GreatArcantos's page

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I was wondering about what my submissions could be, should I advance enough in the contest to need them, and came to face this question

Is it a good, bad or neutral idea to build my magic item, archetype, villain and map all around some specific theme, which would ultimately be the theme of the adventure?

For example, spiders, since I just read the spider hook from RPGSS years past.

Would it have been a good idea for it's author to go on with the spider theme on subsecuent rounds?

Disclaimer: my item has nothing to do with spiders.


This is a doubt on grapple mechanics, if this aint the correct section please point out the good one. To me nonoe seemed quite right... and this is a general one :P

So ill describe the situation to illustrate my question. Bufford is a reaping mauler monk, a half baked grappler. He's got a 18 str, 7 monk lvls and 3 RM levels.
So, he would have base CMB = 14 (7 from monk ability + 3 RM bab and 4 str mod)
For his grapple attack he gets +2 from improved grapple and +1 from RM class feature. To a shining 17

He gets to grapple oponent, no problem there so far.

Now here's the problem, the oponent tries to break free, ill asume the RM class feature applies to the DC to break free, basing on the flavor of the class, but does the +2 bonus from improved grapple apply as well? i found wording to sugest no, but i believe it should apply to al CMB grapple related.