Halfling

Gemini Tislan's page

79 posts. Organized Play character for The Roxtar.


Full Name

Gemini Tislan

Race

Halfling

Classes/Levels

Operative 2 | EAC/KAC: 18 CMD: 26 | SP 12/12 | HP 14/14 | RP 4/4 | Fort +2, Ref +8, Will +7/9 vs Fear | Init +4 | Perception +9

Gender

Male

Size

Small

Alignment

CG

Location

Absalom Station

Languages

Castrovelian, Common, Eoxian, Halfling, Vesk, Ysoki

Strength 10
Dexterity 16
Constitution 10
Intelligence 14
Wisdom 12
Charisma 13

About Gemini Tislan

Standing just shy of 3', Gemini usually has a ready smile when meeting people, but knows how to get down to business when the time comes to exchange blows. Having spent a short stint in the military, he now spends most of his time picking up odd assignments for the Starfinder Society, and when things calm down, as an investigator for hire in The Spike.

Basic Info:

Name: Gemini Tislan
Player: Alex
Race: Halfling
Theme : Mercenary
Class: Operative
Alignment: Chaotic Good
Homeland: Absalom Station

Ability Scores:

HP : 8
SP : 6
RP : 4
Str: 10
Dex: 16
Con: 10
Int: 14
Wis: 12
Cha: 13

Skills:

Acrobatics +11
Athletics +9
Bluff + 7
Computers +7
Culture +10
Diplomacy +2
Disguise +2
Engineering +8
Intimidate +2
Life Science 4
Medicine -
Mysticism 2
Perception +9
Physical Science +5
Piloting +4
Profession : Private Investigator +12
Sense Motive +9 (+13trick)
Sleight of Hand +9/10 to conceal an item
Stealth +11
Survival +2

Combat Info:

EAC : 18
KAC : 18
CMD : 26
Fort: +2
Ref: +8
Will: +7/9 vs fear
BAB: +1
Initiative: +4

Equipment:

Weapons
Laser pistol, Azimuth
Baton, Tactical
Knife, Survival

Armor
Defrex Hide, Basic

Misc Gear:
Industrial backpack
Personal comm unit
Batteries (x2)
Mk 1 Healing Serum (x4)
Fire Extinguisher
Professional Tools
Engineering Kit
Hacking Kit
Trapsmith's Tools

Abilities and Features:

Ability Modifiers +2 Dex/Cha, -2 Str
Hit Points 2

Size and Type: Halflings are Small humanoids with the halfling subtype.

Halfling Luck: Halflings receive a +1 racial bonus to all saving throws. This bonus increases to +3 against fear effects.

Keen Senses: Halflings receive a +2 racial bonus to Perception skill checks.

Sneaky: Halflings receive a +2 racial bonus to Stealth checks. In addition, halflings reduce the penalty for using Stealth while moving by 5, and reduce the Stealth check penalty for sniping by 10.

Sure-Footed: Halflings receive a +2 racial bonus to Acrobatics and Athletics skill checks.

Feat @1: Spellbane - Benefit: You gain a +2 insight bonus to saving throws against spells and spell-like abilities. If you ever gain the ability to cast spells or use spell-like abilities, you lose the benefits of this feat and can replace it with Great Fortitude, Lightning Reflexes, or Iron Will, or the improved version of one of those feats if you meet its prerequisites.
Feat @1 Class Bonus: Skill Focus - Culture (+3 insight)
Feat @1 Class Bonus: Skill Focus - Sense Motive (+3 insight)
@2 Evasion
@2 Operative Exploit : Concealed Weaponry - You are adept at concealing your weapons and other items. Double your operative’s edge bonus to Sleight of Hand checks when attempting to hide a small object on your body. Additionally, you can draw a hidden weapon as quickly as a non-hidden weapon.