Gnome

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I'm playing season sage in a campaign right now, and we recently hit level 7. I am not a combat focused character, and I'm not interested in ways to become OP. However, the campaign has been pretty dangerous thus far, and I'm hoping to make better use of my archetype's abilities. I'm also hoping for some clarification on how the "season's veil" is supposed to work.

The spring ability says "Plants form vibrant, heavy undergrowth while in the aura. If the area can support plants, a circle of minor plants lingers afterward." I'm not sure how to read this.

The first sentence suggests that there must be plants in the area for the ability to function, just like entangle. The second sentence suggests the opposite because if you are able to use the ability in an area that doesn't support plants, you must be able to use it where there are no plants... Right? This is important because our campaign takes place in a desert region so... Not many plants.

The summer and winter abilities can change the temperature and deal 1d6 damage as a swift action. 1d6 isn't much though, and it never scales up... Should there be other effects? According to environmental rules, people who take damage from extreme temperatures are fatigued. Does this count?

However powerful this ability is or isn't, I'm struggling to think of a way that I can use it to meaningfully contribute to combat. Any advice on how this ability works or creative ways to use it would be appreciated.