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All i can contribute besides inadvertently bumping this thread is that you wouldnt need to teleport it more than once to reach a huge velocity. Teleport wrote: This spell instantly transports you to a designated destination, which may be as distant as 100 miles per caster level. So if you wanted to drop it 900 miles you could, though i think this would require the wizard to be up there with it, in which case he'd want feather fall.
Yeah, so if it's due to the barrel, it's due to the gun. So the gun is the deciding factor, therefore it should be technically what causes the damage, as a bullet can do no damage by itself. Also can you reference where it says guns are considered one handed firearms and not one handed weapons?( I will never understand how those don't cross over)
Alright, so if bullets do the damage for firearms, how come certain firearms do lower damage than others? They all use the same bullets.
If I'm wrong, just lemme know.
owenstreetpress wrote:
Yeah, the reason being it allows me to buy a masterwork pepperbox for 1800 instead of 3300, and i have it at level 2. Keep in mind that since this is PFS, i cant really convince a GM/GM cant say no if its actually a possibility. According to Hero Lab, it is possible and legal. And there should be the fragile 'component' on it, but its masterwork, and according to the rules, that removes the flaws(which would be it gains broken on 1). So i guess the logic behind it is its masterfully made in such a way to prevent it from breaking.(though firearms would break on a 1-~~ anyway
I realize that(according to weapon rules) if a weapon is masterwork/magic, it ignores the flaws of being fragile. Ultimate Equipment wrote: Fragile: Fragile weapons cannot take the beating that sturdier weapons can. A fragile weapon gains the broken condition if the wielder rolls a natural 1 on an attack roll with the weapon. If a fragile weapon is already broken, the roll of a natural 1 destroys it instead. Masterwork and magical fragile weapons lack these flaws unless otherwise noted in the item description.
So I realized this was possible, and that it cuts the price for firearms in half, which is very nice. But, it does make the weapon fragile. I was curious as to what would happen if I rolled a one though. Firearms misfire on a 1(usually), but fragile weapons also gain the broken condition on a 1. So what would end up happening? Would it gain the broken condition twice(which is impossible/would destroy the weapon?)? Is this illegal in PFS?(Hero Lab said nothing of it). Didn't see anything about obsidian firearms anywhere else, so I would appreciate some help. Thanks
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