| Race |
| HP 19/19 | AC 17 | F: +4, R: +5, W: +5 | Perc: +5, Darkvision |
| Classes/Levels |
| Speed 25ft | Spells: 1st 2/2 | Focus Pool :1/1 | Active conditions: None. |
| Gender |
Female CG Goblin (Unbreakable) Bard (Enigma) 1 |
About Grazmik
Experience 0
Wealth 7 gp, 3 sp, 8 cp
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Name Grazmik
Bard (Enigma Muse) 1
Senses Perc +5, Darkvision
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Defense
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AC 17
HP 19/19
Fort +4, Ref +5, Will +6
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Offense
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Speed 25 ft.
Melee Rapier +5 (d6 P/Deadly d8/Disarm/Finesse)
Whip +5 (d4 S/Disarm/Finesse/Nonlethal/Reach/Trip)
Dagger +5 (d4 P/Agile/Finesse/Thrown 10 ft./Versatile S)
Ranged Sling (20) +5 (d6 B/50 ft./Propulsive)
Space 5 ft.; Reach 5 ft.
Special Attacks Focus Points 1; Spells per day (1st - 2) +7/DC 17
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Statistics
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Str 10, Dex 14, Con 12, Int 14, Wis 10, Cha 18
Feats Ancestry - Darkvision (Special), Unbreakable (Heritage); Skill - Train Animal; Class - Enigma Muse, Bardic Lore
Languages Common, Goblin, Dwarven, Gnomish
Skills T- Athletics, Deception, Diplomacy, Mercantile Lore, Bardic Lore, Medicine, Nature, Occultism, Performance, Society, Survival
Combat Gear Studded Leather Armor, Whip, Dagger, Rapier, Sling, 20 bullets
Other Gear backpack, bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks' rations, soap, 5 torches, waterskin, battered fiddle
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Special Abilities
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Focus Cantrips: Inspire Courage
Focus Spells: Counter Performance
Known Spells: 0 Level - Daze, Ghost Sound, Light, Mage Hand, Telekinetic Projectile; 1st - True Strike, Phantom Pain, Color Spray