Champion of Magic

Gustar Gigglephizz's page

56 posts. Alias of RebBrown.


Full Name

Gustar Gigglephizz of Ak'anon

Race

Gnome

Classes/Levels

Cleric 1 - 9/9HP - AC17/T13/F15 - F3 R3 W5 - +5 Perc - +2 Init - CMD11

Gender

Male

Size

Medium

Age

100 years and 1 day

Special Abilities

Channel Energy 1D6, Fire Bolt 1D6+1 (6x a day), Artificer's Touch 1D6/mending (6x a day)

Alignment

Neutral

Deity

Brigh

Location

Not in Ak'anon

Languages

Gnome, Common, Sylvan, Osirion, Ancient Osirion.

Occupation

Professional Engineer

Strength 10
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 16
Charisma 14

About Gustar Gigglephizz

CURRENT:
Hitpoints: 9/9 (9@1)
Conditions:
XP:

General:
Gustar Gigglephizz
N Gnome Cleric 1
Height: 3"8
Weight: 43 lbs
Init: +2; Senses: Low-light Vision, Perception +5 (+7 vs secret doors)
Languages: Gnome, Common, Sylvan, Osirion, Ancient Osirion.
Str 10 Dex 14, Con 12, Int 16, Wis 16, Cha 14.

Feats: Breadth of Knowledge (1), Weapon Finesse (B).
Traits: Inquisitive Archaeologist (+2 knowledge engineering, +2 perception vs secret doors), Deft Dodger (+1 Reflex save)
Favored Class: Cleric (+1 skill @ 1)
Skills Purchased (7): Craft Clockwork (1), Knowledge Arcana (1), Knowledge Religion (1), Knowledge History (1), Profession Engineer (1), Spellcraft (1), Craft Weapon (1).

Combat:
DEFENSE

AC:17 (lamellar +4, size +1, dex +2), Touch 13 (+2 dex, +1 size), Flat-Footed 15
HP 9 (1D8+1 CON)
Fort +3, Ref +3, Will +5
CMD 11

OFFENSE

BAB +0; CMB -1
Spd 20 ft

Melee Weapons:
Light Hammer +3, 1D3, x2.

Missile Weapons:
Light Crossbow +3, 1D6, 19-20, x2.
Fire Bolt +3 (touch), 1D6+1, x2.

Equipment:
In hand: light crossbow.
Worn: lamellar leather.

Skills:
Acrobatics*: +0 (dex)
Appraise: +3 (int)
Bluff: +2 (chr)
[c]Climb*: -3 (str)
[c]Craft Clockwork: +11 (int)
[c]Craft Weapon: +7 (int)
[c]Craft(any): +3 (int)
[c]Diplomacy: +2 (chr)
Disguise: +2 (chr)
Escape Artist*: +0 (dex)
Fly*: +0 (dex)
[c]Heal: +3 (wis)
Intimidate: +2 (chr)
[c]Knowledge Religion: +9 (int)
[c]Knowledge History +9 (int)
[c]Knowledge Engineering: +12 (int)
[c]Knowledge (Any Other): +5 (int)
Perception: +5 (wis)
Perform: +2 (chr)
[c]Profession: Engineer (wis)
[c]Profession (any): +5 (wis)
Ride*: +0 (dex)
[c]Sense Motive: +3 (wis)
[c]Spellcraft: +7 (int)
Stealth*: +4 (dex)
Survival: +3 (wis)
Swim*: -3 (Str)
* Armor Check Penalty (-2)

Spells per day:
0 3
1 2+1
Spells memorized:
0 Create Water, Detect Magic, Light.
1 Burning Hands, Bless, Shield of Faith.
SLA 1x Produce Flame, Flare, Dancing Lights, Prestidigitation.

Special Abilities:
GNOME
-Master Tinker: +1 disable device and knowledge engineering, plus is proficient with any weapon he crafted.
-Pyromaniac: +1 caster level when casting spells with the fire descriptor, using granted powers of the Fire domain. The caster level for these effects is equal to the gnome's level; the DCs are Charisma-based. Spell-like abilities:
1/day—dancing lights.
1/flare.
1/prestidigitation.
1/produce flame.
-Keen Senses: +2 perception.
-Low-Light Vision.
-Obsessive: +2 craft clockwork.
-Weapon Familiarity: Gnomes treat any weapon with the word “gnome” in its name as a martial weapon.
-Size: Gnomes are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
CLERIC
-Aura: Neutral
-Channel Energy: 1D6, DC 12, 5x a day.
-Orisons
-Spontaneous Casting: spontaneously cast cure spells.
DOMAINS
FIRE
-Fire Bolt (Sp): As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand. You can target any single foe within 30 feet as a ranged touch attack with this bolt of fire. If you hit the foe, the fire bolt deals 1d6 points of fire damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
-Domain Spells: 1st—burning hands, 2nd—produce flame, 3rd—fireball, 4th—wall of fire, 5th—fire shield, 6th—fire seeds, 7th—elemental body IV (fire only), 8th—incendiary cloud, 9th—elemental swarm (fire spell only).
ARTIFACT (Construct)
-Artificer's Touch (Sp): You can cast mending at will, using your cleric level as the caster level to repair damaged objects. In addition, you can cause damage to objects and construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of damage +1 for every two cleric levels you possess. This attack bypasses an amount of damage reduction and hardness equal to your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
-Domain Spells: 1st—animate rope, 2nd—wood shape, 3rd—stone shape, 4th—minor creation, 5th—fabricate, 6th—major creation, 7th—wall of iron, 8th—statue, 9th—prismatic sphere.

Gear
Lamellar Leather (12.5)
Light Hammer (1)
Hot Weather Outfit (1)
Eyeglasses
Backpack (0.5)
Spell Components Pouch (0.5)
Belt Pouch (0.125)
Canteen (0.25)
Light Crossbow (2)
20 Bolts (1)
Bedroll (1.25)
Mess kit (0.25)
Holy Symbol (-)
Compass (0.125)
Rations x4 (2)
Artisan Tools (2.5)
Pen, ink and paper (1)
= 26 lbs in total

Money = 20 Gold, 2 Silver.

Carrying Capacity = Light 26.5, Medium 27.5-57, Heavy 58-86.25.

Personality: Energetic, whimsical, curious, academic, straight-forward.

Appearance: Tall for a gnome, but short by human standards, Gustar is truly blessed by his acentors with his mighty Gnomish frame. Even with age his hair has stood the test of time, although some (cultivated, mind you!) grey hairs have started to appear. But what academician wouldn't love to rock some sagely grey hair, right?

Background: The first grey hairs were a sign for Gustar that he had to shake things up. No longer could he dive into one book after another, eating whole libraries if given the chance. No, Gustar had to go out into the Big Unknown. Given Gustar's knowledge of the world, how unknown could this Big Unknown truly be? Well, it became apparent to him that he had merely read the back cover. Still this was more than what most had read and so Gustar remained optimistic. The first major difference was the heat. He left Absalom with the knowledge that there would be a vast difference in temperature, but to actually undergo the torment of the brass bastard that hangs above Osirion was a life-changing moment for the poor gnome. Ever since those first few days where his marble gnome skin turned into a deep crimson red, Gustar harbors a newfound respect and sense of kinship with lobsters.

Future goals: Assemble a clockwork companion! Uncover ancient secrets! Explore the vast unknowns of Osirion! Discover a third dimension to the current two dimensions of tick-tock!