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Hi, on Monday you have tried to authorize my card for the February subscription package, and it was turned down. (It happens a lot, as my card that I use for internet shopping is usually empty and I put money on it when I know that I will have to pay for something.) I wanted to correct the problem today but I could not find the order in my order history (usually it is on the top of the list, I just click on it and enter a new payment method). Could you tell me what happened to the order?
Last night we were playing with our group and we had some problems interpreting the Swallow Whole ability under the PFRPG rules. In 3.5, every monster I could find in the MM that had this ability had the same phrase in the description, that stated that if someone manages to cut the way out, the wound automatically closes and an other swallowed individual must cut his/her own way out. I can also recall a construct in one of the earlier Pathfinders (it was called Tophet IIRC), a sort of prison used by rulers to punish those who offended them, and this monster specifically stated that if someone manages to cut its way out, the hole will not close. I remembered it, because it was "going against the general rule". For some strange reason this rule was always repeated in the description of each monster, and not in the description of the Swallow whole ability at the end of the MM. So question No. 1: Now PFRPG repeats the description of the MM in the Bestiary on the Swallow whole ability, but the description of the monsters in the Bestiary is completely different from those found in the MM, and it does not mention anything about the wound. Does it close automatically like it does in 3.5, or once someone manages to cut the way out, the others may follow? Question No. 2: Is exiting the belly of the beast through the cut-out wound a move action, a standard action or something else? Does it cause an AOO? Question No. 3: Does the damage caused to cut the way out add to the damage total of the monster, or is it handled separately? Question No. 4: A monster may not use the swallow whole ability if someone cut his/her way out until the wound is healed. Does this mean that the monster must get back to full Hp before it may use the ability again, or does it mean that it must heal only a number of Hp that was inflictid in order to cut the way out? Any help, especially quoting the necessary rules would be greatly apprechiated. Thanks.
The rules say that mithral armor has an armor check penalty 3 points less than normal armor of the same type. A paragraph later it also states that all armor and weapons made of mithral are automatically masterwork items. It is not clear - at least to our group - if a mithral armor has an armor check penalty that is 3 (as it already includes the 1 point for being masterwork)or 4 (3 for being mitral, 1 for being masterwork) points better than a regular armor?
Hello there, I just wanted to ask if you have any kind of "release scedule" for the paper minis. I understand that they are licenced products, but I would be happy for any info on what to expect. Especially for the monsters of House of the Beast, as it is just around the corner for my PCs (in about 2 weeks time)...
So I made my first submission to PFS and it was rejected, which is OK, but I would like to ask you folks, what do you think about it? Also, please do not post your own submission to this thread, it is much better to have only one submission per thread. So, here it goes... Decline of Glory A century before, the family du Merau was the pride of Taldor. Adrian du Merau, the “noble of the future” was the beloved lord of several towns and villages near the western border of the empire. He studied the economy of Absalom and used his own fortune and experience to enhance the economy. As a result, the du Merau lands prospered like never before.
Adventure synopsis: The characters try to find out who stole the papers and what happened to them. They must investigate quietly, as they must not raise the attention of Grogen or the thieves’ guild. They sneak into the house of Grogen and find some links to a bartender. The bartender gives them a hint about the thief and his hideout. They climb into the sewers just to find that the hideout now belongs to an otyugh. They defeat the otyugh and claim the loot. If they operated in silence and they did not raise the suspicion of the other parties, they simply walk away, otherwise they are attacked as they try to leave the hideout. Act 1: After talking to Tork, the characters sneak into the home of Grogen. They must find a way to get past the guards. Act 2: Once inside, the characters locate his study and try to find some clue. They are attacked by guards if they are not careful enough. Then they must leave without leaving a trace. Act 3: A note in the diary of Grogen leads the characters to an inn where they can get some information from the bartender. They can get this info using skills or weapons. Act 4: The characters are on their way to the hideout, but they must be careful not to run into any of the searching parties in the severs. This means that they cannot take the direct route. Act 5: The characters find the hideout, fight the otyugh and collect the papers. Act 6 (optional): If the characters were not careful enough, they are attacked by the thieves or Grogen’s men as they leave. It is possible that they have raised the attention of both parties. In this case the characters may find themselves in a fight where each party has two enemies. Conclusion: If the characters deliver the papers to Tork, he takes them to Grogen, who is quite thankful. He may become an ally for some time; however, he is not the most reliable man on Golarion. If Grogen finds the papers, the whole affair is quickly forgotten. If the thieves get the papers, they make it sure that Pelaton removes Grogen and places a member of the guild in the position of the tax collector.
I was wondering if You folks at Paizo plan to start such a thing? I must admit that I do not know how much technology, time and effort it is needed to make one, but I thought it would be an interesting thing to have, where we could hear you talk about Pathfinder, Golarion, or PRG on general (or on things you think would be important to discuss), where you could answer questions, etc. To hear you is certainly not the same as to read your comments on the Messageboards (which I also find quite great). So, what do you think?
Hi, I am a european subscriber, and my dungeon subscription ends with issue 358, my Dungeon subscription ends with issue 148. How can I get the last issues? Is it possible to somehow (of course by paying for it)extend my subscription for these last issues? Thanks, Peter P.S.: Strange thing is, I visited the Paizo site today to renew my subscription for Dungeon... So I subscribed for Pathfinder instead.
Hello everyone! I intend to run an adventure this weekend for an all-dwarven party (6th level), and I wanted to ask you if you remember a good adventure in Dungeon that is well suited for them. I'd prefer a D&D 3.0 or 3.5 adventure, as I will hardly have enough time to read the adventure and prepare for the session, so making conversions is probably too much for me at the moment. Thanks!
Our party will finish Champions Belt this week, and I was wondering if the web supplement for issue #129 will arrive some time in the future. Do you have any info? Thanks! P.S.: Web supplements are great! giving handouts for the PCs make the whole adventure more appealing to them. Thanks for the effort you put into making them! |