Low-Light Vision- You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.
Land on your Feet- When you fall, you take only half the normal damage and don't land prone.
Imprecise Scent- You gain imprecise scent with a range of 30 feet. This means you can use your sense of smell to determine a creature's location. The GM will usually double the range if you're downwind from the creature or halve the range if you're upwind.
In addition, you gain a +2 circumstance bonus to Track a creature or object if you've smelled it before.
Surprise Attack- You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven't acted are off-guard to you.
Anathema- Become fully domesticated by the temptations of civilization. (This doesn’t prevent you from buying and using processed goods or staying in a city for an adventure, but you can never come to rely on these conveniences or truly call such a place your permanent home.)
Wildsong- You know the Wildsong, a secret language known only within druid orders, in addition to any languages you know through your ancestry. The Wildsong is a melodic and tonal language sounding more like animal calls than a spoken tongue, and its alphabet involves fractals and spirals, like the arrangement of a seashell's chambers, a snowflake's crystals, or a fern's fronds. Teaching the Wildsong to non-druids is anathema.
Voice of Nature-Plant Empathy
Untamed Form
Perception Expertise- You remain alert to threats around you. Your proficiency rank for Perception increases to expert.
Fortitude Expertise- Adventures have made your physique more hardy. Your proficiency rank for Fortitude saves increases to expert.
Reflex Expertise- You've honed your ability to dodge dangers. Your proficiency rank for Reflex saves increases to expert.