STATISTICS ------------- Str 8, Dex 15, Con 14, Int 17, Wis 10, Cha 14 Base Atk +0; CMB -1; CMD 11 TraitsMediator, Taldan Patriot Feats Spell Focus (enchantment) Skills Diplomacy [1] +6, Knowledge (arcana) [1] +7, Knowledge (history) [1] +8, Knowledge (nobility) [1] +7, Perception [1] +1, Sense Motive [1] +7, Spellcraft [1] +7 Languages Common, Elven, Hallit, Kelish SQ eye for talent (+2 sense motive, +2 to familiar ability score of choice), silver tongued (+2 to diplomacy and bluff checks, can shift attitude up to 3 steps with diplomacy) Combat Gear — [— lbs.]; Other Gear — [— lbs.] Wealth 120 gp
SPECIAL ABILITIES ------------- Physical Enhancement (Su): Gerana gains a +1 enhancement bonus to one physical ability score (○Strength, ○Dexterity, or ●Constitution). This bonus increases by +1 for every five wizard levels you possess to a maximum of +5 at 20th level. She can change this bonus to a new ability score when she prepares spells. At 20th level, this bonus applies to two physical ability scores of her choice.
Augment (Sp): As a standard action, Gerana can touch a creature and grant it either a +2 enhancement bonus to a single ability score of her choice or a +1 bonus to natural armor that stacks with any natural armor the creature might possess. At 10th level, the enhancement bonus to one ability score increases to +4. The natural armor bonus increases by +1 for every five wizard levels Gerana possesses, to a maximum of +5 at 20th level. This augmentation lasts a number of rounds equal to 1/2 her wizard level (minimum 1 round). She can use this ability a number of times per day equal to 3 + her Intelligence modifier.
DEFENSE ------------- AC 16, touch 15, flat-footed 13 (+2 Dex, +1 dodge, +1 natural armor, +2 size) hp 4 Fort +3, Ref +4, Will +3
OFFENSE ------------- Speed 40 ft. Melee bite +5 (1d3) Ranged — Space 2-1/2 ft.; Reach 0 ft.
STATISTICS ------------- Str 11, Dex 15, Con 13, Int 6, Wis 12, Cha 6 Base Atk +1; CMB +1; CMD 13 Feats Dodge Skills Diplomacy [1] -1, Knowledge (arcana) [1] -1, Knowledge (history) [1] -1, Knowledge (nobility) [1] -1, Perception [1] +8, Sense Motive [1] +2, Spellcraft [1] -1 Languages — SQ alertness, improved evasion, share spells, empathic link
BACKSTORY ------------- A minor noble originally from Cassomir, Gerana fell in love a young knight of the Taldan Horse named Reynard Zidane. He was rugged, handsome, and idealistic, and he swept her off her feet. They were wed, and she moved to his family's home in Maheto.
Reynard was a vocal proponent of reform, and Lucia soon found herself swept up in his passion. Until this point merely a dabbler, she began studying magic in earnest hoping to be of more use to him in his cause. She was fascinated by transmutation but really seemed to have a knack for enchantment.
One fateful day, Reynard was attempting to mediate an altercation between a commoner and a noble who had nearly trampled the poor man for no reason. The commoner's son threw a rock at the noble, and, in a fit of rage, the nobleman drew his sword and lunged at the boy. Without hesitation, Reynard lept in front of the boy and was mortally wounded. A cleric was summoned but too late, and Gerana's beloved husband died in the street. In true Taldan fashion, the commoner was held responsible and punished.
Gerana was devastated. She became reclusive and poured herself into her studies. Her peers worried she'd become consumed with her melancholy, but, in truth, she had refused to let Reynard go and had sought answers in necromancy. Putting a dark twist on the ritual commonly used by wizards to acquire familiars, Lucia bound the soul of her beloved to a fox.
Having managed to recover her love (in a manner of speaking) has left her less incensed but no less dedicated to the cause of Taldor's reform.