| Full Name |
Gavin Fickletoe |
| Race |
Halfling Ranger 2 |
| Classes/Levels |
HP 19/19 || AC 18 (16/13) || Frt +6 Rfl +10 Wil +3 || In +5 || Per +8 |
| Gender |
Male |
| Size |
small |
| Age |
20 |
| Alignment |
NG |
| Strength |
13 |
| Dexterity |
20 |
| Constitution |
12 |
| Intelligence |
8 |
| Wisdom |
12 |
| Charisma |
11 |
About Gavin Fickletoe
Gavin Fickletoe
Male Halfling Ranger 2
NG small Humanoid (halfling)
Init +5; Senses Perception +8, Sense Motive +1
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Defense
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AC 18, touch 16, flat-footed 13 (+2 armor, +5 Dex, +1 size)
hp 19 (2d10+2)
Fort +6, Ref +10, Will +3
spec +2 vs fear
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Offense
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Speed 30 ft.
Melee rapier? +9 (1d4+1?,19-20/x2)
Melee sickle +8 (1d4+1, x2)
Melee club +4 (1d4+1, x2)
Ranged longbow +9 (1d6+1, 110', x3)
Ranged sling +8 (1d4+1, 60 ft, x2)
Special Attacks favored enemy (orc), fickle toe, archaeologist's luck
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Statistics
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Str 13, Dex 20, Con 12, Int 8, Wis 12, Cha 11
Base Atk +2; CMB +2; CMD 17
Feats Precise Shot, Rapid Shot
Traits Helpful, Maestro of the Society, Fate's Favored, Overprotective
Skills Acrobatics +10, Climb +5, Craft-trap +4, Disable Device +10, Handle Animal +5, Knowledge (nature) +3, Perception +8, Profession (hunter) +3, Stealth +14, Survival +8, and Swim +5
Languages Common (Taldane), Halfling
SQ
Weapons & Armor glowing rapier, masterwork composite (+1) longbow, sickle, club, sling, black leather armor, reinforced tunic
Gear backpack, 20' silk rope, flint & steel, knife, waterskin, cured meats & bread, whetstone, trapmaker's tools, torch
Wealth 12 sp, 25 cp
Simple brown gloves.
The silvery cape furls and ripples like a flag with every step its owner takes.
This coarse hempen robe seems made from a single strand of twine.
These translucent cloth tubes easily fit over their wearer’s arms.
This adamantine piton is 6 inches long.
This sweet-tasting liquid is within a glass potion bottle.
Also a glowing rapier
silver: 10
gold: 8
gems: 9 (2 @ 5gp, 4 @ 10 gp, 3 @ 25 gp)
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Abilities
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BOOST
Weel or Woe Fickle Luck - failed saving throw, reroll. if pass, can push failure to another person (3/day)
Swimming Encounter +2 Strength
Tunnel, Family Crest +1 luck bonus to saving throws
Tomb convert NPC class to PC Class (ranger); masterwork composite longbow, black leather armor
Intro
The young free spirited explorer barely old enough to ride a horse proper. +2 Str (Any ability score)
Good RP +2 Dex (Any ability score, must be different than others) - Wisdom
Connecting to other characters +2 Wis (Any ability score, must be different than others)
Leaving openings for quests items found, places to see (ruins), wagon of stuff +2 Cha (Any ability score, must be different than others)
Ability score below 8 increase ability by one level - Gain Archaeologist's Luck ability
Daily Regimen +2 Con, +1 Str, +1 handle animal, +1 survival, +2 profession hunter
TRAITS
Helpful Whenever you successfully perform an aid another action, you grant your ally a +4 bonus instead of the normal +2.
Maestro of the Society Gain 4 bonus rounds of bardic performance.
Fate's Favored +1 to all luck bonuses.
Overprotective -2 to attack rolls if unconscious ally is more than 10' away
FEATS
Precise Shot (1) You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.
Rapid Shot (rng2)
RACE ABILITIES/QUALITIES
Size Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Fearless Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Adaptive Luck Three times per day, a halfling can gain a +2 luck bonus on an ability check, attack roll, saving throw, or skill check. If halflings choose to use the ability before they make the roll or check, they gain the full +2 bonus; if they choose to do so afterward, they only gain a +1 bonus. Using adaptive luck in this way is not an action.
Keen Senses Halflings receive a +2 racial bonus on Perception checks.
Fleet of Foot Some halflings are quicker than their kin but less cautious. Halflings with this racial trait move at normal speed and have a base speed of 30 feet.
CLASS ABILITIES/QUALITIES
Favored Enemy: Orc
Tracking
Combat Style: Archery
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Profile
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Appearance Still rather short and thin for a typical halfling, Gavin has shaggy blonde-red hair and emerging sideburns. He rarely is without a broad, mischevious grin on his face. Though possessing simple leathers that are more appropriate for hunting, Gavin usually wears a threadbare burgundy longcoat (the source of which his parents could never determine), grey woolen shirt, and dark trousers beneath. He usually has a small knife and his trusty sling on him, as well as a stout walking stick. He recently began carrying a long, shallow curved reaping hook. Though initially quite rusty, he has sharpened and polished it well, and now has even crafted a sheath of sorts for it.
Personality Friendly to all who meet him, Gavin is an outgoing bundle of energy, which can lend to him being both earnestly entertaining and a little grating. His penchant to sprint everywhere he goes often leaves him a little out of breath upon arrival, but it never seems to cause him to be at a loss for words. He is devoted to his family and friends, and seeks to assist any and all with their endeavors. Much to his parents' endless consternation, Gavin is good at getting distracted from responsibilities and going on imaginary adventures, though he admittedly gets his chores done, just often late.
Family and Background
Gavin knows that he was not born in Sanctuary, though has no distinct memory predating his family's arrival when he was 8 years old. Since arriving, Gavin's parents have run their successful business, Fickletoe's Fine Meats.
Godrick Fickletoe is Gavin's father and the proprietor of Fickletoe's Fine Meats. Godrick traps and hunts mostly small game, which they sell as cured meats and sausages. Godrick is a humbly charming individual, someone that might be found trading valuables in a busy metropolitan market rather than living in the quiet town of Sanctuary. He has a hitch in his step, which he claims comes from a long past boar-hunting injury. Despite that he is still rather quick on his feet when need be.
Gala Fickletoe is Gavin's mother and the one with the special touch perfecting the spices for their creations. She is a loving wife and a doting mother, and though she might act frustrated regarding Gavin's antics, she secretly finds it quite endearing.
Grace Fickletoe is Gavin's little sister, who looks up to her free-spirited brother. Grace seems to be showing the touch for taste that their mother has.
A Day in the Life
Gavin's day starts earlier than he'd like most days, as his ma and pa rise him out of bed to start his duties. He heads out the back of their house and spends a while tending to their livestock, mostly chickens and sheep (kept for eggs and milk). He brings them feed, clears out their pens, and collects any eggs that were laid overnight.
Next Gavin sits for a simple, hearty meal with his family. The four always start their day together, telling stories, laughing and joking. The Fickletoes are a lighthearted family. After breakfast he is off to the nearby woods to collect, cut, and haul firewood. Given that the family produces meats in a range of varieties (cured, boiled, smoked), cooking happens for hours on end and a great deal of fuel is needed. He usually makes several trips back and forth to the house with a full handcart of lumber, and pushes himself to go as fast and hard as possible, so as to get to "the best part" of his day.
Once his wood harvesting is finished, Gavin's next task is part of his training as his father's apprentice - to track down and locate his pa. Godrick heads out into the woods right after breakfast each morning to check his traps for anything caught over night. Along the way, he will intentionally leave a few clues or markings for his son to try and track him. Having just reached his tweens, Gavin has gotten rather adept at noticing the little details and can usually find his pa within an hour. This is good, as he is also bringing his pa his lunch, and he doesn't want his pa to go hungry.
After he and his father eat, the two go off, sometimes together, but in the last two years more often separate, to track game. As much as he is tasked with helping to provide meat for the family business, Gavin is also expected to practice and study his woodscraft. It was while following tracks when he was 18 that he discovered the ruins outside town, which he now tries to escape to at least twice a week during his duties. This most often happens when he makes a good catch early in the afternoon, and thus has time left to go exploring.
Returning home, Gavin dines with his family and helps tidy up afterward. He then spends his evening learning his pa's skill at building and setting traps. During this time, Godrick will also question what he saw and learned during his hunting that day. On occasion, he is also tasked with making any last deliveries to the townsfolk in Sanctuary. At the end of the day, he plays with his little sister, whom he cares for very much.