The Mad Priest

Gunter Bilgebeard's page

10 posts. Alias of Doomguide.


Full Name

Gunter Bilgebeard

Race

Male dwarf cleric 1|HP 9/9

Classes/Levels

Init+0|Perception+3|AC 10, touch 10, flat-footed 10|

Gender

Fort+4|Ref+0|Will+5|

About Gunter Bilgebeard

Gunter Bilgebeard
Male dwarf cleric of Gozreh 1
CN Medium humanoid (dwarf)
Init +0; Senses darkvision 60 ft.; Perception +3
Aura enlarge
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Defense
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AC 10, touch 10, flat-footed 10
hp 9 (1d8+1)
Fort +4, Ref +0, Will +5; +2 vs. poison, spells, and spell-like abilities
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Offense
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Speed 20 ft.
Melee dwarven dorn-dergar +3 (1d10+4) and
. . trident +3 (1d8+3)
Special Attacks channel positive energy 2/day (DC 9, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 4 rounds/day—speak with animals
Cleric Spells Prepared (CL 1st; concentration +4):
. . 1st—bless, enlarge person{super}D{/super} (DC 14), remove fear
. . 0 (at will)—guidance, mending, purify food and drink (DC 13)
. . D Domain spell; Domains Animal, Growth, Plant
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Statistics
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Str 16, Dex 10, Con 12, Int 10, Wis 16, Cha 8
Base Atk +0; CMB +3; CMD 13 (17 vs. bull rush, 17 vs. trip)
Feats Martial Weapon Proficiency (dwarven dorn-dergar)
Traits peg leg, zest for battle
Skills Appraise +0 (+2 to determine the price of nonmagic items with precious metals or gemstones), Craft (ships) +4, Knowledge (nature) +4, Profession (sailor) +7, Survival +3 (+5 while at sea)
Languages Common, Dwarven
SQ aura, saltbeard
Combat Gear scroll of cure light wounds; Other Gear scale mail, dwarven dorn-dergar, trident, ale (per gallon) (2), artisan's tools, fishhook (7), wooden holy symbol (Gozreh), jug, mug/tankard, sewing needle, signal whistle, twine (50'), 2 gp, 4 cp
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Special Abilities
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Aura (Ex) The character has a strong aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Animal) Granted Powers: You can speak with and befriend animals with ease. In addition, you treat Knowledge (nature) as a class skill.
Cleric Domain (Growth)
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enlarge (6/day) (Su) Swift action: Enlarge person on yourself.
Peg Leg +1 trait bonus to damage vs animals with the Aquatic subtype.
Saltbeard +1 to attack/+2 to AC Gain bonus to att/AC vs aquatic/water foes. +2 to Sailor/Survial checks at sea.
Scroll of cure light wounds Add this item to create a scroll with spells on it.
Speak with Animals (4 rounds/day) (Sp) You can use speak with animals as a spell-like ability.
Zest for Battle When gain morale bonus to weapon attack, also gain +1 trait bonus to damage.