| Full Name |
Gorham |
| Race |
Half-orc |
| Classes/Levels |
Ranger |
| Gender |
male |
| Size |
M |
| Age |
17 |
| Special Abilities |
favored enemy (monstrous humanoids +2) |
| Alignment |
NG |
| Deity |
Erastil |
| Languages |
Common, Orc, Giant |
| Occupation |
Trapper |
| Strength |
14 |
| Dexterity |
18 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
13 |
| Charisma |
8 |
About Gorham
Gorham
Male half-orc ranger 1
NG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +5
--------------------
Defense
--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 11 (1d10+1)
Fort +3, Ref +6, Will +1; +2 trait bonus vs. fear
Defensive Abilities orc ferocity
--------------------
Offense
--------------------
Speed 30 ft.
Melee warhammer +3 (1d8+2/×3)
Ranged longbow +5 (1d8/×3)
Special Attacks favored enemy (monstrous humanoids +2)
--------------------
Statistics
--------------------
Str 14, Dex 18, Con 12, Int 12, Wis 13, Cha 8
Base Atk +1; CMB +3; CMD 17
Feats Point-Blank Shot
Traits courageous, whistleblower
Skills Climb +4, Handle Animal +3, Intimidate +5, Perception +5, Profession (trapper) +5, Sense Motive +2, Stealth +6, Survival +5, Swim +4; Racial Modifiers +2 Intimidate
Languages Common, Giant, Orc
SQ orc blood, track +1, wild empathy +0
Other Gear studded leather, buckler, longbow with 40 arrows and 15 cold iron arrows, warhammer, backpack, bedroll, belt pouch, fishhook (3), flint and steel, silk rope (50 ft.), torch (6), trail rations (7), waterskin, whetstone, 7 gp, 2 cp
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white only).
Favored Enemy (Monstrous Humanoids +2) (Ex) +2 to rolls vs. monstrous humanoids foes.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.