| Full Name |
Giuseffe D'Azzo |
| Race |
Male Medium Human Bard 2 | HP: 26/26 | AC: 17/17 | F: +5, R: +6, W: +6| Lore +6, Per +6, Occult/Society +8| Speed 25ft | Focus 2/2| 1st: 3/3 | Active Conditions: |
| Homepage URL |
Appearance |
| Strength |
10 |
| Dexterity |
14 |
| Constitution |
12 |
| Intelligence |
14 |
| Wisdom |
10 |
| Charisma |
18 |
About Giuseffe D'Azzo
Human (Versatile Heritage)(Lesser Scion) Bard 2
NAME: Giuseffe D'Azzo
ETHNICITY/CULTURE: Chelish
AGE: 29
DEFENCE
AC: 17 (4 Trained, 1 Armour, 2 Dex)
HP: 26
SAVES [T] Fort +5 [T] Ref +6 [E] Will +6
SPEED 25
OFFENSE
Melee Rapier +6 (d6+2 P), Deadly d8, Finesse, Disarm
Ranged Telekinetic Projectile +8 (d6+4 P/B/S), 30 range, Cantrip
STR 10 +0
DEX 14 +2
CON 12 +1
INT 14 +2
WIS 10 +0
CHA 18 +4
FEATS
Heritage Intimidating Glare (visual instead of auditory, no -4)
Ancestry Haughty Obstinacy (If you roll a success on a saving throw against a mental effect that attempts to directly control your actions, you critically succeed instead. If a creature rolls a failure on a check to Coerce you using Intimidation, it gets a critical failure instead (so it can’t try to Coerce you again for 1 week).
Bard 1 Lingering Composition
Background Hobnobber
Bard 2 Multifarious Muse (gain Bardic Lore)
Skill 2 Virtuosic Performance
SKILLS
[E] Perception +6
[T] Occultism +6
[T] Performance +8
[T] Diplomacy +8
[T] Thievery +6
[T] Deception +8
[T] Intimidation +8
[T] Acrobatics +6
[T] Stealth +6
[T] Society +6
[T] Bardic Lore +6
[T] Heraldry Lore XXX
Languages: Common, Chelish, Elvish, Gnomish
SPELLS
Compositions: Lingering Composition (1 focus, DC 15 Performance to make the performance last 3 rounds, 4 on a crit success, no focus cost if fail), Inspire Courage (1 action, 60ft emanation, +1 status to attack, damage and saves vs fear)
0: (5) Telekinetic Projectile, Forbidding Ward, Daze, Dancing Lights, Join Pasts
1: (2) Soothe, Phantom Pain, Magic Weapon, Color Spray
SPECIAL
Muse Maestro (The Reverend Dr. Jan)
GEAR & EQUIPMENT
Leather Armor