Dwarven Trader

Grinley's page

33 posts. Alias of Kor - Orc Scrollkeeper.


Full Name

Grinley

Race

NG Dwarf Druid 1 | AC 11 | HP 10/13 | Init +0 | Str +0; Dex +0; Con +4; Int +5; Wis +6; Cha +1 | Senses: PPerc: +4; Darkvision 60'

About Grinley

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Neutral Good, Male Hill Dwarf Druid 1

STR 11 (+0)
DEX 10 (+0)
CON 18 (+4)
INT 16 (+3)
WIS 18 (+4)
CHA 13 (+1)

Background: Outlander
Prof Bonus: +2
Initiative: +0
Hit Points: 13
Experience: 90

Saves: Str +0, Dex +0, Con +4, Int +5, Wis +6, Cha +1
Skills: Animal Handling(Wis +6), Athletics (Str +2), Nature (Int +3), Survival (Wis +6)
Armor: Light armor, Medium armor, Shields
Weapons: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears, Battleaxe, Waraxe, Throwing Hammer, Warhammer
Tools: Mason's Tools, Herbalism Kit, Pan Flute
Languages: Common, Dwarven, Gnome

Equipment: Quarterstaff, Scimitar, Dagger, Leather Armor, Hunting trap, Traveler’s clothes, Explorer's pack, Belt pouch, 95 gp, 30 sp

Features: Darkvision 60', Dwarven Resilience, Stonecutting, Dwarven Toughness, Druidic, Spellcasting

Cantrips: Shillelagh, Produce Flame
Spells: Animal Friendship, Cure Wounds, Faerie Fire, Longstrider, Speak With Animals

Background Info
Grinley is an odd character to say the least. Perhaps he took too many beatings as a child -- being small even for dwarf standards he was frequently picked on by other dwarves. Because of this, he spent a lot of time outside of the town he grew up in, and found an appreciation for nature. Grinley seemed to have a natural connection to the land, which grew stronger when he was underground -- and at times he believes he can hear the earth talking to him. Sometimes its indistinguishable whispers, other times is whispered phrases or warnings.

Grinley has spent most of his adult life as a guide for subterranean caves and tunnel systems. Although he's very good at what he does, he doesn't get a lot of repeat business as many clients seem distraught when he starts talking to the ground.

Grinley has a great appreciation for animals and has a pet badger. He never has really had a good understand of his fellow dwarves, so he tends to be a little lest trusting of them.

Spell Slots
1st: (1/2)

Experience Tally
60 Starting Exp
30 Zombies
25 Snakes