Bloodless Vessel

Guennarr's page

Goblin Squad Member. Organized Play Member. 1,023 posts. 8 reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



1 to 50 of 76 << first < prev | 1 | 2 | next > last >>
Sovereign Court

Freeport Companion: PFRPG Edition is from 2010... a new book?!

Also AFAIK the new big hardcover from Green Ronin already includes all the required rule content - the old Freeport setting book was rules free and therefore required a PFRPG rule supplement (this very book), the new one includes fluff and crunch in one book.

Sovereign Court

Unfortunately my March package didn't arrive yet.

Shipment date = March 12th.
ETA should have been latest on the start of May.
(3/12/13 + 36 business days --> see http://www.calculatorsoup.com/calculators/time/date-day.php )

The April package already reached me several days ago.

Could you please send a replacement package to me?
Thanks!
Günther

P.S.
I am a subscriber of yours since 2004 and during all this time I only very rarely had to rely on your help.

Since the start of this year already two packages didn't reach me.

Besides I observe that the latest customer complaints about missing packages are remarkably often from german speaking customers of yours (Jadeite, stebehil, me).

Are there lately any general shipping problems to Germany/ Austria?

Sovereign Court

Hi there,

my order #2353140 (placed on 1-18-2013) was divided into two separate shipments.

One of the two packages reached me several weeks ago.
The second package didn't make it to me and today the consecutive February shipment package arrived. So I officially declare package #2 of my January shipment to be missing. :(

Please re-send the following items to me contained in the lost package:
- Pathfinder Comic #4
- Kobold Guide to Worldbuilding Print Edition
- Zobeck Gazetteer (PFRPG) Print Edition
- Pathfinder Player Companion: People of the North
- Pathfinder Online: Thornkeep (PFRPG) Print Edition

Thanks in advance for your help!

Kr,
Günther

Sovereign Court

1 person marked this as a favorite.

Hi there,

I intended to buy some PFS scenarios using the anniversary promotinal code.
The code was accepted, but it doesn't show any effect. According to the blog information about the code it is supposed to be cumulative with subscription rebates and should work with Paizo's own pdfs.

Could you please have a look into my shopping cart and fix things?

Many thanks in advance,
Guenther

Sovereign Court

I guess, the mentioned subscription function is going to be added shortly?
I am really looking forward to these novels.

Cheers,
Günther

Sovereign Court

Hi there,

I was starting to feel worried for still not having received Pathfinder #27 and some other items which I subscribed to.

My worries were confirmed upon having a look at my order history (--> my account). The following items apparently were never sent to me - neither are they apparently supposed to be sent to me despite being part of my subscriptions:

- Pathfinder #27
- Pathfinder Module: Carrion Hill
- Pathfinder Chronicles: Cities of Golarion

When checking for the order of these items and its whereabouts, please also find out whether there are any other missing items I didn't notice.

Thanks in advance,
Günther

P.S. Edited: It's as if these items were never part of my subscription: No order, no entry in my download section.
Could it be tht these items got lost when you re-scheduled shipment of some of my order items in late 2009?

Sovereign Court

Hi there,

I just entered order #1179697 and tried in vain to apply the "PFRPG" promotional code. Unfortunately it didn't work on my pc. Could you please add the code to my order?

Considering the size of the order the promotional code really makes a difference!

Thanks in advance for your help!

Kind regards,
Günther

Sovereign Court

Hi there,

for those who didn't notice the thread in the PF RPG section: Necromancer is to support PF RPG rules! :-) This promises to be good news for everyone expecting new Necromancer products already for quite some time!

There is quite a long thread already about which products customers would like Necromancer to develop for PF RPG rules: mainly people demand new PF RPG versions of existing classics although some people already chimed in and voted in favour of the products already announced (and not delivered yet).

Those who would like to chime in, too: Fee free to do so here or in the PF RPG section thread.

Kr,
Günther

Sovereign Court

Please move the "Necromancer is going to support PFRPG" thread to the Necromancer section: It's looking more and more like a "my favourite request not implemented with Pathfinder" wishing list. That's surely to no small part due to placing this thread into the PFRPG section. I'd like to see this thread refocus on its subject line. It's really worth having this kind of discussion.
Thanks!

Kr,
Guenther

Sovereign Court

Hi there,

as mentioned here I would like to add a few items to my preorder - shipping costs to Europe are high and the book seems to be delayed for some more weeks.

Could you please add the items currently in my shopping cart to my preorder? According to Vic it should be still possible to do so.

Thank you very much for your help!

Cheers,
Günther

Sovereign Court

Hi there,

I see that Paizo cooperates with Necromancer Games.
There is a separate message board section for Necromancer Games.

But where can I buy Necromancer Games in the Paizo Store?
The Paizo store doesn't offer pdfs or print products.

Why does Paizo not offer Necromancer Game products?
There are other online shops offering Necromancer pdfs. But preferrably I would like to buy at Paizo.

Thanks in advance for your answer!

Cheers,
Günther

Sovereign Court

Hi there,

I just read here on the website of german 4e publisher Feder & Schwert ("feather & sword") the following news:


  1. Publication of 4e products will be discontinued at the end of this year.
  2. The last product to be published will be the Dungeon Master Guide, i.e. only the core books will be available in german.
  3. No new 4e product after 1st January 2009
  4. F&S will concentrate on its Warhammer Fantasy and Warhamer 40,000 rpg product line and a so far unknown project.

The spring/ summer 2009 product prospectus of F&S found here still lists several 4e products like the Forgotten Realms Campaign Guide for the first quarter of 2009. The prospectus was published last month. So the decision must have been pretty sudden.

This is bad news for 4e D&D fans in german speaking countries.
This could be good news for german speaking Pathfinder fans, if german Pathfinder products are going to take up of the market share left by F&S.

This will mainly depend on translation quality and of course on the publsihing date of the first german Pathfinder products. So far no official information about publishing dates is available on german Pathfinder licensee's Ulisses Spiele web site, though.

Cheers,
Günther

Sovereign Court

I agree on the review above.

For those interested in similary fine products:
The "complete"-series contains titles of varying quality, but really recommendable are the following ones:

In addition the very same authour also wrote the Morning Star campaign setting which was narrowly defeated by the Eberron setting in WotC's setting contest.

Sovereign Court

I found out today the hard way that there is a word limit for product reviews. ;-) So here is the continuation of my product review found here:

2nd part of Guennarr's product review wrote:


Next to each monster entry you find icons like wolf heads or a masks. They indicate for which kind of encounter the monster at hand is best suited. The following concept icons exist:
- combat,
- stealth/ misdirection,
- critters with magical/ supernatural powers,
- roleplaying encounters, and
- extremely deadly monsters.

Considering these additional DM helps, it comes as no wonder that also the appendices are clearly above average monster book standard. The appendices don't only contain the standard CR listing, but also monster listings by environment, by type and subtype, monsters advancing by class, updated monster summoning tables, and a listing of new d20 material.

These features combined make Fantasy Bestiary clearly stand out in matters of usability.

In summary Fantasy Bestiary offers a nice selection of new monsters whose quality ranges from average to very good. Fantasy Bestiary's main asset is its easy to use approach of presenting these monsters, though.

Considering the clearance price of 10 USD (compared to the original srp of 45 USD) and the above mentioned unique features you can hardly do anything wrong by ordering one of the last copies of this book.

P.S.
Interesting for some people might be the authour listing which contains some well known names like Keith Baker and Paizo's Fred Wesley Schneider. ;-)

Sovereign Court

Hi everyone,

there already was a thread for german people on these boards.
This thread is intended to get an overview of german speaking people in general.

As soon as the website supports a player search database, threads like this will grow obsolete. But until then...

I'll start and please just copy and update the following part of the posting:

***************************************
* Counter:
* ========
* - Austria: 1
* - Germany: 0
* - Switzerland: 0
* Place of residence: Vienna/ Austria
***************************************

Let's continue...

Kr,
Günther

Sovereign Court

Hi there,

I am sorry to have to start another thread in this part of the message boards. :(

The above mentioned order was shipped in two packages.


  • Package #1 (PF Campaign Setting, Crimson Throne Mapfolio, and PF #12) arrived.

  • Package #2 (containing PF #13 and PF Companion: 2nd Darkness) didn't arrive.

For comparision:
Order #987162 - part 1 (shipped on Aug 4) did arrive
Order #1031389 (shipped on Aug 26) did arrive
Order #1039178 (shipped on Sep 2) did arrive (yesterday).

I fear that the second package got lost in transit.

The first part of the order already arrived two or three weeks ago.
Later orders also arrived already.
The shipment already occured more than 1.5 months ago.

For this reason I kindly ask you to send a replacement package containing
- Pathfinder #13 and
- Pathfinder Companion: Second Darkness.

Thank you in advance for your effort!

Kr,
Günther

Sovereign Court

Hi there,

the package containing PF 13, PF map pack and the PFCS arrived today. Great books I am very much looking forward to reading. Unfortunately for quite some time my reading pleasure is affected by one thing again and again: I can't remember the last package whose content didn't show bent edges or even bent spines.

I was most surprised that even this big package of one thick hard cover, the maps and PF 13 is no exception. Even the PFCS has a bent spine.

Please use sturdier package material or thicker cushioning.
It's no pleasure if your brand new books look upon arrival as if they had already seen heavy use.
Thanks!

Kind regards,
Günther

Sovereign Court

"Expeditious Retreat Press Goes 4th Edition!

Expeditious Retreat Press is proud to announce the acquisition of Advanced Player's Guide. Although we were saddened that Necromancer Games could not produce Advanced Player's Guide, we are pleased to bring the work to the public. (...)"

Source: Expeditious Retreat Press web site.

Comment:
Really sad! It was Necromancer Games' idea to deliver those rules in an Advanced Player's Guide which were missing in the 4e PHB.

Am I correct that the GSL back and forth is responsible for Necromancers handling over such a valuable (and surely in high demand!) product to a different publisher?

Paizo's and Necromancer's combined market position surely would have been considerably improved, if Paizo published the reference 3.x rules and Necromancer the essential 4e rule supplement/ completion...
:(((

- Günther

Sovereign Court

It might be mentioned elsewhere, but I didn't find a thread on this:
When will the PFS modules be available?
Currently they still show the status "currently unavailable".

Cheers,
Günther

Sovereign Court

Hi there,

I don't mean to be a smart ass, but just reading the blog entry of July 8 left a "bad aftertaste" for me: I know it's fiction and I know that folks on the other side of the pond make more carefree use of that part of history - but quoting from part of the anthem used by the nazis feels really odd to me...

Kr,
Günther

P.S.: Über Alles! = supreme over everything.
Don't have to mention which "faction" was inserted in real history, do I?

Sovereign Court

Sorry for bringing up an "old" topic, but the latest increases of shipment costs make this topic quite relevant again:

I just had a look into the store and wanted to buy a 10 $$ book. Shipment costs: 19 $$!

Is there any progress on letting store purchases be shipped with monthly subscription shipments?!

Thanks!

Kr,
Günther

Sovereign Court

Hi there,

the above mentioned subscription order is
a) containing "cancelled" items (i.e. items already sent to me).
b) pending items which weren't shipped to me yet.

Why does this order still the pending status?
When will the items be sent?

Thanks and kr,
Günther

Sovereign Court

I looked for a very long time for a rule that made ambushes a threat to high level PCs, too. The best ruleswise solution I found so far, was created by Green Ronin Publishing. Here is a short introductional excerpt from Green Ronin's Advance Game Master's Guide, page 27 f.:

"Bushwhacking Rules
One common problem GMs have when trying to run
games with urban settings, espionage, or assassination as
major themes is the diffi culty in dropping a foe in a single
blow when attacking from stealth. Obviously, characters
with sneak attack get their bonus dice when attacking a fl atfooted
foe and assassins have their death attack, but some
campaign styles require everyone to have a chance to drop a
foe in one shot from ambush. Vast pools of hit points work
well for general combat in such settings, but they make
assassination attempts problematic at best. To overcome this
drawback, try introducing the bushwhack rule."

About the rule mechanics:
- Condition: Target = flat footet + unaware of the attack.
- Resolution: Fortitude Save. If save fails, target drops unconscious.

I really like this mechanism:
1. It doesn't make back stabbing attacks by rogues useless.
2. It doesn't try to counter the big hit point issue by just increasing damage points (which only shifts the problem).
3. It isn't necessarily lethal for a PC (as long as there are fellows to save him), but it surely means a certain complication for players as a whole.

I don't cling to this specific implementation of the rule, there is surely some room for improvement. And it is certainly only an optional rule. Maybe others like it, too, though?

Cheers,
Günther

Sovereign Court

Hello Cosmo,

today finally above mentioned order arrived. So please don't send the replacement shipment which is kept on hold at Paizo.

Apparently the austrian custom office liked to have a closer look and to charge 10 EUR of taxes for a 32 EUR shipment. :((

Nevertheless thanks again for your help!
Hopefully the other shipment (including PF #7) which really got lost some two months ago, will arrive soon, too.

Greetings,
Günther

Sovereign Court

Suggestion 1: No more vanishing postings (this is my third attempt to send this posting!)

Suggestion 2: Move the "Paizo community" part further up and/ or include a real "general/ misc." category. I barely believed my eyes when I found e.g. a thread called "gaming & family" in "Pathfinder/ general". And there are some more misplaced topics which are neither Pathfinder nor directly D&D related.

Alternatively maybe you would like to make more generous use of your admin rights and move misplaced topics to the correct board categories (similar to policies of other forums/ message boards).

Thanks!

Günther

Sovereign Court

Your recent changes in message board layout did vastly improve the clearness of topics.

Unfortunately some message board users seem to be confused by the new allocation of categories (or are maybe simply too lazy to scroll further down?).

I am quite surprised to find topics like "Gaming & Families" in "Pathfinder / General". I'd rather expect setting specific information there.

On the other hand one of the previously most popular sections of the board (now called "Paizo Community / D&D...") is drying up more and more. Maybe it's just the lack of any real "general" category for everything not directly Pathfinder related.

My proposal: Please move the Paizo Community content further up.
Alternatively you could make more generous use of your admin powers and move misplaced topics in the categories they belong to.

It looks like a minor complaint, but I wouldn't like to see some areas of the boards to grow into hotchpotchs or garbage bins for everything.

Thanks!
Günther

Sovereign Court

Hi there,

I just tried to order the Everquest PHB and the Everquest Adventure on sale on your site.

I am very astonished by the shipping costs proposed in the check out routine: 39.85 USD shipping costs to Europe for two books?!

Please could you check if the size/ weight of the items is correctly stored in your database, i.e. if the shipping costs were calculated correctly?

Thanks for your effort!

Greetings from Austria,
Günther

Sovereign Court

Hi there,

according to order history my latest superscriber parcel was sent on March, 10th. I am used to delivery times of three weeks, but by now it's more than one month.

So I ask you:
@ other european subscribers: Do you also still wait for your March order to be delivered?
@ Cosmo: Do you know about any delivery problems to Europe?

Thanks for your input!

Cheers,
Günther

Sovereign Court

Hi there,

my March package (order #893,433, sent on 11 March) didn't reach me yet. I am used to shipping times of three weeks, but by now it's more than one month.

So my question is:
@ other european subscribers: Are you also still waiting for your March shipment?
@ Cosmo: Do you know anything about delivery problems to Europe?

Thanks for your input!

Cheers,
Günther

Sovereign Court

Hi there,

Paizo website wrote:


"Beginning March 10, 2008, Pathfinder Adventure Path subscribers receive the Pathfinder Advantage: 15% off of suggested retail price of all products on paizo.com (with the exception of non-Paizo PDFs). This 15% discount even applies to other Paizo subscriptions that aren't normally discounted! (If you already subscribe to these products, you need do nothing—appropriate discounts will be applied automatically.)"

I have a question concerning your offer.

My March superscriber items were sent on March 11, 2008 (i.e. when my subscription items are subject to the Pathfinder Advantage).

My order history claims a price total that corresponds to the normal store prices, though:
Neither the reduced Pathfinder subscription price, nor the Pathfinder Advantage (15%) for the other subscription items seem to have been applied.

Is the price information in the order history wrong or did you forget to apply the Pathfinder advantage and the reduced Pathfinder subscription price?

Thanks for your help!

Cheers,
Günther

Sovereign Court

Nothing really important, I just stumbled over this message board label.
What about a label "Original D&D 3.5 Products" instead?

Cheers,
Günther

Sovereign Court

Sorry, I posted this thread twice, this one is the correct one.

Cheers,
Guienther

Sovereign Court

I like most of what I read so far. Especially the approach to grappling et al. and the skill renovation sound promising.

There is one aspect of the rules alpha, though, that is both very unbalancing
in combination with 3.5 and therefore unsettling for me:

MOST of the enthusiastic readers here thank you for the built in backwards compatibility with 3.5. This promise isn't really true, though, as you mention on the very last pages of Alpha 1. And the reason for this can be found in the new base classes from my humble point of view.

The increase of feats and special powers in each new class increases their relative
power level so much that 3.5 classes (and monsters!!) pale in comparision considerably.

I understand your motives: Give players new powers/ feats at *every* level.
5on't let players feel bored. Unfortunately you throw one of the principles of alpha 1 over board: 'eep it simple!

Just have a glance at the length of feats and class ability descriptions in classes like fiighter or rogue.

The disadvantages are considerable:
- Complexity of the classes is rather increased than reduced (more abilities/ feats to be memorized and put into play)
- the often criticised 'point of no return' when PCs grow too complex to be played easily (thought to be around level 12 by some) will be reached even earlier than before (keep in mind: your PCs will accumulate more feats and powers per level than before)
- This considerable increase of power in comparision to 3.5 classes will render the latter virtually useless as the necessary 'upgrades' to.3.5 classes in order to keep them equal (and fun to play in PRPG) easily equal a complete revamp of the 3.5 class in question.
Already tried to convert a samurai or scout in a minute?
- 3.5 monsters won't be usable either without major adjustments (or willingly accepting underpowered monsters)

I don't think the necessary 'adjustments' to be minor ones. Additionally I expected PRPG exactly NOT to follow the 4e train of ever more powers per level.

You don't pacify 4e fans with this move and you alienate those who take your promises of backwards compatibility with 3.5 lteral.

The funniest thing is that this new edition is supposed to aim at classic D&D lovers but rather does so at high power.character fans who were supposed to be missioned by 4e.

Please reconsider this needless power up of all classes. Isn't one fighter feat per level enough? Do rogues really need so much sneak attack damage? Why not let D&D PCs stay compatible with PRPG? (Not complaining about minor changes like skill and feat changes!)

I hadn't thought that backwards compatibility from 3.5 to 3.0 would turn out to be that much easier accomplished than trying the same from '3.75' to 3.5..

Looking forward to a modified proposal, ,
Guenther

PS: Sorry for rephraing part of what I wrote in wrong thread before.

Sovereign Court

I like most of what I read so far. Especially the approach to grappling et al. And the skill renovations sound promising.

One thing that is unbabancing the whole game bakance is unsettling me, though:

MOST of the enthusiastic readers here thank you for the built in backwards compatibility with 3.5. This promise isn't true though as you mention on the very last pages of Alpha 1:

The increase of feats and special powers in each new class increases their relative
power level so much that 3.5 classes (and monsters!!) pale in comparision considerably.

I understand your motives: Give players new powers/ feats at *every* level.

The disadvantages are considerable, though:
- the often critisized point when PCs grow to complex to be played easily will be reached even earlier than before (keep in mind: your PCs will accumulate more feats and powers per level than before)
- This considerable increase of power in comparision to 3.5 classes will render the latter virtually useless as the changes proposed by you equal a complete revamp of the 3.5 class in question.
- 3.5 monsters won't be usable either without major adjustments (or willingly accepting underpowered monsters)

I don't think the necessary 'adjustments' to be minor ones. Additionally I expected PRPG exactly NOT to follow the 4e train of ever more powers per level. You don't pacify 4e fans with this move and you alienate those who took your promises of backwards compatibility lteral.

Please reconsider this needless power up of all classes. Isn't one fighter feat per level enough? Do rogues need this much sneak attack damage? Why not let D&D PCs stay compatible with PRPG? (Not complaining about minor changes like skill and feat changes!)

Cheers,
Guenther

PS: Sorry for rephraing part of what I wrote in wrong thread before.

Sovereign Court

I like most of what I read so far. Especially the approach to grappling et al. And the skill renovations sound promising.

One thing that is unbabancing the whole game bakance is unsettling me, though:

MOST of the enthusiastic readers here thank you for the built in backwards compatibility with 3.5. This promise isn't true though as you mention on the very last pages of Alpha 1:

The increase of feats and special powers in each new class increases their relative
power level so much that 3.5 classes (and monsters!!) pale in comparision considerably.

I understand your motives: Give players new powers/ feats at *every* level.

The disadvantages are considerable, though:
- the often critisized point when PCs grow to complex to be played easily will be reached even earlier than before (keep in mind: your PCs will accumulate more feats and powers per level than before)
- This considerable increase of power in comparision to 3.5 classes will render the latter virtually useless as the changes proposed by you equal a complete revamp of the 3.5 class in question.
- 3.5 monsters won't be usable either without major adjustments (or willingly accepting underpowered monsters)

I don't think the necessary 'adjustments' to be minor ones. Additionally I expected PRPG exactly NOT to follow the 4e train of ever more powers per level. You don't pacify 4e fans with this move and you alienate those who took your promises of backwards compatibility lteral.

Please reconsider this needless power up of all classes. Isn't one fighter feat per level enough? Do rogues need this much sneak attack damage? Why not let D&D PCs stay compatible with PRPG? (Not complaining about minor changes like skill and feat changes!)

Cheers,
Guenther

PS: Sorry for rephraing part of what I wrote in wrong thread before.

Sovereign Court

Hi there,

I really liked the rare Cthulu inspired monster now and then. There was a side bar in one of the first AP issues explaining that this borrowing in the Cthulu setting was supposed to happen rarely.

Then more and more Cthulu like monsters appeared (if you include the modules, too).

I am wondering: Will there be more information in the upcoming campaign setting about why and how Cthulu like monsters came into existence in the setting and how they fit into it?

As I understand, Pathfinder is a setting deeply owing to classic D&D, i.e. devils, daemons, and demons usually make up the big evil (non humanoid) guys. Will all future chaotic critters borrow from Cthulu mythos? (if yes: what will be demons' role in the setting?)

Or is it just that there are so many Cthulu fans among Paizo's authours? (if yes, I'd still like to understand the "ecologic niche" of these critters)

Cheers,
Günther

Sovereign Court

Hi there,

I really enjoy module U2 so far. Reading the comment in it about suitable music I wonder which other recommendable CDs do you use in order to support a creapy mood?

Looking forward to your tips!
Günther

Sovereign Court

Hi there,

wherever you currently look online, new first hand 4e playing experiences seem to spring up. I just read in a different thread that same as Paizo some other major rpg companies didn't get an official look into the 4e rules, either. But obviously they got a chance to test it and gain some first impressions on it.
E.g. Chris Pramas of Green Ronin Publishing in this article of his.

Surely some of you people at Paizo also got an opportunity to at least get a first glance at D&D experience and/ or in 4e test playing rounds. As the NDA doesn't seem to be effective/ as restrictive any more, could you please shed some light on your first impressions?

It is evident to me that any first impression of yours still wouldn't mean much in terms of which rule system Paizo will use in 2009. You certainly need more than first impressions for such a momentous decision.

But reading all of the chit-chat of questionable reliability on other sites, I feel myself looking forward to a more reliable first hand experience report - yours! ;-)

looking forward to your input,
Günther

Sovereign Court

Hi there,

Somehow personnally I lately got the feeling that a certain aspect of your APs might prove to be a problem for some players and DMs on the long run:

Put shortly: Who wants to save the world all the time?

At least my players grew pretty tired of high level adventures by now (and it is not only due to the increasing complexity of high level stats)..

Don't get me wrong: We love to roleplay, therefore we love interconnected adventures (ie APs), but we long for the old times when you weren't high level after the equivalent of one whole AP.

I know that I can insert side track after side track, but what would that do to the story line and which sense in *subscribing* to APs?

In short: I love your work, I'd really like to keep on playing them and therefore I kindly ask: Is it possible to publish APs with slower average level increase which don't end in a 'save the world scenario'?

Thanks in advance for your feed back!
Guenther

PS
... And for those interested in chiming in: Please stay respectful towards opinions about the game differing from yours.

Sovereign Court

Hi there,

I just received the ordered item cards. The parcel was in top condition, the content complete. No complaints about that. ;-)

As you can see the order value is 92.28 $$.
I should have expected that I had to pay import taxes, though :(
(i.e. about 21.50 $$).
What I didn't expect was that I had to pay additionally C.O.D. charges (i.e. about another 9.50 $$!!)!

Unfortunately this makes this order one of my most expensive purchases so far: 92.28 $$ grew to more than 120 $$!! :(( You are not responsible for import taxes.

But how can it be that I am charged 9.50 $$ of additional postage???

Cheers,
Günther

Sovereign Court

Dear people at Paizo,

I ordered at your Green Ronin "on sale" promotion a few days ago.
In order to avoid shipping costs to grow too high, I ordered two books per order only.

Yesterday you informed me by mail that a first shipment is on its way to me containing three books! (orders ## 840364 & 840367)

Can I be sure that the shipping costs won't exceed the amount given during the ordering process? (there are several orders pending right now and the shipment cost increase is drastic if too many books are shipped in one package)

Could you please confirm the shipping costs of 6.86 USD per order?
Thanks in advance for your effort!

Günther

Sovereign Court

Hi everyone,

I was thrilled to find Encyclopedia Magica 1, 3, and 4 as downloadable pdf files in your store (-> link ).

I am just wondering why you don't offer Encyclopedia Magica 2:
Isn't the file available any more or is your store undergoing a revamp?

Thanks for your answer!

Greetings,
Günther

Sovereign Court

See yourself: Link

Greetings,
Günther

Sovereign Court

See yourself: Link

Greetings,
Günther

Sovereign Court

Hi everyone,

I just read a Dragon article on new feats and skill tricks for roguish characters. Reading it I wondered:

Are skill tricks intended to enhance a rogue and add something not "featish" or "skillish"? Or is it just a means to add more "feat like" abilities and thereby circumventing the feat number restrictions of some base classes?

Why would I think this way?
Both feats and skill tricks have requisits. Both can contain certain minimum skills, both provide abilities to characters which are beyond normal skills and sometimes resemble special abilities of monsters.

The maximum number of feats/ skill tricks is calculated differently, but apart from that I don't see why skill tricks couldn't be called feats, too.

Do I err? Did I miss something setting skill tricks further apart from feats? Or am I correct and D&D develops into a direction as AD&D did in its late 2nd edition days (you remember the core rule expansion books on skills, epic levels, and skills?)...

Looking forward to your input,
Günther

Sovereign Court

Hi everyone,

I just read a Dragon article on new feats and skill tricks for roguish characters. Reading it I wondered:

Are skill tricks intended to enhance a rogue and add something not "featish" or more skills. Or is it just a means to add more "feat" like abilites without circumventing the feat number available to rogues?

Why would I think this way?
Both feats and skill tricks have requisits. Both can contain certain minimum skills, both provide abilities to characters which are beyond normal skills and sometimes resemble special abilities of monsters.

The maximum number of feats/ skill tricks is calculated differently, but apart from that I don't see why skill tricks couldn't be called feats, too.

Do I err? Did I miss something setting skill tricks further apart from feats? Or am I correct and D&D develops into a direction as AD&D did in its late 2nd edition days (you remember the core rule expansion books on skills, epic levels, and skills?)...

Looking forward to your input,
Günther

1 to 50 of 76 << first < prev | 1 | 2 | next > last >>