and again.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"We're at the center of the spider's web. All our choices are dangerous," Gwen muses. "Maybe we should think about them less, and act faster."
Sailing ship's often had a galley below decks. I'm rolling with that, and a big communal table for our last 'safe' meal.
Gwen delicately nibbles her first bite of fish, then wolfs the rest down, slowing only on to test for bones on the first chomp of each bite. When the flesh is gone she scrapes her fork repeatedly over the plate to transfer every bit to her mouth. "Fa'zakar, it's so good! I'll fish the whole trip back if you promise to make it again."
She looks around the table, pauses after gaze slides over to Victor. She looks down, then back up." Thank you, Victor. I didn't know someone like you would know how to cook. It's very good."
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Gwen reappears on deck, barefoot and barelegged, under the sailcloth wrapped around her chest and falling to her knees. She looks at the glowing western sky, the luminous headstone for the buried sun, then turns to the others on deck.
"Ehiz, is right. We need to get back to business. We need a plan. Is everyone coming or are we leaving a watch on the ship? Do we anchor the ship here, or let it sail offshore and return once in a while? Are we better off landing by day, or by night?"
leinathan said the sun was setting when the devilfish attack began. Someone, I think Peet, brought up low-light/dark vision for our adversaries. Does anyone know whether they have it? Would we be better off in daylight when we can see as well as them? Do we want a rest and to start fresh in the morning?
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"I just followed Sulan," Gwen replies while she picks up her gear. She tsks momentarily at the state of it. Thanks, Fa'zakar. I'll need to get all of this dry. Let me get down to my cabin and I'll shake out of these things."
On the way down, she pulls some spare cloth from the sail locker, both ot have something to lay her gear out on, as well as to wrap around herself.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
So glad Sulan's also crazy enough to jump in.
Gwen drops the crossbow and snatches up her spear leaning against the bulkhead. She steps back, dashes 6 quick steps, vaults to the rail and leaps for the prickly squid.
Not sure hoe far she'll get. It's a move action to manifest her mindblade. The leaves a move action to make the jump over the rail. You'll probably want a acro check or two.... Ideally the jump would be part of a charge, and I'll put an attack roll below but since the rail obstructs her route to the squid, I won't be disappointed if you rule she has to wait a round to attack.
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"Ogres can sweep your head right off your shoulders like knocking pumpkins off a fence. Didn't your mother teach you anything?" Gwen teases Arven before becoming more sober.
"Davos is right. Hopefully there's an anchorage on the far side."
On the voyage over, Gwen tries her luck with a casting net.
Survival:1d20 + 6 ⇒ (9) + 6 = 15Fresh fish for supper!
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
"Like this warrior, I can live on the land. I need only a couple days food in case my luck is bad." Feeling the awkwardness of addressing Sulan as 'this warrior'. Gwen adds, "You can call me Gwen."
Female Human Expert 1/Soulblade 3 // Init +2 Percept +6 SenseMotive +4 // F 1 R 5 W 5 // AC 20, touch 16, flat-footed 14 // 33 /33 HP //
Beside Fa'zakar stands a thin and wiry woman with mousy brown hair and green eyes. She is plainly dressed in sturdy traveling clothes. It's easy to see the spear she uses as a walking stick and the crossbow slung on her back, but you have to look just a little harder to see the sea-tarnished chain shirt under her cloak.
"It might be time to meet our brave protectors and see what they are really like." Fa'zakar knows Gwen isn't talking about the Blades. She doesn't think much of those young soldiers. They were bold enough at fighting, but otherwise seemed to idle about when there was plenty of work to be done. "Let's get closer."
She edges closer to the discussion, getting there in time to hear the last few remarks.