Gratum's page

2 posts. Organized Play character for Marc just Marc.


Full Name

Gratum PFS

Race

| HP: 25/25| AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 15 | F: +3, R: +6, W: +2 | Init: +5 | Perc: +7, SM: +1

Classes/Levels

| Speed 20ft | wand of cure light 50/50; wand of enlarge person 50/50 [ooc]Active conditions: None.

Gender

Male LN Dwarf, King’s Engineer 3

Size

M

Age

47

Alignment

CG

Deity

Torag

About Gratum

'''Gratum'''<br/>
Male dwarf rogue (unchained) 3<br/>
LN Medium humanoid (dwarf)<br/>
'''Hero Points '''1<br/>
'''Init '''+5; '''Senses '''darkvision 120 ft.; Perception +7<br/>
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'''Defense'''<br/>
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'''AC '''18, touch 13, flat-footed 15 (+5 armor, +3 Dex)<br/>
'''hp '''25 (3d8+9)<br/>
'''Fort '''+3, '''Ref '''+6, '''Will '''+2; +2 vs. poison, spells, and spell-like abilities<br/>
'''Defensive Abilities '''danger sense +1, defensive training, evasion<br/>
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'''Offense'''<br/>
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'''Speed '''20 ft.<br/>
'''Melee '''gladius +1 (1d6+3/19-20) or<br/>
:gladius -3 (1d6+1/19-20)<br/>
'''Ranged '''light crossbow +5 (1d8/19-20)<br/>
'''Special Attacks '''hatred, sneak attack +2d6<br/>
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'''Statistics'''<br/>
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'''Str '''10, '''Dex '''16, '''Con '''14, '''Int '''15, '''Wis '''13, '''Cha '''8<br/>
'''Base Atk '''+2; '''CMB '''+5; '''CMD '''15 (19 vs. bull rush, 19 vs. trip)<br/>
'''Feats '''Agile Maneuvers, Deep Sight<sup>APG</sup>, Weapon Finesse<br/>
'''Traits '''guardian of the forge, reactionary<br/>
'''Skills '''Acrobatics +6 (+2 to jump), Appraise +8 (+10 to assess nonmagical metals or gemstones), Climb +3, Disable Device +7, Knowledge (dungeoneering) +8, Knowledge (engineering) +9, Linguistics +6, Perception +7 (+9 to notice unusual stonework, +11 to hear the details of a conversation or to find concealed or secret objects (including doors and traps)), Stealth +6, Survival +3, Use Magic Device +5;''' Racial Modifiers '''+2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework<br/>
'''Languages '''Common, Dwarven, Orc, Terran, Undercommon<br/>
'''SQ '''hero points, rogue talent (canny observer), trapfinding +1<br/>
'''Combat Gear '''''wand of cure light wounds'', ''wand of enlarge person''; '''Other Gear '''''+1 mithral chain shirt'', crossbow bolts (100), gladius, gladius, light crossbow, candle (2), chalk, everburning torch, hammer, masterwork thieves' tools, piton (4), sack (2), silk rope (50 ft.), sunrod (3), tindertwig (4), 595 gp<br/>
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'''Special Abilities'''<br/>
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'''Agile Maneuvers''' Use DEX instead of STR for CMB<br/>
'''Canny Observer (Ex)''' +4 Perception to overhear conversations or find concealed or secret objects.<br/>
'''Danger Sense +1 (Ex)''' +1 bonus on reflex saves and AC against traps.<br/>
'''Darkvision (120 feet)''' You can see in the dark (black and white vision only).<br/>
'''Defensive Training +4''' Gain a dodge bonus to AC vs monsters of the Giant subtype.<br/>
'''Evasion (Ex)''' If you succeed at a Reflex save for half damage, you take none instead.<br/>
'''Greed''' +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.<br/>
'''Guardian of the Forge (Knowledge [engineering])''' You receive a +1 trait bonus on Knowledge (engineering) and Knowledge (history) checks. One of these skills (your choice) is a class skill for you.<br/>
'''Hatred +1''' Gain a racial bonus to attacks vs Goblinoids/Orcs.<br/>
'''Hero Points''' Hero Points can be spent at any time to grant a variety of bonuses.<br/>
'''Sneak Attack +2d6''' Attacks deal extra dam if flank foe or if foe is flat-footed.<br/>
'''Stonecunning +2''' +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.<br/>
'''Trapfinding +1''' Gain a bonus to find or disable traps, including magical ones.<br/>
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Once a soldier in the dwarven armies, gratum served as a sapper. Also a miner. An engineer. A blacksmith’s apprentice, very briefly. He now spends most of his time as a spelunker. Exploring ancient caverns that were lost to time. Much like an archaeologist… except understanding the history has never been much of his strong suit. Just figuring out all the wonders that the ancient dwarves built and how to make them again, that’s been his focus. <br/>

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