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Beautifully said. Thank you, Liz. The world is indeed a bit darker today.


4473


Erik Mona wrote:

It doesn't have any stats at the moment, which is something else we'll resolve following the Gen Con Prep crunch...

Is there any more word on an official statblock? I've got this bad boy and want to start inflicting official pain on my players! <grin>


4445


Katerek wrote:
James Jacobs wrote:
I've wanted to do a guidebook to high-level play as long as I've wanted to do a post-20th level book; combining them into one book is actually a REALLY good idea.

A book in three sections: High, Mythic, Cosmic might be a nice way to address this. Combine it with monsters, stats on gods, magic items, and whatnot and you probably have a very handy tool.

But then, that's just my two cents.

+1 agreement wholeheartedly with high, mythic, cosmis idea. Support/ideas/background is necessary at all these levels.


@ drumlord: Thanks for creating this thread; my group is approaching 20th level and we're having similar questions, concerns, and angst arise. We've tried the ELH once before with horrible, disastrous results. It almost put us off the game entirely.

@ katerek: Those are terrific spells! I'd love to see more if you ever happen to dig up the notebook.

We need to make sure Paizo knows (although I am sure they do) that there IS plenty of interest out there for MYTHIC level play. (I agree that "mythic" sounds and feels much better than "epic.")


Garjen Soulhammer wrote:

OK, Cosmo--apparently the offender is back.

I came home to find #45 rolled up and stuck in my mailbox. Fortunately, I believe I got there soon after the mailman and there was little damage: an issue wide crease about an inch from the edge of each page, but at least no spinal damage as with #43.

For now, I suppose the best thing to do is to change the mailing address for all my subscriptions and shipments.

Is that something I can do or do I need to beg you for help? :D

Cos--Never mind; I found the "change shipping address button" myself.


OK, Cosmo--apparently the offender is back.
I came home to find #45 rolled up and stuck in my mailbox. Fortunately, I believe I got there soon after the mailman and there was little damage: an issue wide crease about an inch from the edge of each page, but at least no spinal damage as with #43.

For now, I suppose the best thing to do is to change the mailing address for all my subscriptions and shipments.

Is that something I can do or do I need to beg you for help? :D


Absolutely stunning.

But darn you.... Now I have to pick this one up and add it to my "TO DO" list.


a mullet from Kent the Barber.


Headroom


Ham & Cheese


Rinse. Repeat.


Post expressing wonder that this thread still exists after poster's long hiatus from the messageboards.


Cos:
Just an update: As you predicted, Pathfinder Adventure Path #44 came through without a scratch. Perhaps the damaged copy of #43 was a result of a substitute mail carrier? (Or perhaps the state of #44 was the substitute carrier, as I've had damaged items in the past.)

If you don't mind, I will keep you updated as the path continues.

Thank all involved for a great product....


As always, Cos, you da man.

(Them dang Feds.)

Thanks for the response and I'll keep you up to date.


Is there any way to use a sturdier packaging for the Carrion Crown books? My first volume came bent and twisted, including the spine, because of the "careful" handling of the postal worker. I don't know if an additional couple pieces of thing cardboard would help, or if a thicker or padded envelope may be the solution.

Any thoughts or viable solutions?

--Thanks in advance.


HELP!

A few years ago WotC had a corny little Christmas adventure wherein the PCs explored the Northern Castle of Nicholas the Giftgiver. They also statted up "the chest of misfit toys." The adventure included a link to the WotC Forums, supposedly with stats for the Tangled Christmas Lights Golem.

Unfortunately, the link on the WotC Forums is broken; the stats are no longer there. Does someone, somewhere, out there possibly have the stats to this creature?

It's just screaming for a Christmas Eve adventure for my kids.

Any help is appreciated!


Montana77 wrote:

Have you seen this?

Link

Montana77, sir... I believe that you are my newest hero. Thanks a ton! This is perfect.

Now... to start crafting the adventure..... BWAHAHAHAHAHAHAHAHAHAAAAA....


Can anyone tell me whether the maps in this are miniature scale? I'm particularly interested in the reputed corn maze?

Help?!?


Rezdave wrote:


Here are some suggestions:

Great suggestions.... Now, how do I find the old issues of Dungeon? I really like the sound of Pearlman's Curiosity but of course, no .pdf available for that issue.

And no, my local game store does not have back issues. Dang it.

And Saint_Meerkat: I appreciate those suggestions as well. I'll have to do some research into the arc you suggest.

Now, maps anybody? Any other suggestions for maps/tiles?


Louis Agresta wrote:
Rise of the Runelords, the Skinsaw Murders takes place, largely, in a cornfield maze filled with killer scarecrows centered around a farmhouse. I wouldn't recommend the Richard Pett creepiness as is for an 8-13 year old, but the map should be exactly what you're looking for. You could probably tone down the horror and create a kid-friendly mission then use all the same stat blocks.

This sounds perfect; is the map 1" scale suitable for miniatures?

Louis Agresta wrote:

Maybe the wizard/farmer fell and hurt himself and many of his scarecrows have been acting up in town and causing problems crazy, slapstick mayhem. No one knows what to do with them and the scarecrows can't speak, but really the scarecrows are trying to get help.

Make a scarecrow gone bad villain and his cohorts holding the cornfield hostage. Throw in an injured bear beset by evil poachers. Let the bear befriend the kids on the way to the farm then help them rid the corn maze of the evil scrarecrow, free the wizard, and they all get invited to live with him in the farmhouse so he's never alone again.

Again, some excellent ideas. Thanks!


I am going to be running an adventure for some children (mine and friends') between the ages of 8 and 13. I need some help, though, from the community at large. What I would prefer is a 3.5e first level adventure that centers, in part, around a farmhouse or farm.

Y'see, I've got several of the new WotC scarecrow minis I just CAN'T wait to use.

The problem is that I need a map, at least, if not a full blown adventure. (I could probably work up an adventure on my own, if I need to, but I really really need the map.) Any suggestions you may have for pre-made maps or map-tiles would be appreciated.


Garjen Soulhammer wrote:
Post starting with harsh obscenity and flame by poster who took offense at anonymous flame from prior page and who failed to read all intervening posts clarifying the true subject of the anonymous flame and calling into question the paternity of board moderators who continue to allow the flaming poster to access boards, breathe, and generally live on the earth.

Apologetic post several minutes later after poster has now read intervening post and has seen the mistake(s) made.


Post starting with harsh obscenity and flame by poster who took offense at anonymous flame from prior page and who failed to read all intervening posts clarifying the true subject of the anonymous flame and calling into question the paternity of board moderators who continue to allow the flaming poster to access boards, breathe, and generally live on the earth.


15


Random greeting from user who apologizes to everyone for being away from the forums for so long (believing in vain that anyone even remembers him) followed by an insensitive comment pertaining to a fairly well-known RPG, which comment is blatantly designed to start an edition war.


I'm just.... Wow.
That's terrific! I can only imagine the looks on my group's collective faces!


@xdahnx -- I agree with Abraham. Very nice idea.

@ Bill -- After some perusal of the DMG and the Epic Level Handbook, I'm leaning towards your idea. A mixture of yours and xdahnx's ideas may just be the thing.

I'm open to any other ideas, though. Our game's been postponed several weeks, so I have time before the item is introduced. Thanks to all those who've already given input.


@Abraham: Agreed. These players are actually quite cunning and imaginative and I'm sure will eventually find a way to identify this item. That's why it needs to work within the game mechanics.

@SmiloDan: If you knew my players, you'd understand. Each of us that DMs likes our practical jokes, and the players eat them up. We're odd like that.
To answer your question: the lich has it for the same reason my players will keep it around--to figure out just what the heck this thing does. He could have been trying for years to identify the magic contained within, without success. He's got all the time in the world, after all, plus, it's better than sitting around playing Sudoku for millenia. Trust me, it works within the setting and the actual group. And these guys have wasted fortunes on much less. Honestly.
Plus, I'm not going to allow much in-game effort at identifying; we don't get together but 2x per month, so a lot of our gaming experience is off-table/PBEM.


Saern wrote:
Three words, right out of the PHB: Nystul's magic aura.

Ah.... perfect. Now.... Is there any way to fool Identify?


Nahce shootin'.


3.5 fanman wrote:

- Make them get older one year every hour and later ten hours get younger backwards every hour.

- Every time they use soap they itch. To the point they don't want wash themselves anymore. -2 to all wisdom and constitution based checks after they use soap. After one week without a shower -2 to diplomacy and gather information checks.

Or make Shrink Person permanent. Hi, hi, hi

I like those.... but I'm really looking for something that is simply unidentifiable, and does absolutely nothing.


So, do you wanna?


RaFon wrote:
Kyle Baird wrote:
RaFon wrote:
::bump::

Commoners

Merchant

Searching "Townsfolk" and "Merchant" on their site.

Sorry. . .they need to be dead.

I seem to remember seeing some Games Workshop miniatures that were of dead minis. Seems to me they were Brettonians, laying on their face or back in various poses of disarray. May not be exactly what you are looking for, but a good coat of paint might do wonders.... You could try looking there.


I need a good red herring for my characters. Something that will drive them batty, but not prove a great distraction -- just something that will gnaw at them.

Here's the situation: they're about to come up against a lich. He's got some minor magic items (I don't want to weigh the party members down, after all). I want him to have in his possession an amulet fashioned with a glowing black pearl.

Here's what I want: I want the amulet to show as magical, but to remain unidentifiable to Identify spells and Spellcraft checks. Again, I don't want to drive them to distraction, but just give them something that they carry along with them to puzzle them every time they look at their character sheets.

Maybe even some similar effect masking another, possibly sinister, effect? This isn't as important to me as the above, "practical joke" effect.

I thought about using Misdirection, made Permanent, but I'm not sure it has the right "feel" to it.

Any help would be appreciated....


Confused post querying about random flame posts and their relevance to the OP.


A three-bean hag!


Dat's jes whut Ah thot.

Gimme mah guhn.


Poppyseed bagels


Ah'm not shore 'bout whut all dis "fub-tahl rayzor dantz" stuff 'bout. Is he wunna dem hippehs?


Ooooo..... bacon-wrapped ham.


Except a creep with jam.


I'm currently preparing to run the Siege of the Spider Eaters from Dungeon #137...but I have the dilemma of having no miniatures. Does anyone have a suggestion for a good stand-in or facsimile for a spider-eater?

Any assistance would be appreciated.

Oh, yeah.... I need it ASAP, too! My players are anxious to get started.


Whut?


Ah'll tayk anudder boll.


Thanks for the help.


<burp>

</burp>


Landshark!


Balzac

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