Goblyn

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Scarab Sages

My party had a great deal of difficulty with the nausea condition in a recent combat. I should hit level 3 soon and intend to take the "Craft Wondrous Item" feat.
Here's what I have in mind:

Sickstone

Aura faint conjuration; CL 1st
Slot - ; Price 2,000 GP; Weight -

Description

This small and unsightly lump consists of a handful of grey, brown, and yellow gallstones scavenged from tiny animals. It is sticky to the touch and occasionally secretes a green adhesive substance that binds its form.

Anytime the possessor of the sickstone fails a saving throw against a disease, nausea, or the sickened condition the sickstone will expend a charge and suppress the disease, nausea, or the sickened condition for 10 minutes. After 10 minutes the individual that failed the saving throw will suffer the effects of the failed save as normal.

A sickstone contains 50 charges. When a sickstone uses its last charge it falls apart and becomes useless.

Construction Requirements

Craft Wondrous Item, Remove Sickness; Cost 1,000 GP

I referenced the item "Ring of Counterspells" and "Brooch of Shielding" while making this in relation to items that prevent unwanted effects from happening to the possessor without the possessor actually having to do anything.
What do you guys think. Is this OP? Any advice, observations, or comments you can offer are welcome. Thanks in advance.