| Full Name |
Grahm |
| Race |
Human |
| Classes/Levels |
Ranger 13 |
| Gender |
Male |
| Size |
Medium |
| Age |
186 |
| Alignment |
NG |
| Deity |
Erastil |
| Location |
Katapesh |
| Occupation |
Hunter/Soldier |
| Strength |
9 |
| Dexterity |
22 |
| Constitution |
14 |
| Intelligence |
8 |
| Wisdom |
14 |
| Charisma |
7 |
About Grahm
*out of date*
Init +9; Senses Perception +14
Languages Common
AC 26, touch 17, flat-footed 19 [ +9 armor, +7 dex ]
hp 80 (9HD)
Fort +9, Ref +13, Will +5; Evasion
Speed 30 ft. (6 squares)
Ranged +1 holy heavy crossbow +17/+12 (1d10+1/19-20)
melee cold iron spiked gauntlet +9 (1d4-1)
melee silver heavy mace +8 (1d8-2)
Base Atk +9; CMB +8
CMD 24
Atk Options Deadly Aim, Point Blank Shot, Manyshot, Rapid Shot
Special Actions Fly 1/day (CL 5th)
Ranger Spells Prepared (CL 6th, +8 concentration. Extended spells OOO)
2nd - barkskin (+3), Spike Growth
1st - longstrider (6 hours), magic fang, resist energy (10)
[ pearl of power o ]
Abilities Str 9, Dex 22(24), Con 14, Int 8, Wis 14, Cha 7
SQ Favored Enemy (Evil Outsiders +4, Humans +2), Favored Terrain (Forrest +4, Urban +2), Woodland Stride, Evasion, Companion Bond
Traits Reactionary, Dangerously Curious
Feats Rapid Reload (Heavy Crossbow), Point Blank Shot, Precise Shot, Rapid Shot, Deadly Aim, Improved Precise Shot, Crossbow Mastery, Manyshot
Skills Perception +14, Nature +11, Geography +3, Dungeoneering +3, Survival +14, Stealth +17, Heal +14, Use Magic Device +11, Swim -1, Profession (Soldier) +6, Disable Device +10
Possessions +1 holy heavy crossbow (18,350gp), celestial armor (22,400gp), belt of dexterity +2 (4,000gp), 20 alchemical silver bolts, 20 cold iron bolts, 2 adamantine bolts (120gp),
large chain shirt (200gp), mwk thieve's tools (100gp), mwk cold iron spiked gauntlet (310gp), silver heavy mace (102gp), 2 scrolls of cure moderate wounds (2d8+3), healers kit (8 uses), first level pearl of power(1,000gp), lesser metamagic rod of extend (3,000gp)