GhostPepper's page

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I’ve been running a game with a group of friends for donkey’s years and I’m trying to keep things fresh rather than letting the game devolve into “Enter square room, fight monster”. So I’d like to know, what’s the coolest situation you’ve gone through/put your players through? Why was it your favourite?

I’m looking for ideas for traps, terrain challenges and dangerous situations I can throw at my party. The key thing here is that I want them to be interactive challenges (not simply a case of ‘Reflex save for half damage’). One example might be stepping on a switch that releases a wave of water down the corridor that will slam the PCs into the walls, the players could grab onto the walls, run from the wave, look for a door, cast a spell etc, but they’ve got to do something active.


I'm running a dwarf-cleric (vanilla variety) with a focus on necromancy. Our party has run across the bones of a cloud giant and I had an idea.

The GM has ruled that it's large enough that I can fit inside its ribcage, so I'm getting a seat added and a view-port installed in its armour.

I can now ride around inside it Pacific Rim style, buffing it from within and sling spells out through the view-port.

So the question is: How can I make this cooler feature-wise. Not necessarily more powerful, just more fun.

For example, I've created what I call the skeleton-fastball. It's a barrel stuffed with corpses and straw and enchanted with a glyph of warding that sets off an animate dead spell when the barrel is opened/smashed. The giant can sling the barrel and boom, instant skeletons at the impact point.

So I'm looking for ideas on that kind of stuff, could be fun magic items, mechanical ideas, tactics, whatever sounds like fun.