| Grummik |
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I must admit, I hate the spirit of this thread. After reading the OP and some of the replies, somehow the only thing I come away with is people trying to break the game and if you're not optimized you are somehow diminishing your experience of the game.
Of course, the latter is simply not true. I approach a new character with a concept first, then manipulate the numbers to fit the concept if possible. This is not optimal in most people's view but makes for fun roleplay opportunities and, to steal a quote from above, "keeps the game interesting."
It's the number crunchers that make the game boring and they're the most annoying players I have to deal with. They typically get upset when their "optimized" character is rendered useless in many situations because they are usually one-dimensional.