| Full Name |
Gromat Shiningclaw |
| Race |
Half-orc |
| Classes/Levels |
Shaman 2 |
| Gender |
Male |
| Size |
Medium |
| Age |
26 |
| Special Abilities |
Darkvision |
| Alignment |
Neutral good |
| Deity |
Sarenrae |
| Location |
Sandport |
| Languages |
Common, Orc |
| Occupation |
Doctor |
| Strength |
14 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
16 |
| Charisma |
10 |
About Gromat Shiningclaw
As a young man, Gromat saw his home town raided by brigands. Though he helped to hunt down and kill the men over the next few years, the damage was done. His friends and neighbors left Wightsdale behind, and today it stands as a ghost town. Without the money that was stolen from them, nobody could afford to live there any longer.
Now Gromat hopes to earn his own way in the world, so that he may return to his home and rebuild in grand fashion. With his owl spirit animal, Tad Cooper, he hunts for those who would do ill in the night, and searches for those who are lost in the dark.