Munavri

Golmana of the Sightless Sea's page

27 posts. Alias of c c.


Race

Female Munavri Bard [Arrowsong Minstrel]

Classes/Levels

| HP: 75/75 | AC: 21/22, TAC: 14, FFAC: 17/18 | CMB: 7/10, CMD: 21 | Resist Fire: 10, SR: 16 | F: +6, R: +11, W: +9 | Init: +4 | 120' Darkvision, Low-Light, +13 Perc, +8 S-Motiv., Light-Blindness | Bard Songs: 23/23 | Conditions:

Gender

8th Level Chaotic Good

About Golmana of the Sightless Sea

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| Spells: Penumbra, Barkskin, Play Instrument,
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Golmana of the Sightless Sea

Munavri Bard (Arrowsong Minstrel) 8/VMC Sorcerer (Solar bloodline)

CG Medium humanoid (Munavri)

Init +4; Senses Darkvision 120 ft., Low-light vision; Perception +13

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Defense
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AC 20/19, Touch 14, Flat-footed 16/15 (+5 armor, +4 Dex, +1 buckler shield; active use only)

Hp 75, FCB Skills

Fort +6 [+2 base], Refl +11 [+6 base], Will +9 [+6 base]

Resist Fire 10, SR 16

Weaknesses Light Blindness

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Offense
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Speed 30 ft.

Melee Hanbo +10/+5 (1d6+1 b) or Mwk Sawback sword Cold iron Gladius +11/+6 (1d6+1/19-20 p-s)

Ranged +1 Adaptive, Holy reliquary=Skode, Paueliel [special material; think Darkwood but a slightly higher hardness of 7] Composite Longbow +11/+6 (1d8+2/×3 p, 110+5?)

Special Attacks Bardic performance 23 rounds/day (Move action; Countersong, Inspire courage +2)

Spell-Like Abilities (CL 8th; Concentration +15)
. . At will—Object reading; psychometry [OA]

Bard (Arrowsong Minstrel) Spells Known (CL 8th; Concentration +15)

. . 3rd (2/day)—Battering blast [arrowsong] (DC 18), Diamond spray [arrowsong] (DC 18), Unflappable mien

. . 2nd (4/day)—Acid arrow [arrowsong], Allegro (Haste effect)[UM], Reinvigorating wind, Versatile weapon [APG] (DC 17)

. . 1st (5/day)—Abundant ammunition [UC], Gravity bow [arrowsong] [APG], Play instrument [UM], Saving finale [APG] (DC 16), Timely inspiration; +1 [APG] (DC 16); Truestrike [arrowsong]-via Spell Lattice

. . 0 (at will)—Detect fiendish presence, Mending, Penumbra [arrowsong] [UM], Prestidigitation, Ray of frost [arrowsong], Unwitting ally [APG] (DC 15); Object reading; psychometry [racial]

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Statistics
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Str 12 +1, Dex 19 +4, Con 14 +2, Int 13 +1, Wis 14 +2, Cha 21 +5 [19 base] [initial Dex and Cha were 18 at Level 1; +1 Dex and Cha at 4th and 8th level]

Base Attack Bonus+6/+1; CMB +10 [+7 with Longbow]; CMD 21

Feats Agile Maneuvers=eitr, Combat Expertise=eitr, Deadly Aim=eitr, False Focus=1st, Harmonic Spell=5th [ISWG], Power Attack=eitr, Precise Shot=bonus, Weapon Finesse=eitr

Traits Religious/Unhappy Childhood[coct]:campaign, Roving Range:combat[+5'r], Shrouded Casting=Evocation:magic

[may consider trading out roving range or religious [if the campaign trait isn't appropriate] for Mock Gladiator=Longbow[social]]

Skills

Acrobatics=class +15/8r, Bluff=class +16/-, Climb=class +5/1r, Diplomacy=class +16/-, Disguise=class +10/2r, Escape Artist=class +15;17ring/8r, Fly +5/1r, Intimidate=class +10/2r, Knowledge (arcana)=class +6/2r, Knowledge (dungeoneering)=class +7/3r, Knowledge (local)=class +5/1r, Knowledge (nature)=class +5/1r, Knowledge (planes)=class +5/1r, Knowledge (religion)=class +6/2r, Perception=class +13/8r, Ride +5/1r, Sense Motive=class +8/3r, Spellcraft=class +8/4r, Stealth=class +10/3r, Survival +5/3r, Swim +3/2r, Use Magic Device=class +16/8r, Heal +2/-

Background Skills

Appraise=class +5/1r, Craft=class (bows) +4/2r, Linguistics (Abyssal, Russian, German/permission, Infernal/permission)=class +6/2r, Knowledge (geography)=class +5/1r, Lore (munavri)=class +5/1r, Perform (string instruments)=class +16/8r, Profession (sailor)=class +6/1r

Languages Munavri, Undercommon, Abyssal, Russian, Infernal/permitted, and German/permitted; Telepathy 60 ft.[Munavri only]

SQ Advanced object reading, Arcane archery, Arrowsong strike, Bloodline (Solar), Finesse weapon attack attribute, Precise minstrel, Singing steel, Sunsight, Versatile performance (String)

Combat Gear

+1 Burdenless, Darkleaf Cloth Lamellar (leather) Armor (+5 Ac; +5 Dex, - ACP, 12.5 lbs.) [UC], Mwk Singing steel Buckler (+1 Ac, - ACP; 5 lbs.), +1 Adaptive, Holy Reliquary=Skode, Paueliel Composite Longbow, Hanbo, Mwk Sawback sword Cold iron Gladius [UC], 20 Alch-silver Blunt arrows (worth 40 gp, 3 lb), 20 Cold iron Arrows (worth 2 gp, 3 lb), 20 Cold iron Iron-tipped Distance-Arrows (worth 2 gp, 4 lbs),

Other Gear

Campfire bead [APG], Efficient Quiver, Goblet of Quenching, Greater Talisman of Beneficial Winds [OA], Handy Haversack, Headband of alluring Charisma +2, Ioun torch [APG], Pauldrons of unflinching Fortitude +1/+2=fort [MA], Ranged piton, Ring of serene Contortions, Spell Lattice (1st)=True-strike [ACG], Traveler's any-tool [UE],Runestone of power (1st) [ACG], Wound paste [ARG] 5 uses

Mundane Gear

Bedroll, Belt pouch, Marlinspike [ACG], Mess kit [UE], Poncho [UE], Silk rope (50 ft.), Spell component pouch, Trail rations (1), Wandermeal [UE] (8), Waterproof bag [UE], Waterskin, Weapon cord [APG]=longbow, Whetstone, [free] Explorer clothing, Musical-Instrument [common]/String=Harp [5gp; 3 lbs], Gear-Maintenc. kit

Coins: 5 gp, 2 sp

Carry Capacity: 64.5/129/195 [due to burdenless armor]

Enc. Wt: 59.5

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Tracked Resources
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Advanced Object Reading (1/day) (Su) - 0/1
Bardic Performance (move action, 23 rounds/day) - 0/23
Object Reading (At will) - 0/0
Runestone of power (1st, 1/day) - 0/1
Trail rations - 0/1
Wandermeal - 0/8
Wound paste (5 uses) - 0/5
Ring of Serene Contortions - True Strike (1/day) - 0/1
Gtr. Taliman Beneficial Winds - Featherfall (1/day) - 0/1

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Special Abilities
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Advanced Object Reading (1/day) (Su) Gain temp. proficiency or learn use spell trigger device you have used object reading on.
Agile Maneuvers; eitr Use DEX instead of STR for CMB; only with agile or finesse weaponry.
Arcane Archery Can use somatic components while wielding a bow.
Object reading At will.
Arrowsong Strike (Su) Can deliver ranged touch spells through ranged weapon attacks.
Bardic Performance (Move action, 23 rounds/day) Your performances can create magical effects.
Combat Expertise +/-2; eitr Bonus to AC in exchange for an equal penalty to attack.
Darkvision (120 feet) You can see in the dark (black and white only).
Deadly Aim -2/+4; eitr Trade a penalty to ranged attacks for a bonus to ranged damage.
Energy Resistance, Fire (10) You have the specified Energy Resistance against Fire attacks.
Friend of Fire You heal better when you are in contact with fire, +1 extra to any healing effect given.
False Focus You can use a divine focus to cast arcane spells.
Finesse Weapon Attack Attribute; eitr Finesse weapons use Dexterity on attack rolls.
Harmonic Spell Casting spells extends duration of bardic performance
Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.
Power Attack -2/+4; eitr You can subtract from your attack roll to add to your damage.
Precise Minstrel (Ex) Foes affected by bardic performance do not provide soft cover vs. attacks with bow.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Singing Steel Strike to begin bardic performance quicker. Move=Swift; 10 minute 'reset'.
Spell Resistance (16) You have Spell Resistance 8+class level.
Sunsight (Su) Gain low-light vision, and cannot be dazzled.
Telepathy; Munavri only (60 feet) (Su) Communicate telepathically if the target has a language.
Versatile Performance (String Instruments) +16 (Ex) You may substitute the final value of your Perform: String Instruments skill for Bluff or Diplomacy checks
Unhappy Childhood/Religious +2 to concentration and stabilization rolls.
Roving Range +5' extra to all ranged weapon attacks [not thrown though].
Shrouded Casting; Evocation Needs no Material components, as Eschew Materials but only for Evocation spells.

Special Note: eitr abbreviation popularly refers to the Elephant in the Room 3pp House-rules, version 3.

Age 19 yr., Ht 5'7", Wt 155 lbs.

Appearance Golmana's appearance is that of an all too pale albino-appearing Human with braid flaxen hair but she does seem to have an almost constant shadowy shroud covering her features most of the time. She wears a Darkleaf cloth-weaved armor with some clashingly solid cauldrons upon her shoulder. Golmana is carrying a Shiny mithralish-golden-colored buckler strapped to her forearm, along with a silvery wooden longbow etched with a symbol of a sun rising over waters. Not too dissimilar to her avatar picture now being used, which happens to be the sole Munavri avatar currently available on this message board [as of November 2022]. ;)

Venerates: Skode [erroneously believes her to be an illicit lovechild of the Azlanti deities Eilon and Jaidi or even that Onos is somehow involved in the whole mess...]

Backstory: Golmana is the sole surviving solitary remainder- as far as she knows- of her fellow sailing crew-members upon an ivory ship patrolling the Sightless Seas deep within the bowels of the Darklands.

They had fallen afoul a combined patrol of Aboleth-Dominated Skum and Urdefhan Mobat Riders; after a harrowing combat which saw most of the crew of the hapless Ivory ship incurring heavy casualties, her Captain- at the last minute- opened up a planar rift that that he shoved her thru but was unable to follow after her- so swiftly did the Urdefhans and Skum overtake their position. The Captain sealed off that planar rift, leaving the Young Munavri Bard safe but stuck in decidedly unfamiliar Planar territory.

Eventually, in an attempt to escape capture by wandering Daemons, Golmana somehow ended up in the Abyss where she encountered the strange denizens of "Hotel Leningrad", where as the strange humans, primarily known as Russians, would put it, the rest is history...