Full Name |
Gemtoran |
Race |
Suli 13/13 AC 16/FF14/T12 Init +4, Per +5 F+4/R+4/W+0 |
Classes/Levels |
Brawler |
Gender |
Male |
Size |
Medium |
Languages |
Common, Auran |
Strength |
18 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
8 |
Wisdom |
12 |
Charisma |
10 |
About Gemtoran
Gemtoran,
CR 1/2
Male Suli brawler 1
TN medium outsider (native)
Init +4; Senses Darkvision (60 ft.), Low-Light Vision, Perception +4,
Languages Auran, Common
AC 16, touch 12, flat-footed 14
hp 13 (1HD)
Fort +4, Ref +4, Will +0, +2 trait bonus on saving throws against charm, compulsion, and emotion effects.
Resistances Acid 5, Cold 5, Electricity 5, Fire 5, Speed 30 ft. (6 squares)
Melee longspear (two handed) +5 ((two handed) 1d8+6/x3)
Ranged javelin +3 (1d6+4)
Face 5 ft. Reach 5 ft.
Base Atk +1; CMB +5 (+7 grapple); CMD 17 (19 vs grapple)
Atk Options Improved Grapple,
Special Actions Elemental Assault,
Abilities Str 18, Dex 14, Con 14, Int 8, Wis 10, Cha 12
Special Qualities Brawler's Cunning, Darkvision, Energy Resistance, Martial Flexibility, Martial Training, Negotiator, Weapon and Armor Proficiency,
Feats Improved Grapple, Improved Unarmed Strike
Skills Acrobatics +4, Appraise -1, Bluff -1, Climb +2, Diplomacy +3, Disguise +1, Escape Artist +4, Intimidate +1, Perception +4, Sense Motive +2, Swim +2,
Possessions longspear; explorer's outfit; chain shirt; monk's kit; javelin (x6); 31 gp.
Temporary possession: Thunderstone
Auran
Brawler's Cunning (Ex) If the brawler's Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
Darkvision (Ex) Range 60 ft.; Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise-invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
Elemental Assault (Ex) %1/day as a swift action, shroud arms in energy to add +%3d%4 energy damage for %2 rounds.
Energy Resistance (Ex) Suli have resistance 5 to acid, cold, electricity, and fire.
Low-Light Vision Sulis can see twice as far as humans in dim light.
Martial Flexibility (Ex) The brawler can use a move action to gain the
benefit of a combat feat he doesn't possess. This effect lasts for 1 minute. The brawler must otherwise meet all the feat's prerequisites. He can use this ability a number of times per day equal to 4. The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation, any uses of that combat feat while using this ability count toward that feat's daily limit. At later levels, when he gains multiple feats through this ability, the brawler can use those feats to meet the prerequisites of other feats he gains with this ability. Doing so means he cannot replace a feat currently fulfilling another's prerequisite without also replacing those feats that require it. Each individual feat selected counts toward his daily uses of this ability.
Martial Training (Ex) A brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk's robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist.
Negotiator (Ex) Suli have a +2 racial bonus on Diplomacy and Sense Motive checks.
Principled You hold yourself to a strict code of behavior that guides all of your decisions and actions. You take a -2 penalty on Bluff checks and gain a +2 trait bonus on saving throws against charm, compulsion, and emotion effects.
Reactionary You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks.
Resistance to Acid (Ex) You may ignore 5 points of Acid damage each time you take acid damage.
Resistance to Cold (Ex) You may ignore 5 points of Cold damage each time you take cold damage.
Resistance to Electricity (Ex) You may ignore 5 points of Electricity damage each time you take electricity damage.
Resistance to Fire (Ex) You may ignore 5 points of Fire damage each time you take fire damage.
Suli Language Sulis begin play speaking Common and one elemental language (Aquan, Auran, Ignan, or Terran). Sulis with high Intelligence scores can choose from the following: Aquan, Auran, Draconic, Ignan, and Terran.
Weapon and Armor Proficiency A brawler is proficient with all simple weapons plus the handaxe, short sword, and weapons from the close fighter weapon group. She is proficient with light armor, and shields (except tower shields).
Created using PCGen 6.06.01 on Jul 25, 2022