
| Full Name |
Agram |
| Race |
Grimagi |
| Classes/Levels |
Powers: Rapid Teleportation, Malfunction, Super Attributes |
| Gender |
Male |
| Size |
Standard |
| Special Abilities |
Super Villain |
| Strength |
12 |
| Dexterity |
12 |
| Constitution |
10 |
| Intelligence |
8 |
| Wisdom |
10 |
| Charisma |
0 |
About Grimlin
Toughness: 8 (6) Pace: 6 Parry: 8 Charisma 0
Hindrances: Distinctive Appearance, Heartless, Small, Servitor: Darkkor, the Trampler of Domains, Curious
Edges: AB: Super Powers, Super Karma, Danger Sense, Power Points, Two Fisted
Powers: (20 points)
Teleportation (3) Rapid Teleport (+3)
Malfunction (3)
Super Attribute (Agility 3, Vigor 2, Strength 3, Smarts 1, Spirit 2)
Skills:
Fighting - d12
Notice - d8
Stealth - d8
Knowledge: Galactic Politics - d4
Taunt - d6
Swimming - d4
Gear: Ablative Armor, 2 Vibro Knives (Str+2, Ap2, HW)
Hailing from the lush world of Grimag, Agram's people began to expand and colonize surrounding space at the behest of their god-king, Darkkor. He blessed his people with powers and sent them out to find new worlds to feed his lust for conquest. Darkkor's origins are unknown; some claim he came from the depths of space, other's say from beneath the surface of Grimag.
Agram was chosen to be a Reaver, sent to this arm of the Milky Way in search of ripe world for conquest. Taking the moniker "Grimlin" he is a formidable being who's attempts to spur humanity into wars of paranoia or mutually-assured destruction were routed often by the Miraculous Men. Now that they are gone, along with the V'sori, Grimlin finds himself once again on warpath...