| Glorim |
I agree a raven familiar should be able to scout and warn his master about something odd in the vicinity. As clever as it could be, he shoudn't have the same acuity or analyse as his master. Yes it can speak, but I think it should possess at best the vocabulary of a really stupid humanoid, enough to describe common feelings (fear, hunger, joy,..) but It shouldn't be able to describe his environnement as a real adventurer.
It will be able to hear a conversation, but won't be interested in it, and as a matter of fact, won't be able to report it to his master.
His senses can be very accurate, but his analyse and explainations won't be.
So it could warn the party: an eagle would be a greater danger for it than an orc with a great sword. Although the same orc with a bow could scare it. A bear or an ant swarm woudn't be a risk at all...
In this way, a third level spell like clairaudiance or a fifth level spells like prying eye (requiring 1 minute casting time that must be sustained while sending a familiar is faster and lets you free in the meantime) could keep a real interest.
Never forget that a Familiar can be obtained at first level, usable at will, while high level spells can't be used indefinitly.
The GM has to be smart enough to give valuable informations via the pet, keeping in mind it is a low ressource.
Perhaps he should fool the players from time to time: should he see it, a raven won't report a pit with spikes ahead of the party, but will fly back at full speed to his master to warn him of a great danger because the wind shook a a scarecrow the opposite way.