Ratfolk Sage

Gig Razerbyte's page

35 posts. Organized Play character for GM Harpwizard.


Full Name

Gig Razerbyte

Classes/Levels

SP 14/14 HP 12/12 RP 4/4 | EAC 14 KAC 15 | Spells 1: 3/3| F+2 R+3 W+3 | Init+3 | Perc+0 SM+0

About Gig Razerbyte

Gig Razorbyte
Icon Enhanced Technomancer 2
NG Small Ysoki

SP 14/14 HP 12/12 RP 4/4 | EAC 14 KAC 15 | Spells 1: 3/3| F+2 R+3 W+3 | Init+3 | Perc+0 SM+0

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Defense
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EAC 14 (10 +1 EAC + 3 Dex)
KAC 15 (10 +2 KAC + 3 Dex)
SP 14 (5 Technomancer + 2 Con) x 2 Level)
HP 12 [2 Ysoki + (5 Technomancer x 2 Level) ]
RP 4 [.5 x 2 Level + 3 Int ]

Fort +2([+0]+2 Con)
Ref +3 ([+0]+3 Dex)
Will +3([+3]+0 Wis)

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Offense
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Init +3
Perc +0 Speed 30 ft.
+1 BAB

Melee: Club +0 (+1 BAB -1 Str), 1d6-1 B, analog, archaic)
Ranged: azimuth laser pistol +4 (+1 BAB, +3 Dex) 1d4 F, 80 ft range, critical burn 1d4)
Ranged: azimuth laser rifle +4 (+1 BAB, +3 Dex) 1d8 F, 120 ft range, critical burn 1d6)

Space 5 ft.; Reach 5 ft.
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Statistics
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Str 9, Dex 16, Con 12, Int 16, Wis 10, Cha 10
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Skills
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Acrobatics +4([1]+3 Dex)
Athletics -1 (-1 Str)
Bluff 0
•Computers +8 ([2] +3 Class +3 Int)
Culture 0 ([0] +3 Int)
Diplomacy 0
Disguise 0
• Engineering +10 ([2]+3 Class +3 Int +2 Racial)
Intimidate 0
• Life Science +7 ([1]+3 Class +3 Int)
• Mysticism +4 ([1]+3 Class+0 Wis)
Perception +1 ([1]+0 Wis)
• Physical Science + 7 ([1]+3 Class+3 Int)
• Piloting +8 ([2]+3 Class +3 Dex)
• Profession (Synthesizer Repair Technician & Performer) + 7([1]+3 Class+3 Int)
Sense Motive 0
• Sleight of Hand + 7 ([1]+3 Class+3 Dex)
Stealth +9 ([1]+3 Class +3 Dex +2 Racial)
Survival +2 (+2 Racial)

Skill Ranks Per Level = 7 (4 + 3(Int))
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Feats
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Light Armor,
Basic Melee Weapons,
Small Arms,
Longarm Proficiency (1)

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Technomancer
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Spell Cache
Technomantic Talent: Evocation (set die to its maximum) (2/day)
Deconstructivist
Magic Hack: Enhance Energy Save (reaction: +2 bonus to you or ally, each person affected 1 per 24 period)

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Gear
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Second Skin,
Azimuth Laser Pistol (battery, 20 charges),
Azimuth Laser Rifle (battery, 20 charges), ,
battery (20 charges),
engineering kit
hacking kit,
personal comm unit
2 healing serum mk1,
Industrial backpack

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Special Abilities
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Cheek Pouches (1 cubic foot weighing 1 bulk)
Darkvision 60’
Moxie (Stand from Prone as a Swift Action, +5 Acrobatics to Tumble through opponent)
Scrounger (+2 Engineering, Stealth, and Survival)

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Spells Known
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O Level (5 Known) (Unlimited)
Detect Magic
Energy Ray [Ray deals 1d3 Acid, Cold, Electricity, or Fire damage]
Psychokinetic Hand [Telekinetically move an object of 1 bulk or less]
Telepathic Message [Send a short telepathic message and hear simple reply]
Transfer Charge [Move charges from one power source to another source of same type]

1st Level (3 Known)(3 Spells/day) (DC 14)
Magic Missile [Two missiles deal 1d4+1 damage each]
Overheat [Deal 2d8 damage to creatures in cone]
Grease [Make a 10 foot square or object slippery]

(Saving Throw DC = 10+level of spell+key ability modifier])