UNNAMED HERO	CR 7
Male Halfling Barbarian 2 Fighter (Weapon Master) 6
CN Small Humanoid (Halfling)
Init +5; 
Senses Perception +13
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DEFENSE
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AC 20, touch 13, flat-footed 15 (+7 armor, +5 Dex, +1 size, -3 rage)
hp 92 (2d12+6d10+32)
Fort +14, 
Ref +9, 
Will +7 (+11 vs. Fear)
Defensive Abilities Uncanny Dodge
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OFFENSE
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Spd 30 ft.
Melee Masterwork Dagger +17/+12 (1d3+12/19-20/x2)
Ranged +1 Sling +15/+10 (1d3+16/20/x2)
Special Attacks Reliable Strike: Sling (1/day)
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STATISTICS
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Str 16/22, 
 Dex 18/20, 
 Con 14/18, 
 Int 10, 
 Wis 10, 
 Cha 9
Base Atk +8; 
CMB +13; 
CMD 25 (27 vs. Disarm/Sunder)
Feats Deadly Aim -3/+6, Disrupting Shot, Far Shot, Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus: Sling, Weapon Specialization: Sling
Traits Courageous, Indomitable Faith
Skills Acrobatics +15, Climb +5, Escape Artist +4, Fly +6, Perception +13, Ride +4, Stealth +12, Swim +5
Languages Common, Halfling
SQ Fast Movement +10 (Ex), Fearless, Rage (8 rounds/day) (Ex), Reckless Abandon (+/-1) (Ex), Warslinger, Weapon Guard +2: Sling (Ex)
Combat Gear Masterwork Dagger, +1 Mithral Breastplate, Bullets, Sling (200), +1 Sling; 
Other Gear Belt of Physical Might, STR & DEX +2, Boots of Speed, Cloak of Resistance, +1, Potion of Bull's Strength, Potion of Cat's Grace, Potion of Cure Serious Wounds
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SPECIAL ABILITIES
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Disrupting Shot Readied ranged attack vs. caster within 30' increases the concentration check by +4.
Rage (8 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Reckless Abandon (+/-1) (Ex) Trade AC penalty for to hit bonus while raging.
Reliable Strike: Sling (1/day) (Ex) Reroll attack roll, critical confirmation, miss chance or damage roll for your chosen weapon