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Gurnevan Harshwind's page

20 posts. Alias of Newbonomicon.


Race

LN Dwarf Necromancer 1 | HP 16/19 | AC 15 | Perception +4; Darkvision | Fort +6 Ref +4 Will +6 | He/Him

About Gurnevan Harshwind

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"Perhaps the gods will damn me for my works. But I practice the craft of my father, and if that gets me damned, then damn the gods with me."
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Gurnevan Harshwind
LN Wizard 1
| Medium | Dwarf | Strong-Blooded Dwarf | Humanoid |
Perception +4; Darkvision
Languages Common, Dwarven, Jotun, Necril, Terran, Undercommon

Skills Acrobatics +1, Arcana +7, Athletics +0, Crafting +7, Deception +3, Lore: Necromancy +7, Medicine +4, Occultism +7, Religion +4, Society +7, Stealth +4

Str +0, Dex +1, Con +3, Int +4, Wis +1, Cha +0

Items Mage Armor, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Material Component Pouch, Antidote (Lesser), Antiplague (Lesser), Spellbook (Blank), Healing Potion (Minor)

AC 15; Fort +6, Ref +4, Will +6
HP 19

Speed 20 feet
Melee Staff +3 (Two-Hand d8), Damage 1d4 B

Drain Bonded Item > (Arcane, Wizard) Frequency once per day Requirements You haven't acted yet on your turn . You expend the power stored in your bonded item, as long as the item is on your person. During your turn, you gain the ability to cast one spell you prepared today and already cast, without spending a spell slot. You must still Cast the Spell and meet the spell’s other requirements.

Arcane Prepared Spells DC 17, attack +7; 1st Mage Armor, Admonishing Ray, Admonishing Ray; Cantrips Detect Magic, Electric Arc, Prestidigitation, Shield, Message, Chill Touch
Focus Spells (1 points) Call of the Grave >> Range 30 feet; Targets 1 living creature You fire a ray of sickening energy. Make a spell attack roll. Critical Success The target becomes sickened 2 and slowed 1 as long as it's sickened. Success The target becomes sickened 1. Failure The target is unaffected.

Additional Feats Dwarven Doughtiness, Quick Identification, Strong-Blooded Dwarf
Additional Specials Arcane Bond, Arcane School (Necromancy), Arcane Thesis (Staff Nexus), Spellbook

Staff Spells Mage Hand, 1st Admonishing Ray