Berserker Cannibal

Gud the Drummer's page

40 posts. Alias of JohnnyBlack.


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CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud seems uneasy, itching for something else to kill or destroy. He is eyeing some furniture in a worrying way, and you fear he is going to start breaking it any time now.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

So maybe its better for Dommer to remain a Dwarf.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud smiles disturbingly widely when he hears he will have free drinks. Besides that, he doesn't seem very interested in the rest of the chat.
In fact, you see him looking around as if looking for the promised drinks, impatient.
Gud would fit Drax the Destroyer! That's it! We are "The Guardians of Trunau"! :D


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud smiles at the fox.
"More for me!"
He resumes the playing with the robot pieces....


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud to the rescue!


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud let Grakza go, and looks at the fox.
"Your magic was good, and helped me broke the damn thing. Thanks. I owe you a drink.
He tilts his head, thinking.
"If you drink..."
Then he goes to Ivy and hits him in the shoulder, maybe too hard with a wide smile.
"For a tree you are a very good shot. Nice going, and just try not to hit me when I am destroying the next one. "
Finally turns to Grakza.
"Don't mind her. She is crazy, but I like her anyway. "


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

I would say it would be hard for Grakza to shove Gud, as he is much stronger than her. But probably he will take it as foreplay ;).
Gud lets Grakza push him against the wall, a naughty smile on his face. Without heeding much care to her words, he will, turn and shove her against the wall, a wide smile on his face.
"I like you."
He is a simple guy.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud proceeds to kick the robot remains contentedly, as a child playing with a ball.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

I think I see the problem now... a misunderstanding.
Ivy was only going to attack if the robot attacked first. As the robot didn't attack anyone, Ivy wouldn't have attacked it, and we should be "out of combat" still (for now).

So...
1) We do a "rollback" and go back to the last round, where the robot falls, but isn't attacked and won't attack us.
2) We continue as we are right now, with a combat in our hands.

To the rest of the group. I don't think this is going to end with a happy robot. I think it will end with some spare parts and some XP for us. Is just a matter of deciding how much of the house we are going to be demolished before we shut down the robot for good.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud has the initiative and goes first to act. Most of the walls are there, as I understand it. Remember, you can move through a square occupied by a friendly character, as long you don't finish your movement in an occupied square.

Friend: You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn’t provide you with cover (see page 195).


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud will understand the "attacks" that Grakza said at the end as a "go ahead", move next to her and attack the robot.
EDIT: If we do a "rollback", Gud will stay back, protecting the woman we found here.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

She just has to say the word.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

As far as I understand, without holding down the robot and spending some sweet time with it Grakza won't be able to fix it.
On Gub's part, he is first in initiative. If Grakza understands fixing is not an option, and lets him attack, he will do so. If Grakza don't say anything or ask him to stand back, he will hear her.
So, in short, it depends on Grakza. Will she let Gud atack, or not?


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud waits to find out if Grakza allows him to finally dismantle it.
About Grakza, what happened to her Knowledge check?
If Grakza doesn't say anything or still asks him to wait, he will keep guarding the woman.

Gud jumps a little from one foot to the other, impatient to attack the robot.
If Grakza gives the go-ahead to attack.
Gud lets a little yelp of happiness out and moves to attack the robot.
Attack Roll (+1 Robot Slayer Trait): 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage Roll: 1d12 + 6 ⇒ (1) + 6 = 7
EDIT: Forgot the robot slayer trait.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

At seeing the robot Gud smiles. He raises his ax, ready to destroy the machine while letting a mighty roar out, and then...
"Fix?"
His face gets very confused while he lets the ax down. He looks at the woman Grakza asked for them to protect, and he decides he will honor her request.
He motions with his hand for the woman to keep quiet, and stands in the door ready to prevent the robot from entering the room again.
He readies an action to attack if needed.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Happy new year! Let's hope 2020 is filled with adventures!


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud keeps going, opening or destroying whatever is in the way.
Double move.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Yes, I was able to put my token now.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud nods at Ivy, but is unseen by the creature as he is already running towards the place, Great Axe in hand, looking for the next combat.
Perception Check: 1d20 + 4 ⇒ (1) + 4 = 5
If he is unable to see anything, he will proceed to open or destroy the door.
Great Axe Power Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Great Axe Damage (+1 Breaker): 1d12 + 9 + 1 ⇒ (3) + 9 + 1 = 13


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6
Silvertail, Fox Sorceress wrote:
"Animal," Silvertail spits derisively, deliberately turning from him and walking towards the rest of the group.

Happy after making a new friend, Gud stands up and thinks he needs a branch to throw and play fetch with the new team member.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud approaches the fox and looks at it with amazement. He puts in four legs and barks at it, in greeting, unsure in what the etiquette with "dog-like" creatures are.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud gasp at the mention of the tavern closing but seems more at ease when he hears he will be able to enter.
He stands up and seems ready and eager to start the mission.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud is unable to understand Grakza's reaction. He shrugs. Women are strange creatures, and he is used to be confused by their behavior. He let her get away. There will be time to get closer later.
He looks around...
Perception: 1d20 + 3 ⇒ (12) + 3 = 15
... but doesn't see Silvertail.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6
Grakza wrote:
After a few seconds, she slips behind everyone else and leans heavily against the wall.

Gud sees Grakza move again, and follows her. He leans on the wall next to her, and looks at her with a questioning look in his face, as if asking her what happened.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

I am glad you like it :)


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud approaches the table and slams his hand on it. Then he hits his chest and points to the others.
Finally he grunts and points toward the entrance to the caves.
Happy after making a new acquaintance, he will let the others finish with the details of the negotiation.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Don't worry, I think the Role-Playing was very good these days.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud huffs at the dwarf and makes a point of standing next to him and look down at him. He shakes his head and keeps going to the Town Hall.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud nods, and then motions for the others to follow him to the town hall.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud looks at the half-orc woman and smiles. He stands up tall and puffs out his chest, in a virility display for the female.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6
Ivy I.V.E wrote:

Ivy makes eye contact with the wild man, seeing something familiar in him, as towns and flames are clearly not comfortable places for Ivy, they feel like sticking with this man will work better.

"Lead the way." says a surprisingly deep voice from the shrub sized creature.
Let's say you picked one of Ivy's good berries.
"Keep that eat it if you get hungry or feed it to someone who is unconscious."

Gud puts the berry in his belt pouch and nods his head to the plant creature with a smile as a way of thanking him. He motions to Ivy for him to follow him, as he leads the way to the Townhall.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud quickly goes to see the pit where the flame was. Amazed by the now bubbling pit, he screams at it as if his screams alone could restart the fires.
But then he learns of the reward for finding out Khonnir Baine, and quickly goes to the Town Hall, ready to volunteer with the next group set on finding him.
On his way, he finds Ivy, and keeps staring at the "plant-thing". After some 20 seconds, he pokes and pulls at the creature, and tries to take a small part of bark (or maybe a small leaf or branch) off him.
Not aggressively, but just curious.
1D20: 1d20 ⇒ 5


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Showtime!


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Gud doesn't like towns...


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Actual gameplay


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6
GM Granta wrote:
How soon does everyone want to start War for the Crown? Does anybody need time to get settled in Iron Gods first, particularly GMGrumpelStiltzkin?

A month after starting this one....


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Ok


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

Maybe Gud can get Knowledge (Planes)...
Joking!!!
He does makes people see stars, but that is all!


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

I fear Gud is not into skills. He is more a "beat them" kind of character. His "duplicated" skills are skills that work even better when duplicated, if you ask me.


CG Male Human (Kellid) Barbarian 1 | HP 17/17 | AC 11 FF 10 T 11 CMD 16 (+1 dodge vs. Robots) | F +4 R +1 W +1 | Init +3 | Speed 30' | Perc +4 | Rage 0/6

JohnnyBlack here, my character Gud the Drummer is ready!

An unkept kellid barbarian that wishes Numeria would go back to old and simpler times, without the pansies of the Technic League whispering in the king's ear.
His idea of "people's touch" involves punches to the face, and he prefers to let his ax do the talking in social situations.
When he does talk, he mostly grunts, but at night he loves to play his drums. Loudly. And poorly.
Also, when he pays with what "civilized" people call "coins", he doesn't worry about which metal they are made of.
What can we say, he is a simple guy, with simple tastes.
And yes, I think he will grow fond of Grakza very quickly.

Normal Character Sheet
Raging Character Sheet