Allustan

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Noticed that the website for the podcast has changed locations and can't find the character build for Episode 8. It was called Order of the Viper. Can someone link me to the example sheets etc. for this build?

It was discussed at length in this podcast in Episode 8: Kingmaker 1 Stolen Land with Tim Hitchcock.

Thanks!


Ongoing local game in Wichita Falls, TX since 1985. We're looking for one or two additional players. We're playing Pathfinder, but are willing to dabble in other systems as a diversion from time to time.

We average in our 40s, but will welcome anyone. No drinking. Smoking only outside. We play on Friday nights. We enjoy gathering and winding down from the work week as much as playing.

Our campaign site is online at the url below as I also run some online games.

Contact via email and we can exchange phone numbers when comfortable.

Jerry
gericko@gmail.com
www.woldiangames.com


Is there a PFR Random Dungeon Generator like the one that was at the end of the 2.0 DnD DMG? Has anyone developed one?

I know there are sites that will make a map for you. I'm talking about one where you roll the dice to see where the hallway goes next, what type of room is there, what is in said room, etc.


Greetings Gamers!

Woldiangames.com is excited to announce that we are starting a new ongoing game in our campaign world/gaming community! It is called The Forged. This game will contain only dwarf characters and will take place in The Scab, a mountainous region full of natural wonders such as volcanoes and hot geysers. The dwarves of The Scab have been suffering since the glory days several millennia ago. Splintered into small clans, they struggle to retain their identity and purpose within The Wold. Adventuring groups have always been looked upon as frivolous by the clans. But could they be the answer to the splintered dwarven society? Only time and adventure will tell.

To see the campaign material for The Forged go to:

http://www.woldiangames.com/Woldipedia/index.php/The_Forged

To see the legends and geography information for The Scab go to:

http://www.woldiangames.com/Woldipedia/index.php/The_Scab

To see the main website entrance go to:

www.woldiangames.com

The Wold is here to stay! We are not one of those game sites that will disappear just as you are getting interested in the game and your character. So if you’ve been looking for that quality game that does not go away, we’re your site!

The Wold is a D&D3.5 Original Campaign World [changing to Pathfinder in 2011], that originated in the early 1980's. It went online in 1997 and it has evolved into a very large website with several hundred pages of campaign information.

We currently offer 8 permanent ongoing games and many other pickup games for those members who want more. There are a surprising number of women playing with us. In fact, several of our best DMs are women. Play by post occurs on our self-made java programmed message boards with their own dice mechanisms, and auto-archiving features. We offer a Message Board called The Giggling Ghost where our gamers can chat "in character" and head out for various “pick-up” adventurers. There is also a private board that allows the players to talk and discuss just about anything in an "out of character format." These boards helps us create that all important sense of community and friendship which is a part of any good group of gamers. Also added is a board called The Catacombs where all character shopping occurs and The Black Genie Center where all Woldians may go to help develop new original things for our campaign world.

To visit the Games Page to check out the ongoing games, go to:

http://www.woldiangames.com/games_index_career.htm

Please contact me if you are interested in joining this new game or if you have any questions. I’ll be glad to help.

Thanks for your consideration,
Jerry Phelps
gericko@gmail.com
www.woldiangames.com


The rules are clear for the rest needed for Wizards, but our group is having trouble with rest needed before fatique sets in with the other classes.

Can someone refer me to the right page or enlighten me?

Rest for Sorcerers? Monks? Melee classes?

Thanks!


Woldiangames.com is an online gaming community with over 100 players in various games. We play on message boards. Our game is 3.5 all the the same campaign world named The Wold.

We have openings right now in an ongoing game named The Chosen of Domi. Domi is the god of honor and combat. He is the patron diety of three fueding races of Taurs: Minotaurs, Centaurs, and Liontaurs. (Yes we have homemade 3.5 versions of those races.)

The band of heroes at the center of this particular campaign location are the "Chosen of Domi." Chosen by the god himself, they are tasked with uniting the three Taur Races.

To check out our website, go to www.woldiangames.com

If you decide to join, email me at gericko@gmail.com

Thanks!


I can't help but wonder how much all the moves being made by Paizo, Necromancer, and Kobold Quartely among others is becoming widely known. Are these amazing business moves being watched only by those frequenting these boards?

Are gamers only getting excited or supporting the companies and giving them a boost to sales?

Could OGL 3.5, especially Pathfinder, become a true competitor to WOTC and 4.0?

Inquiring minds want to know!


I don't see a subscription here. Do you get the subscription from the magazine's site? Is it correct that you can only buy individual copies here on Paizo?


I'm running a Dungeon Mag module Sat called Ill Made Graves from issue 133. It begins with a barbarian king's funeral.

I am wanting some music to add to the roleplaying for this. Nothing wimpy. My first thought was to find a Russian Men's Chorus singing something like the song in Hunt For Red October, but couldn't find what I was wanting. The soundtrack didn't reproduce the acapella song as the russian sub leaves Russia as in the movie. It "arranged" it.

Any other ideas? Something perhaps that just expresses the sentiment?


It looks like we'll be in the middle of this 2nd Pathfinder when 4E comes out. When will Pathfinder switch to 4E?

And even more important, are there any plans to update the 3.0 Pathfinders to 4.0? I'd sing your praises from the highest mountain if you did that!


If the publishers of this game read this, can they let us know if they plan on putting out the four "corner" expansions for this version? I have the version of the game that has these expansions, and it sets the game apart from all others because of those and the dragon tower.

This will make the difference as to whether I get a copy of the new version of Talisman and its hoped for expansions.

In other words, I love the game, but have a copy and will not buy the new one unless it has the expansions coming.

Could we also hear something about the miniatures?


I can't even count the number of times that groups have formed in campaigns I've been a part of in mundane horrible ways.

Examples of horrible:

"You're adventurer. I'm adventurer. We're in an inn. Wanna form a group and be best comrades for life?"

The DM says, "You all grew up in this small town and dreamed of being an adventurer. Now is your chance."

-----

I'd like to start assembling a good list of unusual or more creative reasons/stories/ideas for groups to form in the first place.

It could be a short scene designed to bring the group together, or it could just be a situation that is assumed when characters are created that is different.

--------

Here's a try, however, I'm not feeling extremely creative this early in the morning:

Scene: The PCs are all attending a mandantory probation meeting with the judge and the chief constable after being released from a week in jail. The judge is being difficult, preaching at the group. The chief tells a story about how he turned his life around by turning his natural tendency to want to pick fights and bully into law enforcement. This bridges for the party to start a similar discussion and form an adventuring group.

Situation: Conscription--a recruiter for the King's army blitzes into town, carrying off every able bodied man to defend against the yearly orc raids. The army is shredded with the party being survivors all running in the same direction.

--------

See, not real happy with these yet. I'd be grateful for others to add their wisdom to this.


Has anyone had any problems or situations arising with Shackled City in the area of "making the campaign come alive" for the players? I have and thought I'd both share them and ask for others to post their experiences in this area.

Somehow with this "canned" campaign, the players in my group never seemed to bond with the location and care about it nor its people. They simply acted as if we were playing a module, which we were.

I have veteran players who don't usually take such a tack so I've never had to even worry about such a thing for years.

So I mentioned the problem to them and announced that starting with the following week, the campaign was going to change. It would no longer be a canned campaign. It was now my campaign and it would be run Gericko style.

The next week, I set several goals. I upped the drama. I gave them a good chance to make some "friends" in town that they would care about, who had taken risks to help the group. The combats included innocents and chances to be heroic. I made sure they felt appreciated by the cityfolk they interacted with. I set up a crush from one of the NPCs towards the big burly fighter. Thought he'd run from it, but he actually embraced it.

Basically I encouraged the group through encounters to change from gold and adventure level hunting to adventuring for a cause.

The campaign shifts from this focus to that at the low levels before tying things together in the storyline of the campaign. I needed something sooner than that to motivate my players to care about things. So I used the people of the city as the motivation. They sacrificed for the party, so the party would want to sacrifice and risk themselves for those they had come to know and appreciate.

Every chapter now will include a list of things in the city that will help build that repore between adventurer and citizen.

Now, has anyone else had to deal with making the "canned" campaign setting come to life? What problems did you have and how did you deal with them? etc.


Greetings Gamers!

We are excited to announce that we have a few openings in various games right now. The Wold is here to stay! We are not one of those games or sites that will disappear just as you are getting interested in the game and your character. So if you’ve been looking for that quality game that does not go away, we’re your site!

The Wold is a D&D3.5 Original Campaign World, originating in the early 1980's. It went online about 7 years ago and it has evolved into a very large website with several hundred pages of campaign information.

We currently offer 14 ongoing games with over 100 current players. There are a surprising number of women playing with us. In fact, several of our best DMs are women. Play occurs on our self-made java programmed message boards with their own dice mechanisms, and auto-archiving features. We offer a Message Board called The Giggling Ghost where our gamers can chat "in character." There is also several private boards that allow the players to talk and discuss just about anything in an "out of character format." These boards helps us create that all important sense of community and friendship which is a part of any good group of gamers. Also added is a board called The Catacombs where all character shopping occurs and The Black Genie Center where Woldians may go to help develop new original things for our campaign world.

To visit the Games Page to check out the ongoing games, go to:
http://www.woldiangames.com/games/

Please contact me if you are interested in joining us or if you have any questions and I’ll fill you in on exactly which openings are left.

Thanks for your consideration,
Jerry Phelps
Gericko@gmail.com
www.woldiangames.com


Greetings Gamers!

We are excited to announce that we have a few openings in various games right now. The Wold is here to stay! We are not one of those games or sites that will disappear just as you are getting interested in the game and your character. So if you’ve been looking for that quality game that does not go away, we’re your site!

The Wold is a D&D3.5 Original Campaign World, originating in the early 1980's. It went online about 7 years ago and it has evolved into a very large website with several hundred pages of campaign information.

We currently offer 14 ongoing games with over 90 current players. There are a surprising number of women playing with us. In fact, several of our best DMs are women. Play occurs on our self-made java programmed message boards with their own dice mechanisms, and auto-archiving features. We offer a Message Board called The Giggling Ghost where our gamers can chat "in character." There is also several private boards that allow the players to talk and discuss just about anything in an "out of character format." These boards helps us create that all important sense of community and friendship which is a part of any good group of gamers. Also added is a board called The Catacombs where all character shopping occurs and The Black Genie Center where Woldians may go to help develop new original things for our campaign world.

To visit the Games Page to check out the ongoing games, go to:
http://www.woldiangames.com/games/

Please contact me if you are interested in joining us or if you have any questions and I’ll fill you in on exactly which openings are left.

Thanks for your consideration,
Jerry Phelps
Gericko@aol.com
www.woldiangames.com


Greetings Gamers!

We are excited to announce that we have a few openings in various games right now. The Wold is here to stay! We are not one of those games or sites that will disappear just as you are getting interested in the game and your character. So if you’ve been looking for that quality game that does not go away, we’re your site!

The Wold is a D&D3.5 Original Campaign World, originating in the early 1980's. It went online about 7 years ago and it has evolved into a very large website with several hundred pages of campaign information.

We currently offer 14 ongoing games with over 90 current players. There are a surprising number of women playing with us. In fact, several of our best DMs are women. Play occurs on our self-made java programmed message boards with their own dice mechanisms, and auto-archiving features. We offer a Message Board called The Giggling Ghost where our gamers can chat "in character." There is also several private boards that allow the players to talk and discuss just about anything in an "out of character format." These boards helps us create that all important sense of community and friendship which is a part of any good group of gamers. Also added is a board called The Catacombs where all character shopping occurs and The Black Genie Center where Woldians may go to help develop new original things for our campaign world.

To visit the Games Page to check out the ongoing games, go to:
http://www.woldiangames.com/games/

Please contact me if you are interested in joining us or if you have any questions and I’ll fill you in on exactly which openings are left.

Thanks for your consideration,
Jerry Phelps
Gericko@aol.com
www.woldiangames.com


Greetings Gamers!

We are excited to announce that we have a few openings in various games right now. The Wold is here to stay! We are not one of those games or sites that will disappear just as you are getting interested in the game and your character. So if you’ve been looking for that quality game that does not go away, we’re your site!

The Wold is a D&D3.5 Original Campaign World, originating in the early 1980's. It went online about 7 years ago and it has evolved into a very large website with several hundred pages of campaign information.

We currently offer 14 ongoing games with over 90 current players. There are a surprising number of women playing with us. In fact, several of our best DMs are women. Play occurs on our self-made java programmed message boards with their own dice mechanisms, and auto-archiving features. We offer a Message Board called The Giggling Ghost where our gamers can chat "in character." There is also several private boards that allow the players to talk and discuss just about anything in an "out of character format." These boards helps us create that all important sense of community and friendship which is a part of any good group of gamers. Also added is a board called The Catacombs where all character shopping occurs and The Black Genie Center where Woldians may go to help develop new original things for our campaign world.

To visit the Games Page to check out the ongoing games, go to:
http://www.woldiangames.com/games/

Please contact me if you are interested in joining us or if you have any questions and I’ll fill you in on exactly which openings are left.

Thanks for your consideration,
Jerry Phelps
Gericko@gmail.com
www.woldiangames.com