Barbarian

Gorgo the Pale's page

No posts. Organized Play character for Diodotus.


Full Name

Gorgo

Race

Human

Classes/Levels

Magus [Skirnir] 1 / Sorcerer [Eldritch Scrapper] 6 | 7

Gender

Male

Size

Medium 5'9" 216 lbs

Age

24

Alignment

Chaotic Neutral

Deity

Gorum

Languages

Hallit, Orc, Skald, Taldane

Occupation

Lazy layabout

Homepage URL

http://www.unseelie.org/assorted-rpg/Gorgo/

Strength 14
Dexterity 12
Constitution 16
Intelligence 14
Wisdom 8
Charisma 14

About Gorgo the Pale

He's . . . human . . . but tusked, and big (5'9" 216 lbs), and a little green. A tattoo on his left shoulder depicts an orcish pin-up girl.

He wears and carries an explorer's outfit, a morningstar, a dagger, a backpack, a bedroll, 1 Pouches, a waterskin, and an iron amulet on a chain depicting a sword embedded in a mountain.

-

• Advanced Class Guide - Eldritch Scrapper (archetype)
• Advanced Player's Guide / Adventurer's Armory - Blanket equipment)
• Advanced Player's Guide / Bestiary 2 - Hydraulic Push (spell)
• Advanced Player's Guide Traits / Character Traits Web Enhancement - Adopted (trait)
• Advanced Player's Guide Traits / Character Traits Web Enhancement / Ultimate Campaign - Magical Lineage (trait)
• Gods & Magic / Inner Sea World Guide - Gorum's Armor (spell)
• Inner Sea Magic - Tenebrous Spell (feat); Umbral Spell (feat)
• Inner Sea Races / Inner Sea World Guide - Hallit (language); Skald (language)
• Inner Sea Races / Inner Sea World Guide / People of the North - Ulfen (race option)
• Orcs of Golarion - Orc (special ability); Power of Giants (equipment); Strength of the Beast (equipment); Tusked (trait); Warlord Reborn (equipment)
• Pirates of the Inner Sea / Ultimate Equipment - Tattoo (equipment)
• Ultimate Combat - Mirror Strike (spell); Skirnir (archetype)
• Ultimate Equipment - Hat (equipment); Mess kit (equipment); Spellguard bracers (equipment); Unholy symbol, iron (equipment)
• Ultimate Magic - Magus (class)

-

Gorgo is powerful orc. His clan-tribe, the Hornets, doesn't have the luxury of soft-living and pretended superiority that human cultures do. And this readiness to take what is useful and discard what is not is not only why Gorgo was not destroyed at birth (which he understands happens with many half-orc children in human society), but kept in reserve to see whether or not he could be useful.

Through his youth, he was raised in the same manner that all orcs in the Hornets are raised, to soften the greatest danger of living in borderlands; by the community, with individual families taking charges of his food and shelter for three-moon stretches, before passing him off to another family. In a borderland tribe this has the advantage of keeping the child from feeling desparate if (and, more often than not, when) his parents are killed or captured by Humans.

By age 2 most orcs begin to have to show that they are useful, and will not take food from the mouths of orcs who do help the clan-tribe. Gorgo was slow to learn, but the tribe was patient with him; and he was not left to die before, around age 4 years, he actually began to take on some of the work and responsibilities of his host-families.

By age 4 he began to work and apprentice in various corners of the tribe. He learnt to follow Gorum's ways in the scouts, patrolling the corners of the lands looking for enemy activity. He learnt the human languages from the shaman (who reckoned, correctly, that Gorgo could serve as a diplomat that the rapacious humans might listen to). He learnt the beginnings of shamanistic magic, and when he showed promise joined the shaman and two warriors on a raid of a human village, in order to capture a spellbpook from the human mage; a spellbook that Gorgo uses.

Gorgo became a warlord among the hornets. He took a wife, Buzgooka, on whom he fathered a dozen strong children -- who also grew up slowly, but at least not as slowly as he had -- after which old age struck Buzgooka down and Gorgo was widowed. By age 22, Gorgo surpassed in age and experience all other orcs in the tribe, and the Hornets demanded that he step down from active duty to become a "Revered Elder" -- a position from which, even if the idea occurred to him, he would not have enough young orcs used to taking his command for him to challenge Chief Murgadoogamump.

It didn't take long for Gorgo to feel bored with this situation, so at his suggestion he left the tribe to infiltrate "Murder Hobo Central" at the Pathfinder Society. From this position he hopes to protect the Hornets from man's meddling.

Character Sheet A traditional character sheet.
Cheat Sheet A quick list of special abilities ordered by frequency and action type.
Season 7 Faction Journal Card
Season 8 Faction Journal Card
Inventory Tracking Sheet It's a Paizo inventory tracker for purchases greater than 25 gold.
Planned Advancement A description of character advancement to this point, and plans after this point.
Tag The table tent used for the character.
Chronicle Sheets Chronicle Sheets for the character.