Garydoho |
When I run this tomorrow I will be using the following as the per day completion times (for harvest and barricades) if the party wants to vary the number of worker's assigned each day. The job is finished when the percent meets or exceeds 100%. These numbers are extrapolated by from the number of days it takes with a fixed work force, assuming a constant percent of work is done each day.
Bringing In the Harvest (Each PCs can count as 5 or 10 Workers)
Completion percentages Per Day:
30 Workers => 17% per day (6 Days Total)
40 Workers => 20% per day (5 Days Total)
50 Workers => 25% per day (4 Days Total)
60 Workers => 34% per day (3 Days Total)
70 Workers => 50% per day (2 Days Total)
80 Workers => 100% per day (1 Days Total)
Constructing the Barricades (1 PC can count as 10 Workers)
Completion percentages Per Day:
0 Workers = 8% per day (12 Days Total)
10 Workers =10% per day (10 Days Total)
20 Workers =13% per day (8 Days Total)
30 Workers =17% per day (6 Days Total)
40 Workers =25% per day (4 Days Total)
50 Workers =50% per day (2 Days Total)
It is unclear if 0 workers can be assigned to constructing the barricades, but I think it would be possible as the 50 workers only represent the villagers able to fight so the young old, and infirmed can still contribute to building the wall (albeit very slowly)