
| Full Name |
Gundar Two Axes |
| Race |
Human (Ulfen) |
| Classes/Levels |
Barbarian (True Primitive) /1 |
| Gender |
Male |
| Size |
6' 190 lbs |
| Age |
19 |
| Special Abilities |
rage |
| Alignment |
neutral good |
| Languages |
Common, Hallit, Skald |
| Strength |
17 |
| Dexterity |
14 |
| Constitution |
16 |
| Intelligence |
12 |
| Wisdom |
12 |
| Charisma |
9 |
About Gundar Two Axes
Gundar Two Axes
Male human (ulfen) barbarian (true primitive) 1 (Pathfinder RPG Ultimate Combat 30)
NG Medium humanoid (human)
Init +2; Senses Perception +5
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 15 (1d12+3)
Fort +6 (+2 circumstance bonus vs. cold weather), Ref +2, Will +1
Resist cold 2
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee battleaxe +4 (1d8+4/×3) or
handaxe +4 (1d6+3/×3)
Special Attacks rage (7 rounds/day)
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Statistics
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Str 17, Dex 14, Con 16, Int 12, Wis 12, Cha 9
Base Atk +1; CMB +4; CMD 16
Feats Power Attack, Raging Vitality[APG]
Traits northern ancestry, savage
Skills Acrobatics +3 (-1 to jump), Handle Animal +3, Knowledge (nature) +6, Perception +5, Ride +3, Survival +5 (+6 to get along in the wild), Swim +4
Languages Common, Hallit, Skald
SQ favored terrain (cold +2), illiteracy
Other Gear hide armor, battleaxe, handaxe, backpack, belt pouch, blanket, flint and steel, furs, hemp rope (50 ft.), pot, soap, torch (10), trail rations (5), waterskin, 98 gp
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Special Abilities
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Energy Resistance, Cold (2) You have the specified Energy Resistance against Cold attacks.
Favored Terrain (Cold +2) (Ex) +2 to rolls when in Favored Terrain (Cold).
Furs +2 Fort vs. Cold Weather (does not stack with Survival skill's bonuses)
Illiteracy May never learn to read or write any language.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Raging Vitality +2 CON while raging, Rage does not end if you become unconscious.
Savage +1 to Survival checks to get along in the wild.