Feats:Track, Martial Weapon Proficiency(Greatclub),Earth Sense-when standing on the ground can sense all creatures within 20'
Traits:Abrasive(+1 Intim,-1 Diplom), Aggressive(+2 Init,-1AC)
Flaws:Murky-Eyed(roll twice for miss chance with concealment)
Shaky(-2 on all ranged attack rolls)
Spell Save DC:+4
Spell Save DC level 0:14, Level 1:15
O Level Spells: 3/Day
Create Water-2 gallons of water per lvl
Detect Magic-60' cone, dur=1 min/lvl
Resistance
1st Level:1 (2/Day)
Entangle
Shillelagh
Animal Companion-Gritch the Badger
Spoiler:
Name: Gritch
Type:Badger
Special:Link, Share Spells
Bonus HD:+0,Natural Armor Adj:+0,Str/Dex Adj.:+0,Bonus Tricks:1
Stats:
HP:10, AC:15(14,12), BAB:+0/-5
Attack:Claw +4 melee (1d2-1)
Full Attack:2 claws +4melee (1d2-1)and Bite -1melee(1d3-1)
Space/Reach:5ft./5ft.
Special Attacks:Rage (When takes damage goes berserk until it or opponent are dead. Gains +4 Str & Con, -2 to AC)
Special Qualities:Low-light vision, Scent
Saves_Fort:+4, Ref:+5, Will: +1
Abilities: Str 8,Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills:Escape Artist +7, Listen +3, Spot +3
Feats:Track, Weapon Finesse
Tricks:
Hunting-down,fetch,heel,seek,track
Back Massage-(Gritch has been trained to give a very acceptable back massage...if you don't mind the occasional claw nicks that is)