Aredil Sultur

Giordano Calza's page

444 posts. Alias of Signore di Fortuna.


Race

Aasimar

Classes/Levels

Warpriest 4/Hierophant 2 HP: 43/47; AC: 19, T: 11, FF: 18; Fort: +7, Ref: +5, Will: +9, Perception: +12, Init: +3

Gender

Size

M

Age

36

Alignment

LN

Deity

Asmodeus

Languages

Common, Infernal

Strength 16
Dexterity 12
Constitution 14
Intelligence 13
Wisdom 16
Charisma 16

About Giordano Calza

Giordano Calza
Male aasimar warpriest of Asmodeus 4/Hierophant 2 (Pathfinder RPG Advanced Class Guide 60, Pathfinder RPG Bestiary 7)
LN Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +12 (+14 vs. followers of Mitra)
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Defense
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AC 19, touch 11, flat-footed 18 (+6 armor, +1 Dex, +2 shield)
hp 47 (4d8+20)
Fort +7, Ref +5, Will +9
Defensive Abilities hard to kill; Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk heavy mace +8 (1d8+3)
Special Attacks blessings 5/day (Fire: fire strike, Magic: hand of the acolyte), channel negative energy 2/day (DC 15, 1d6), faith's reach[MA], fervor 5/day (1d6), mythic power (7/day, surge +1d6), sacred weapon (1d6, +1, 4 rounds/day)
Spell-Like Abilities (CL 4th; concentration +7)
. . 1/day—daylight
Warpriest Spells Prepared (CL 4th; concentration +7)
. . 2nd—cure moderate wounds[M], enthrall (DC 15)
. . 1st—bless, cure light wounds[M], divine favor, shield of faith
. . 0 (at will)—create water, detect magic, read magic, stabilize
. . M mythic spell
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Statistics
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Str 16, Dex 12, Con 14, Int 13, Wis 16, Cha 16
Base Atk +3; CMB +6; CMD 17
Feats Fast Learner[ARG], Lightning Reflexes, Mythic Spell Lore[M], Weapon Focus (heavy mace), Weapon Of The Chosen[ACG]
Traits blashphemy, indomitable faith, seeker
Skills Acrobatics -4 (-8 to jump), Bluff +3 (+5 vs. followers of Mitra), Diplomacy +12, Heal +10, Knowledge (religion) +9 (+11 vs. followers of Mitra), Perception +12 (+14 vs. followers of Mitra), Sense Motive +8 (+10 vs. followers of Mitra), Survival +3 (+5 vs. followers of Mitra); Racial Modifiers +2 Diplomacy, +2 Perception
Languages Common, Infernal
SQ amazing initiative, heathen slayer[MA], recalled blessing[MA], scion of humanity[ARG]
Other Gear mwk chainmail, mwk heavy steel shield, mwk heavy mace, cloak of resistance +1, backpack, black ring, canteen[UE], chewing stick, comb (0.2 lb), flint and steel, hairbrush (0.3 lb), holy text (Asmodeus)[UE], iron holy symbol of Asmodeus[UE], mirror, nail file (0.1 lb), scissors (0.3 lb), soap, some strange gem, spell component pouch, sponge, tooth powder (0.1 lb)
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Special Abilities
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Amazing Initiative (1/round) (Ex) As a free action, use 1 power to gain an extra standard action (can't be used to cast a spell).
Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Faith's Reach (Su) Your touch divine spells have a range of 30 ft.
Fervor (1d6, 5/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Heathen Slayer +2 (Mitra) (Ex) Bonus to attack, damage, Bluff, Knowledge, Perception, Sense Motive, Survival vs. followers of selected deity.
Mythic Spell Lore [Mythic] Gain mythic spells equal to your mythic tier.
Recalled Blessing (Su) Use 1 power, cast known/memorized divine spell for free, non-mythic foes must save twice, you roll twice for healing amt.
Sacred Weapon +1 (4 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
Warpriest Channel Negative Energy 1d6 (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Weapon of the Chosen As swift act, deity's fav wep counts as magic for next attack, may reroll conceal miss chance once.

Ring of Hell's Legion:
A band of black iron bears the inscription of Infernal writing that glows like the embers of a campfire. If worn by an worshiper of Asmodeus, it grants a +4 to Wisdom and increases Fire Resistance by 5. When you raise an open palm above your head, the holy symbol of Asmodeus will ignite into view. This counts as a holy symbol for spells and abilities.
Furthermore, if the wielder is Mythic, 2/day at the cost of 2 Mythic Points they can cast Summon Monster (version equal to their Mythic Tier) as a Standard Action. Creatures summoned this way must either have the Fiendish Template, or be a Devil.

Backstory:
Though he never knew his real parents, Giordano lived a comfortable life. He was adopted by Francesca and Alfonso Calza, a couple of modest means but an open heart. The two could not have a child of their own, so adopted Gio when he was four years old. His adopted parents instilled in him the values of honesty, persistence, loyalty and ambition.

When Gio turned twelve, he learned his parents worshiped Asmodeus and that the values they instilled in him were from their god's teachings. Gio saw how the world was and how many people did not have the values that he cherished in his heart. When he reached adulthood, he bid his adopted parents good-bye and joined a church of The First. He strove to prove himself worthy of his god and the spread of his worship.

Gio became a warpriest, fiercely devoted to the spread of Asmodeus' ideals. People would not become worthy of their own accord. It was Gio's personal duty to bring them down from their ivory towers and make them worthy. He unapologetically follows his god: to serve those in need and to smite those who oppose him.