| Grishnackh |
| 4 people marked this as FAQ candidate. |
The rules are pretty clear about the way Full-Round-Actions work. What is not so clear is, if the way they work is the way they are intended.
There is one specific case (there are a few more. i don't want to list them all), that lets me and others asume that the wording of the rule might not be the spirit of the rule.
A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
At 2nd tier, you gain a bonus on initiative checks equal to your mythic tier. In addition, as a free action on your turn, you can expend one use of mythic power to take an additional standard action during that turn. This additional standard action can't be used to cast a spell. You can't gain an extra action in this way more than once per round.
Per the rules it is not possible to do a Full-Round Action and a Standart or Move Action on the same turn. It just isn't, no matter how many Actions you have. This greatly diminishes any effect an Ability like Amazing Initiative could have. Additionally most options for this ability are already contained (often in an improved way) in the First Tier special Abilities of the Mythic classes.
That said, do you think the letter of the rule about Full-Round-Actions is the spirit of it? Or are the two distinct? And if they are distinct, what is the rules true spirit?
/edit
if you, like me, would like an official statement as well as a discussion, dont forget to faq-flag ;)