Dwarf

Gunther Stillbrew's page

No posts. Organized Play character for rashly5.


Full Name

Gunther Stillbrew

Race

Dwarf

Classes/Levels

Drunken Master of Many Styles 1

Quick Reference:
[ HP 12/12 | AC 17/14/13, CMD 16, Fort +3, Ref +6, Will +2 | Init +4; Perception +6 ]

Gender

Male

Size

Small (4'1" Height, 248 lbs. Weight)

Age

84

Alignment

Neutral

Languages

Common, Dwarven

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Gunther Stillbrew

A dwarven monk who doesn't want to think too much and spends most of his time intoxicated.

Tracking:

Stunning Fist: 1/1 (DC 12)

Items:

PFS Details:

# 66406-4

PA gained (Fame): 0
PA spent: 0
XP gained: 0

Crunch:

Gunther Stillbrew
Male Dwarf Monk (Drunken Master of Many Styles) 1
N Medium humanoid (dwarf)
Init +4; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 17, touch 14, flat-footed 13 (Dex +4, Armor +3)
HP 12 (1d10+1+1)
Fort +3, Ref +6, Will +2;
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Offense
--------------------
Spd 20 ft.
Melee Unarmed Strike +3 (1d6+3, B)
Ranged Sling, common stone +1 (1d3+3, B)
Special Attacks fuse styles, stunning fist (1/day, DC 12)
--------------------
Statistics
--------------------
Str 16 (+3), Dex 14 (+2), Con 14 (+2), Int 10 (+0), Wis 15 (+2), Cha 8 (-1)
Base Atk +0; CMB +3; CMD 17
Feats Combat Reflexes, Improved Unarmed Strike, Snake Style, Stunning Fist
Skills
Languages Common, Dwarven

Stats:

Ability Scores
Strength 16 (+3)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 15 (+2)
Charisma 8 (-1)

Saving Throws
Fortitude: +4 = 2 [base] + 2 [con]
Reflex: +4 = 2 [base] + 2 [dex]
Will: +4 = 2 [base] + 2 [wis]

AC: 14 = 10 + 2 [dex] + 2 [wis]
Touch: 14, Flat-footed: 14
HP: 11 = 8 [1d8 max] + 2 [con] + 1 [favored class]

BAB: +0 = 0 [base]
CMB: +3 = 0 [BAB] + 3 [str]
CMD: 17 = 10 + 0 [BAB] + 3 [str] + 2 [dex] + 2 [wis]
Melee Attack Base: +3 = 0 [BAB] + 3 [str];
Ranged Attack Base: +2 = 0 [BAB] + 2 [dex];

Base Speed: 20 ft. = 20 [base]
Initiative: +2 = 2 [dex]

Favored Class Bonus: +1 HP

Feats, Traits, Abilities:

--------------------
Traits
--------------------
Dwarven (racial)
Defensive Training (+4 dodge bonus to AC against monsters of giant subtype)
Greed (+2 racial bonus to Appraise checks for price of goods containing precious metals/gemstones)
Hardy (+2 racial bonus on saving throws vs. poison, spells, SLAs
Hatred (+1 racial bonus to attack rolls against humanoid (orc/goblinoid)
Rock Stepper (ignore some difficult terrain when taking 5-foot step)
Stability (+4 racial bonus to CMD against bull rush/trip when standing on ground)
--------------------
Feats
--------------------
Combat Reflexes
Improved Unarmed Strike
Snake Style
Stunning Fist

--------------------
Class
Monk (Drunken Master / Master of Many Styles)
Improved Unarmed Strike
Fuse Feat
Stunning Fist
Style Feat - Snake Style
--------------------

Skills:

Skill Name: Total Bonus = Ranks + Ability + Misc

Acrobatics`: 4 = 0 + 4 + 0
Appraise: 0 = 0 + 0 + 0
Bluff: -1 = 0 + -1 + 0
Climb`: 4 = 0 + 1 + 3 [class]
Craft (X): 1 = 0 + 0 + 0
Diplomacy: 0 = 0 + -1 + 0
Disable Device*: 0 = 0 + 4 + 0
Disguise: 0 = 0 + -1 + 0
Escape Artist`: 4 = 0 + 4 + 0
Fly`: 4 = 0 + 4 + 0
Handle Animal*: 3 = 1 + -1 + 3 [class]
Heal: 2 = 0 + 2 + 0
Intimidate: -1 = 0 + -1 + 0
Knowledge (X)*: 0 = 0 + 0 + 0
Linguistics*: 0 = 0 + 0 + 0
Perception: 6 = 1 + 2 + 3 [class]
Perform (X): 0 = 0 + 0 + 0
Profession (X)*: 0 = 0 + 5 + 0
Ride`: 8 = 1 + 4 + 3 [class]
Sense Motive: 2 = 0 + 2 + 0
Sleight of Hand*: 0 = 0 + 4 + 0
Spellcraft*: 0 = 0 + 0 + 0
Stealth`: 8 = 1 + 4 + 3 [class]
Survival: 6 = 1 + 2 + 3 [class]
Swim`: 6 = 1 + 1 + 3 [class]
Use Magic Device*: 0 = 0 + 0 + 0

*trained only
`affected by ACP

Items:

Money: 8

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Weapons
--------------------
Longbow (1d8, x3, 100 ft., P) (3 lbs)
Scimitar (1d6, 18-20/x2, S) (4 lbs)

--------------------
Armor
--------------------
Pickpocket's Outfit (3 lbs)
Hide (+3 AC, max dex +4, ACP -1, 15% AF) (18 lbs)

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General
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Backpack, common (4 lbs)
Flint and Steel
Waterskin (- when empty, 4 lbs when full)

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Consumables
--------------------
Smelling Salts
Sunrod x1 (1 lb)

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Magic
--------------------

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Resources
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Arrows, Common x20 (3 lbs per 20)

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Carrying Capacity
(Str 12)
--------------------
Current Load: 40 lbs.

Light Load: <=43 lbs.
Medium Load: 44 - 86 lbs.
Heavy Load: 87 - 130 lbs.